[2/20/2026, 3:56:02 PM] Dammitwho CBN: "putting a pin in this to remember: do the scout exploration action. use stealth for initiative. profit" --------------------------- [2/20/2026, 3:56:36 PM] CBN exactly. yes. --------------------------- [2/20/2026, 3:57:36 PM] Crion knifin around. scoutin around. --------------------------- [2/20/2026, 4:00:04 PM] CBN actually someone else should scout and dubnoom should do Avoid Notice, which is how you sub stealth for perception on init --------------------------- [2/20/2026, 4:00:24 PM] Crion i think our scouter would be brun? it is not imran. --------------------------- [2/20/2026, 4:00:29 PM] Zarick i can sneak --------------------------- [2/20/2026, 4:00:33 PM] Zarick scout i mean --------------------------- [2/20/2026, 4:07:49 PM] Gul Banana i can sneak, but cannot scout, unless scouting is something other than Survival --------------------------- [2/20/2026, 4:08:27 PM] Zarick the scout action requires no skills at all really --------------------------- [2/20/2026, 4:08:45 PM] Dammitwho Contemplate your options --------------------------- [2/20/2026, 4:08:47 PM] Nicolae i can sneak and scout, i think there's a spec to do both --------------------------- [2/20/2026, 4:10:27 PM] Gul Banana what is it that we are sneaking into or scouting, though --------------------------- [2/20/2026, 4:10:34 PM] Nicolae i dunno, i just got here --------------------------- [2/20/2026, 4:10:41 PM] Zarick this is basically talking about the Exploration Activities --------------------------- [2/20/2026, 4:10:58 PM] Crion we' --------------------------- [2/20/2026, 4:11:03 PM] Imran Traveler re heading to the lead mines --------------------------- [2/20/2026, 4:11:12 PM] Crion and dubnoom was setting up actions for that --------------------------- [2/20/2026, 4:11:20 PM] Zarick also dwho i assume we have done enough to refocus + regain our hitpoints, assuming brun is patching people up between battles --------------------------- [2/20/2026, 4:11:21 PM] Crion the traversal etcv --------------------------- [2/20/2026, 4:11:38 PM] Crion though we might run into mykos first! --------------------------- [2/20/2026, 4:12:02 PM] Nicolae yes, i will probably also sneak since my gunslinger's way goes off if i roll stealth for init --------------------------- [2/20/2026, 4:12:09 PM] Gul Banana hit points! those would be useful. is this something there's a button for, or should we just edit our sheets? --------------------------- [2/20/2026, 4:12:26 PM] Crion we should converse about that briefly ooc i think actually, do we want to close that loop first or strike out and maybe risk those guys being on the encounter table/waiting for us at an inopportune time --------------------------- [2/20/2026, 4:12:36 PM] Crion the mykos and the low men loop --------------------------- [2/20/2026, 4:13:30 PM] Dammitwho if you look at the bar of the various macros that shows up when you select your character, under Utility there should be "rest for the night" --------------------------- [2/20/2026, 4:13:47 PM] P. P. Lindalsivranragdya P. P. Lindalsivranragdya awakens well-rested. 2 hit points restored.Focus points restored.All spell slots restored. --------------------------- [2/20/2026, 4:13:48 PM] Zarick oh if we did an actual Sleep then no need for any of that i guess --------------------------- [2/20/2026, 4:13:57 PM] Brun Rentclaw Brun Rentclaw awakens well-rested. 2 hit points restored.Focus points restored.All spell slots restored. --------------------------- [2/20/2026, 4:14:11 PM] Imran Traveler Imran Traveler awakens well-rested. 2 hit points restored. --------------------------- [2/20/2026, 4:14:15 PM] Zarick regain all of your hp also - i can heal us when there's no time pressure --------------------------- [2/20/2026, 4:14:20 PM] Dubnoom "The Wise" Dubnoom "The Wise" awakens well-rested. 2 hit points restored. --------------------------- [2/20/2026, 4:14:27 PM] Tak Ironflame Tak Ironflame awakens well-rested. --------------------------- [2/20/2026, 4:14:40 PM] Crion ...But he's still hungry. --------------------------- [2/20/2026, 4:14:49 PM] CBN ^^^ --------------------------- [2/20/2026, 4:15:18 PM] CBN i think we should Venture Forth and run into what threats we run into...with someone like brun Scouting ahead, of course, --------------------------- [2/20/2026, 4:15:44 PM] Dammitwho yeah if brun's trained in medicine he can do a ten minute treat wounds to give 2d8 hp --------------------------- [2/20/2026, 4:15:45 PM] Crion i am a vote for hunting down mykos first but i am fine if we simply venture forth --------------------------- [2/20/2026, 4:15:51 PM] Dammitwho so without time pressure you're good on HP --------------------------- [2/20/2026, 4:16:19 PM] Zarick i don't have continual recovery yet so i can only do it 1/hour per person however --------------------------- [2/20/2026, 4:16:36 PM] Zarick but if we have enough time to full rest then that's not an issue --------------------------- [2/20/2026, 4:19:55 PM] Gul Banana does imran know whether low men are undead, mechanically speaking? --------------------------- [2/20/2026, 4:20:06 PM] Crion dm question, i think --------------------------- [2/20/2026, 4:20:27 PM] Crion i have my instincts on the answer if the dm's response is "lol lmao wait and see" --------------------------- [2/20/2026, 4:21:58 PM] Nicolae apologies, i had to clean up the kitchen and read the backlog. i am caught up. i helped dubnoom with some mine thoughts, stole a few papers, and now we're heading out into the wilderness. --------------------------- [2/20/2026, 4:22:02 PM] Dammitwho the ones imran has killed seemed to bleed real good, inconsistent with undeadery --------------------------- [2/20/2026, 4:22:15 PM] Nicolae also i assume Low Men is crion borrowing one of the better stephen kingisms and not an actual pathfinder thing since it wasn't on the wiki --------------------------- [2/20/2026, 4:22:29 PM] Crion yes correct, but i'm also brute forcing them into existence --------------------------- [2/20/2026, 4:22:37 PM] Nicolae excellent --------------------------- [2/20/2026, 4:22:47 PM] Dammitwho imran knows, as any scion of minor importance from pangolais knows, that the question of whether the living or the undead are better servants of zon-kuthon is an active and zealously prosecuted theological debate --------------------------- [2/20/2026, 4:22:58 PM] Crion they're weird extremely unpleasant zon-kuthon drones. idk that any of them have ever accepted his offer of redemption, i assume no --------------------------- [2/20/2026, 4:23:09 PM] Crion one of them saying yes and the results would be very theologically interesting --------------------------- [2/20/2026, 4:23:51 PM] Dammitwho not as yet, though alas that's not surprising --------------------------- [2/20/2026, 4:24:42 PM] Crion either way oim gtg --------------------------- [2/20/2026, 4:25:01 PM] Gul Banana io anche --------------------------- [2/20/2026, 4:25:02 PM] Dammitwho let me know when you've all finished considering your options and have decided on your exploration actions. (as a reminder: Scout will only help you against potential combats) --------------------------- [2/20/2026, 4:25:37 PM] Crion it sounds like ppl want to strike out towards mine and explore and just keep our eyes out for mykos and gang? --------------------------- [2/20/2026, 4:26:27 PM] Brun Rentclaw Scout Concentrate Exploration You scout ahead and behind the group to watch danger, moving at half speed. At the start of the next encounter, every creature in your party gains a +1 circumstance bonus to their initiative rolls. Effect: Scout --------------------------- [2/20/2026, 4:27:01 PM] Dammitwho oh sick, it autoapplies --------------------------- [2/20/2026, 4:27:07 PM] Nicolae that sounds like a plan --------------------------- [2/20/2026, 4:27:09 PM] Crion imran doesn't have great exploration activities but he could follow the expert --------------------------- [2/20/2026, 4:27:50 PM] Crion oh he could gather information --------------------------- [2/20/2026, 4:27:56 PM] Crion i suppose about mykos et al --------------------------- [2/20/2026, 4:28:03 PM] Nicolae where's the exploration options --------------------------- [2/20/2026, 4:28:11 PM] Crion macro bar, press 1 --------------------------- [2/20/2026, 4:28:13 PM] Nicolae oh in the macro thing at the bottom, nett --------------------------- [2/20/2026, 4:28:14 PM] Zarick it did not autoapply, i added it to each of us --------------------------- [2/20/2026, 4:28:24 PM] Dubnoom "The Wise" 15 1d20 + 7 = 8 + 7 = 15 --------------------------- [2/20/2026, 4:28:30 PM] Zarick not all of them are in that macro, scout wasn't there --------------------------- [2/20/2026, 4:28:40 PM] Tak Ironflame 12 1d20 + 8 = 4 + 8 = 12 --------------------------- [2/20/2026, 4:28:51 PM] Dubnoom "The Wise" 13 1d20 + 7 = 6 + 7 = 13 --------------------------- [2/20/2026, 4:28:50 PM] Crion oh that's not contextual --------------------------- [2/20/2026, 4:29:17 PM] Imran Traveler 18 1d20 + 5 = 13 + 5 = 18 --------------------------- [2/20/2026, 4:29:23 PM] CBN hm, i'm selecting Avoid Notice from the actions and it's bringing up the roll prompt...then not rolling. idk if that's intended --------------------------- [2/20/2026, 4:29:34 PM] Nicolae you rolled twice --------------------------- [2/20/2026, 4:29:34 PM] Crion it's rolling, refresh --------------------------- [2/20/2026, 4:29:40 PM] Nicolae do you not see it --------------------------- [2/20/2026, 4:29:45 PM] Crion i had this last session --------------------------- [2/20/2026, 4:29:49 PM] Crion just refresh the window --------------------------- [2/20/2026, 4:30:03 PM] Dammitwho what is imran gathering information about --------------------------- [2/20/2026, 4:30:07 PM] Crion mykos gang --------------------------- [2/20/2026, 4:30:22 PM] CBN ah, there we go --------------------------- [2/20/2026, 4:31:11 PM] Gul Banana let's go with learning some things. lindal is good at Avoiding Notice but doesn't see any reason to do so presently. what he wants to know is just how to get into the mine & any tips the villagers might have like "avoid the mossy cave, it's totally collapsed" --------------------------- [2/20/2026, 4:31:18 PM] Prabesh Pranavikram Lindalsivranragdya 8 1d20 + 5 = 3 + 5 = 8 --------------------------- [2/20/2026, 4:32:43 PM] Gul Banana alternatively, they might not know anything beyond what we've learned. or be uninterested in talking --------------------------- [2/20/2026, 4:34:32 PM] Dammitwho Imran's questioning gets consistent answers: Mykos (not all the villagers he asked knew the name, but they recognized a description) was polite, but oily in a way that put their backs up. A few mention finding themselves wishing he'd smile less, and that he gave the impression that he "knew something you didn't". He bought food and road supplies with Absalom coin, which is quite common for the Inner Sea. --------------------------- [2/20/2026, 4:35:38 PM] Imran Traveler He does, in fact. But that's a good thing. You don't want to know what Mykos knows. Road supplies, hmm. --------------------------- [2/20/2026, 4:35:58 PM] Dammitwho Lindal doesn't get much. Almost no one he talks to was aware there even were lead mines outside of town. While everyone knows that Archmage Highleaf revitalized a ghost town, only the real civic history sickos know what Moonglow Bay's industry was before that. --------------------------- [2/20/2026, 4:36:24 PM] Imran Traveler He'll inform the rest of the group: We may come across the Low Men out on the road, or in the bush. They were buying supplies for the journey. --------------------------- [2/20/2026, 4:37:09 PM] Gul Banana tfw your secret lab is a secret --------------------------- [2/20/2026, 4:37:12 PM] Brun Rentclaw Brun's getting ready for the journey with some warmup exercises, ready to hit the trail. --------------------------- [2/20/2026, 4:37:52 PM] Dammitwho It tells Imran that at least some of Mykos' party are living, if that was in doubt - undead are famous for not eating jerky, hard biscuit, portable soup, etc. --------------------------- [2/20/2026, 4:38:16 PM] Imran Traveler True. Unsurprising to Imran, perhaps -- he remembers the night ham raiders. --------------------------- [2/20/2026, 4:38:59 PM] Crion come we now to the encounter table... --------------------------- [2/20/2026, 4:40:52 PM] Imran Traveler Imran Traveler draws their +1 Longsword. --------------------------- [2/20/2026, 4:40:55 PM] Imran Traveler Imran Traveler draws their Steel Shield. --------------------------- [2/20/2026, 4:42:18 PM] Dammitwho Your party heads out on the road out of Moonglow Bay, but is quickly forced to leave it to enter the forests and moors that surround the village. The roads leading to the mines have been disused long enough to be almost completely overgrown, and in many places gone altogether. Thankfully, you were able to find that survey map in the archives, and that together with regular orientation will keep you going in roughly the right direction. --------------------------- [2/20/2026, 4:42:27 PM] Prabesh Pranavikram Lindalsivranragdya "Imran. Do you realise what you've discovered?" --------------------------- [2/20/2026, 4:43:07 PM] Prabesh Pranavikram Lindalsivranragdya "This supposes the existence of nonportable soup. Just imagine it: liquid in the pot, but as hard as rock when you try to pour." --------------------------- [2/20/2026, 4:43:29 PM] Imran Traveler "In the winters of Nidal, even this exists, young Lindal." --------------------------- [2/20/2026, 4:44:15 PM] Dammitwho 17 1d32 = 17 = 17 --------------------------- [2/20/2026, 4:44:39 PM] Prabesh Pranavikram Lindalsivranragdya "Winter... I wonder what that's like. I've seen the false kind, of course." --------------------------- [2/20/2026, 4:45:10 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Brun Rentclaw 15 + 8 23 Dubnoom "The Wise" 19 + 5 24 Imran Traveler 8 + 6 14 P. P. Lindalsivranragdya 18 + 4 22 Tak Ironflame 6 + 9 15 Ram Banaram 15 + 3 18 --------------------------- [2/20/2026, 4:45:28 PM] Dammitwho Who all was scouting? Brun? --------------------------- [2/20/2026, 4:45:31 PM] Brun Rentclaw "I haven't ever really been anywhere truly cold. Must be weird." --------------------------- [2/20/2026, 4:45:36 PM] Prabesh Pranavikram Lindalsivranragdya "Ice elementals who get grumpy, or just young and untrained ones. But apparently it's different when the sun itself is dim and the trees are too distraught to fruit..." --------------------------- [2/20/2026, 4:45:37 PM] Zarick brun is scouting yes --------------------------- [2/20/2026, 4:45:53 PM] Imran Traveler "The chill is a strange thing. Imagine wind that hurts." --------------------------- [2/20/2026, 4:45:58 PM] Imran Traveler "And not wind with sand." --------------------------- [2/20/2026, 4:46:04 PM] Imran Traveler "Just the air itself." --------------------------- [2/20/2026, 4:46:18 PM] Nicolae brun was scouting, tak and dub were sneaking for initiative reasons --------------------------- [2/20/2026, 4:48:24 PM] Dammitwho Brun is casting ahead, low to the ground, carefully picking past the undergrowth to look for dangerous creatures, low men, or other wandering violence. As he peeks out of a bush and down a slope, he sees, hopping and gurgling under a large tree, a pair of Horrible Little Things! Thanks to his skill in scouting, he is able to return and warn the party before they alert the HLTs to their presence. --------------------------- [2/20/2026, 4:48:47 PM] Gul Banana given how many of us are from east garund, imran (and dubnoom?) really would be the experts on Cold --------------------------- [2/20/2026, 4:48:52 PM] Imran Traveler "We should go around." --------------------------- [2/20/2026, 4:49:34 PM] Prabesh Pranavikram Lindalsivranragdya Quietly: "If we want to get to our destination, yes- but I'm a bit worried about leaving these things cluttering the landscape." --------------------------- [2/20/2026, 4:49:40 PM] Brun Rentclaw "Most likely, but I wonder if there's any evidence of where they've come from? Unless we're just assuming they're coming from our destination." --------------------------- [2/20/2026, 4:50:24 PM] Dammitwho You have options here: You can avoid them altogether, which would take time and put you off your path, requiring navigation to get back on it. Because they haven't noticed you, you can also take care of them stealthily, without starting a fight. Even if they do notice you, through failed stealth or for other reasons, two HLTs don't represent a severe threat to the party. --------------------------- [2/20/2026, 4:51:05 PM] Prabesh Pranavikram Lindalsivranragdya HHTs would be a different matter. --------------------------- [2/20/2026, 4:51:22 PM] Gul Banana let's hambush them --------------------------- [2/20/2026, 4:51:23 PM] Dammitwho We'll be running any theoretical combat as a Hazard, not a full mapped encounter, btw --------------------------- [2/20/2026, 4:51:38 PM] Crion okay then let's ace em --------------------------- [2/20/2026, 4:51:48 PM] Zarick agreed --------------------------- [2/20/2026, 4:51:58 PM] Brun Rentclaw "I didn't think about that, Lindal. Let's take them down." --------------------------- [2/20/2026, 4:52:40 PM] Imran Traveler Imran rolls his sword shoulder. "Let's be kind. Kill them quick." --------------------------- [2/20/2026, 4:52:51 PM] Dammitwho If you choose to Disable the Hazard, by which I mean sneak up and kill them, it's a DC 16 Trained Stealth check, followed by a DC 18 Thievery check. --------------------------- [2/20/2026, 4:53:06 PM] Tak Ironflame 28 1d20 + 8 = 20 + 8 = 28 --------------------------- [2/20/2026, 4:53:11 PM] Tak Ironflame 12 1d20 + 8 = 4 + 8 = 12 --------------------------- [2/20/2026, 4:53:12 PM] Dammitwho yoooo --------------------------- [2/20/2026, 4:53:28 PM] Dammitwho You crit on the stealth, so I'll give you one (1) reroll on the Thievery --------------------------- [2/20/2026, 4:53:33 PM] CBN dubnoom can also Thievery, if necessary, --------------------------- [2/20/2026, 4:53:44 PM] Nicolae nice, let me put my hero point back real quick --------------------------- [2/20/2026, 4:53:50 PM] Tak Ironflame 22 1d20 + 8 = 14 + 8 = 22 --------------------------- [2/20/2026, 4:54:00 PM] Crion knife and gun style --------------------------- [2/20/2026, 4:54:10 PM] Crion glurkurk bang --------------------------- [2/20/2026, 4:54:33 PM] Zarick nah. posted up in a thicket waiting for them to line up for a 2-for-1 shot --------------------------- [2/20/2026, 4:54:58 PM] Crion sniper elite slomo of hitler's ball getting shot off but it's a 2 for 1 at HFT central --------------------------- [2/20/2026, 4:55:31 PM] Gul Banana seems entirely adequate! --------------------------- [2/20/2026, 4:55:54 PM] Dammitwho Tak almost takes a shot that would have missed, but he pauses, breathes, releases the trigger and waits. The HLTs hopping around eventually line up perfectly. He fires, and there's a splut! splut! as the bullet passes through two skull-less heads. --------------------------- [2/20/2026, 4:56:14 PM] Dammitwho Both HLTs collapse into small piles of meat-goo. --------------------------- [2/20/2026, 4:56:36 PM] Imran Traveler "Let's check what they were interested in then move on quick." --------------------------- [2/20/2026, 4:56:42 PM] Imran Traveler "Damn good shot, Tak." --------------------------- [2/20/2026, 4:56:54 PM] Dubnoom "The Wise" Dubnoom would cheer over how cool that was, except that would give away his position, defeating the whole point. --------------------------- [2/20/2026, 4:57:04 PM] Prabesh Pranavikram Lindalsivranragdya "Hahaha! What a gross noise." --------------------------- [2/20/2026, 4:57:04 PM] Tak Ironflame Tak can't help but grin as he blows smoke off his pistol. "Thankee." --------------------------- [2/20/2026, 4:58:22 PM] Dammitwho There's a small pile of squirrel bones and fur next to the HLTs, like an owlbear pellet. Since these creatures don't digest, maybe they coughed up squirrel remains after eating one? --------------------------- [2/20/2026, 4:59:22 PM] Imran Traveler Alright, they're just like that. Time to move on. --------------------------- [2/20/2026, 4:59:28 PM] Dubnoom "The Wise" Dubnoom knows the feeling. --------------------------- [2/20/2026, 4:59:56 PM] Dammitwho 12 1d32 = 12 = 12 --------------------------- [2/20/2026, 5:00:26 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Brun Rentclaw 11 + 8 19 Dubnoom "The Wise" 8 + 5 13 Imran Traveler 15 + 6 21 P. P. Lindalsivranragdya 6 + 4 10 Tak Ironflame 20 + 9 29 Ram Banaram 13 + 3 16 --------------------------- [2/20/2026, 5:00:50 PM] Dammitwho Alright, what is Tak doing as an Exploration Activity? --------------------------- [2/20/2026, 5:02:54 PM] Tak Ironflame Tak is sneaking, though I don't know if the HLT encounter uses that up. --------------------------- [2/20/2026, 5:03:05 PM] Dammitwho nah you can just keep choosing it --------------------------- [2/20/2026, 5:03:53 PM] Dammitwho Followup question. Who is walking in front? --------------------------- [2/20/2026, 5:04:27 PM] Zarick probably brun? since he's scouting --------------------------- [2/20/2026, 5:04:26 PM] Imran Traveler Imran. --------------------------- [2/20/2026, 5:04:52 PM] Crion brun is probably in front in terms of like ahead of a marker but imran is In Front of the Party --------------------------- [2/20/2026, 5:05:01 PM] Dammitwho Alright, everyone roll initiative --------------------------- [2/20/2026, 5:05:09 PM] Gul Banana not lindal. he's got to whistle, toss ram banaram up in the air and catch him, etc. it'd be an inefficient progression --------------------------- [2/20/2026, 5:05:30 PM] Prabesh Pranavikram Lindalsivranragdya 16 1d20 + 5 = 11 + 5 = 16 --------------------------- [2/20/2026, 5:05:29 PM] Imran Traveler 10 1d20 + 7 = 3 + 7 = 10 --------------------------- [2/20/2026, 5:05:31 PM] Quickmud 29 1d20 + 12 = 17 + 12 = 29 --------------------------- [2/20/2026, 5:05:51 PM] Dubnoom "The Wise" 26 1d20 + 8 = 18 + 8 = 26 --------------------------- [2/20/2026, 5:05:59 PM] Tak Ironflame 21 1d20 + 9 = 12 + 9 = 21 --------------------------- [2/20/2026, 5:06:22 PM] Nicolae this is why i do avoid notice with stealth, if i roll stealth for initiative my first shot becomes a Doozy --------------------------- [2/20/2026, 5:06:33 PM] Zarick it says i already rolled init? --------------------------- [2/20/2026, 5:06:43 PM] Zarick am i too missing rolls? --------------------------- [2/20/2026, 5:06:52 PM] Gul Banana perhaps you're simply that ready for battle --------------------------- [2/20/2026, 5:06:52 PM] Crion low init is fine for the grump tank fighter with a shield react so that's fine --------------------------- [2/20/2026, 5:06:54 PM] Dammitwho yeah , you're on the init list --------------------------- [2/20/2026, 5:07:05 PM] Crion you rolled really well so don't question it and just refresh, --------------------------- [2/20/2026, 5:07:17 PM] Gul Banana i see brun at 25, just under dubnoom "the fast" --------------------------- [2/20/2026, 5:07:47 PM] Dammitwho How close is everyone to Imran? --------------------------- [2/20/2026, 5:08:11 PM] Zarick probably right behind in my case --------------------------- [2/20/2026, 5:08:30 PM] Crion people in stealth should be ranging off to the side and in stealth --------------------------- [2/20/2026, 5:08:37 PM] CBN dubnoom's probably, 10-15 feet from imran. Not Right Next To but not far --------------------------- [2/20/2026, 5:08:39 PM] Crion or w/e, you know how to play your shit --------------------------- [2/20/2026, 5:09:10 PM] Nicolae off to the side, in sniping position, keeping an eye on imran --------------------------- [2/20/2026, 5:11:47 PM] Dammitwho You've exited the forest for the moment and are traveling over a wide stretch of heathland. Grasses, heather, bracken, and other such brush cover the ground, making for a beautiful scenery but also making it difficult to watch where you're stepping. While Brun is keeping watch for enemies, unfortunately none of you notice the patch of water and thin earth (or "quickmud") that Imran and Brun have stepped into. --------------------------- [2/20/2026, 5:12:13 PM] Dammitwho They sink quickly, and in moments are up to their waists in the mud! --------------------------- [2/20/2026, 5:12:21 PM] Imran Traveler "Ahh!" --------------------------- [2/20/2026, 5:12:46 PM] Zarick we are now in a cartoon --------------------------- [2/20/2026, 5:12:50 PM] Dammitwho Thankfully, Dubnoom is both light and walking reasonably far behind them, and so you have a decent gauge of the quickmud's diameter - it's about fifteen feet wide. --------------------------- [2/20/2026, 5:13:01 PM] Dubnoom "The Wise" Dubnoom throws up his hands in silent concern (for them! for them). --------------------------- [2/20/2026, 5:13:42 PM] Imran Traveler We have ladders and ten foot poles. Imran's are somewhat compromised at the moment, but... --------------------------- [2/20/2026, 5:13:52 PM] Dammitwho On its initiative, the quickmud pulls down each creature within it. A creature that was submerged up to its waist becomes submerged up to its neck, and a creature that was submerged up to its neck is pulled under and has to hold its breath to avoid suffocation. A creature in the quickmud can attempt a DC 20 Athletics check to Swim to either raise itself by one step if it’s submerged to its neck or worse, or to move 5 feet if it’s submerged only up to its waist. On a critical failure, the creature is pulled down one step. A creature that Swims out of the quickmud escapes the hazard and is prone in a space adjacent to the quickmud patch. Other creatures can Aid the creature, typically by using a rope or similar aid, or attempt to pull the creature out with their own DC 20 Athletics check, with the same results as if the creature attempted the check. --------------------------- [2/20/2026, 5:14:12 PM] Dammitwho The quickmud rolled high, so it went first. Dubnoom! --------------------------- [2/20/2026, 5:14:41 PM] Nicolae what kind of action is it to get a thing out of a backpack --------------------------- [2/20/2026, 5:14:45 PM] Crion [DUBNOOM wastes his turn laughing.] --------------------------- [2/20/2026, 5:15:16 PM] Gul Banana speaking of backpacks, here's something tak was given by lindal while not present --------------------------- [2/20/2026, 5:15:52 PM] Nicolae Oh, there we go --------------------------- [2/20/2026, 5:15:55 PM] Gul Banana he bought & handed these out last week --------------------------- [2/20/2026, 5:16:36 PM] Dammitwho getting something out of your backpack would be two or three Interact actions imho, one to take off the backpack, one to get the item out, and possibly a third to wear the backpack again --------------------------- [2/20/2026, 5:17:33 PM] Nicolae i have rope in my backpack (i have it on my pathbuilder char but i didn't put my entire inventory into my foundry token yet... someone remind me to do that this weekend)... are ten foot poles collapsible --------------------------- [2/20/2026, 5:17:48 PM] Dammitwho does dubnoom truly waste his turn laughing or was that a Bit --------------------------- [2/20/2026, 5:18:14 PM] Crion it was insanely a bit --------------------------- [2/20/2026, 5:18:20 PM] Crion as it was posted by me, in the pokemon format --------------------------- [2/20/2026, 5:18:48 PM] Dubnoom "The Wise" Dubnoom! Has one! --------------------------- [2/20/2026, 5:19:11 PM] Dubnoom "The Wise" Ten-Foot Pole When wielding this long pole, you can use Seek to search a square up to 10 feet away. The pole is not sturdy enough to use as a weapon. Item 0 Price: 1 cp --------------------------- [2/20/2026, 5:19:12 PM] Dammitwho re: ten foot pole collapsibility - i'm going to say they are, even though they aren't. if it were something other than the canonical ten foot pole i wouldn't let you, but it seems against the spirit of the thing to force you to three stooges slam into doorframes, etc because you're carrying something actually ten feet long --------------------------- [2/20/2026, 5:19:14 PM] Imran Traveler "Quickly! Dubnoom, the pole!" --------------------------- [2/20/2026, 5:19:20 PM] Zarick so imran and i are waist deep? --------------------------- [2/20/2026, 5:19:25 PM] Dammitwho correct --------------------------- [2/20/2026, 5:21:12 PM] Dubnoom "The Wise" "The pole!" Dubnoom rummages through his belongings, and it takes more than you'd think to find ten feet worth of wood. But eventually he does. "Success!" He waves it about, poking it towards Brun and Imran. "Here...?" --------------------------- [2/20/2026, 5:21:30 PM] Zarick i guess you can try to aid us? but i don't suspect you have a good athletics check... --------------------------- [2/20/2026, 5:21:34 PM] CBN i WOULD deploy the phantasmal minion but it has a worse strength than even 'just dubnoom' --------------------------- [2/20/2026, 5:21:55 PM] Imran Traveler If it's closest to him, Imran will grab it. If it's closest to Brun, it's for him, and Tak should bring his own pole forth for Imran. --------------------------- [2/20/2026, 5:22:13 PM] Crion i think having a pole or rope to walk out of quicksand should at least be assurance on athletics checks --------------------------- [2/20/2026, 5:22:33 PM] Crion if i roll a 3 am i supposed to emote comically letting go of it and falling back in? --------------------------- [2/20/2026, 5:23:11 PM] Dammitwho *entirely seriously* if you roll low, it means you got sucked off. --------------------------- [2/20/2026, 5:23:15 PM] Dubnoom "The Wise" "Tak! You use your gunning thing, that's complicated, you are a thing-knower. Can we use rope and this pole to help them out without Dubnoom and Tak and Lindal ending up in the hungry earth too?" --------------------------- [2/20/2026, 5:23:38 PM] Crion so that's why they're called low men... --------------------------- [2/20/2026, 5:24:16 PM] Dammitwho note that failure on an athletics roll just means you don't advance, it's only critical failure that makes you get sucked down further outside the quickmud's initiative --------------------------- [2/20/2026, 5:24:33 PM] Dammitwho mud's heavy! it's hard to pull against it! ask gvb! --------------------------- [2/20/2026, 5:24:45 PM] Zarick both of us can only crit fail on a 1 also --------------------------- [2/20/2026, 5:24:55 PM] Zarick actually no i guess 2 is a crit fail for imran --------------------------- [2/20/2026, 5:24:55 PM] Crion we've seen this dice reoller. --------------------------- [2/20/2026, 5:25:19 PM] Zarick what's going on. absent other activity i'm gonna get to swimming --------------------------- [2/20/2026, 5:25:27 PM] Tak Ironflame "If we brace ourselves, we should be able to give them some leverage..." --------------------------- [2/20/2026, 5:25:55 PM] Dubnoom "The Wise" "See! That is the thinking Dubnoom needs from Tak." He would gesture emphatically but he is acting as a counterweight for dear life. --------------------------- [2/20/2026, 5:26:19 PM] Crion what is the bonus from a pole or a rope, if we want to get this on the road and tak and dubnoom are obviously gonna set that up --------------------------- [2/20/2026, 5:26:37 PM] Nicolae i just assumed it was a standard aid roll, whatever that would be --------------------------- [2/20/2026, 5:26:58 PM] Crion aid roll would be athletics vs GM DC, usually 15 for us --------------------------- [2/20/2026, 5:27:00 PM] Dammitwho yeah it's a standard aid roll, although i'll say if someone tries to aid you and rolls a critical failure, you don't sink --------------------------- [2/20/2026, 5:27:04 PM] Crion to give us +1 --------------------------- [2/20/2026, 5:27:07 PM] Dammitwho it's DC 20 for this --------------------------- [2/20/2026, 5:27:13 PM] Crion office jim stare --------------------------- [2/20/2026, 5:27:20 PM] Dammitwho oh no wait sorry --------------------------- [2/20/2026, 5:27:24 PM] Gul Banana sorry, just had to grab some coffee --------------------------- [2/20/2026, 5:27:48 PM] Dammitwho i misread the rules i apologize. yes, dc 15 to aid and give a +1, or dc 20 to conduct their own athletics check --------------------------- [2/20/2026, 5:27:49 PM] Gul Banana lindal has a middling athletics check, as well as some rope and another pole; he will help with stuff (but is not inited yet) --------------------------- [2/20/2026, 5:27:58 PM] Zarick so cbn you can roll a dc15 athletics check. probably to aid imran --------------------------- [2/20/2026, 5:28:27 PM] Dubnoom "The Wise" 20 1d20 + 1 = 19 + 1 = 20 --------------------------- [2/20/2026, 5:28:34 PM] Zarick nice --------------------------- [2/20/2026, 5:28:35 PM] CBN INDEED I CAN --------------------------- [2/20/2026, 5:29:00 PM] Crion how much are we respecting init order here, does brun have to delay to after tak for the aid --------------------------- [2/20/2026, 5:29:13 PM] Dammitwho Nice! Dubnoom digs in, and manages to brace himself against some rocks and whatnot to give Imran and Brun something to pull against! --------------------------- [2/20/2026, 5:29:16 PM] Zarick i'm just gonna Hit It --------------------------- [2/20/2026, 5:29:27 PM] Brun Rentclaw Athletic Rush 1 Focus 1 Cleric Divine Focus Manipulate Duration 1 round Your body fills with physical power and skill. You gain a +10-foot status bonus to Speed and a +2 status bonus to Athletics checks. As a part of Casting this Spell, you can use a Stride, Leap, Climb, or Swim action. The spell's bonuses apply during that action. Spell Effect: Athletic Rush --------------------------- [2/20/2026, 5:29:31 PM] Crion nice --------------------------- [2/20/2026, 5:29:44 PM] Zarick can we make multiple checks on our turn to escape? --------------------------- [2/20/2026, 5:29:48 PM] Zarick i assume so --------------------------- [2/20/2026, 5:30:18 PM] Brun Rentclaw 12 1d20 + 11 = 1 + 11 = 12 --------------------------- [2/20/2026, 5:30:23 PM] Zarick no. --------------------------- [2/20/2026, 5:30:40 PM] Brun Rentclaw 17 1d20 + 11 = 6 + 11 = 17 --------------------------- [2/20/2026, 5:30:50 PM] Zarick second one is a hero point, still a failure though --------------------------- [2/20/2026, 5:30:53 PM] Tak Ironflame Tak gets out his own ten-foot pole, un-collapsing it with a slick little gesture like you'd use to unfold a butterfly knife. Then he braces himself and extends it to the two men in the mud. --------------------------- [2/20/2026, 5:30:59 PM] Tak Ironflame 12 1d20 + 4 = 8 + 4 = 12 --------------------------- [2/20/2026, 5:31:11 PM] Tak Ironflame 23 1d20 + 4 = 19 + 4 = 23 --------------------------- [2/20/2026, 5:31:25 PM] Nicolae used a hero point to reroll, seems to have been worth it --------------------------- [2/20/2026, 5:31:38 PM] Zarick awaiting dm decision re: multiple attempts --------------------------- [2/20/2026, 5:31:37 PM] Crion is brun still up. who knows --------------------------- [2/20/2026, 5:31:49 PM] Dammitwho yeah, Swim is a single action so i'll say you can make as many checks as you have actions --------------------------- [2/20/2026, 5:31:56 PM] Brun Rentclaw 12 1d20 + 11 = 1 + 11 = 12 --------------------------- [2/20/2026, 5:32:02 PM] Zarick woof. --------------------------- [2/20/2026, 5:32:10 PM] Brun Rentclaw 15 1d20 + 11 = 4 + 11 = 15 --------------------------- [2/20/2026, 5:32:09 PM] Dammitwho ees no so good, eh? --------------------------- [2/20/2026, 5:32:34 PM] Zarick well there goes all my hero points with no progress --------------------------- [2/20/2026, 5:32:38 PM] Brun Rentclaw 23 1d20 + 11 = 12 + 11 = 23 --------------------------- [2/20/2026, 5:32:55 PM] Zarick so i make it 5 feet --------------------------- [2/20/2026, 5:33:03 PM] CBN the good news is if brun dies here we don't have to worry about burial, --------------------------- [2/20/2026, 5:33:20 PM] Crion one of the reasons aid is stupid for modeling this imo is that it goes away after one roll. if there's a pole/rope it should just be a circumstance bonus --------------------------- [2/20/2026, 5:33:52 PM] Crion maybe succeed on the aid roll to apply a circumstance bonus for the turn, idk --------------------------- [2/20/2026, 5:34:06 PM] Dammitwho It's hard- damn, it's hard! But Brun is able to slog five feet towards the edge of the quickmud. If he can manage that again without getting sucked under, he'll be able to get free... --------------------------- [2/20/2026, 5:34:46 PM] Crion is it imran time? --------------------------- [2/20/2026, 5:35:00 PM] Dammitwho If it were a rope secured to something immovable I'd make it a circumstance bonus, but otherwise the Aid roll determines whether the person acting as a counterweight can actually help rather than going ass over teakettle. --------------------------- [2/20/2026, 5:35:03 PM] Brun Rentclaw Normally Brun would be up to this challenge, but this mud seems very persistent! --------------------------- [2/20/2026, 5:35:25 PM] Dammitwho Tak's got his pole out (gross), is that his turn? --------------------------- [2/20/2026, 5:35:25 PM] Crion hey lindal, spend your turn securing a rope to something immovable --------------------------- [2/20/2026, 5:35:49 PM] Gul Banana i'll. --------------------------- [2/20/2026, 5:35:57 PM] Nicolae yes, he rolled for aiding, got a 23 --------------------------- [2/20/2026, 5:36:01 PM] Gul Banana lindal masses like.. 30kg maybe --------------------------- [2/20/2026, 5:36:09 PM] Gul Banana so he is not a good counterweight alone --------------------------- [2/20/2026, 5:36:22 PM] Gul Banana any trees around? --------------------------- [2/20/2026, 5:36:23 PM] Dammitwho Nice. Lindal will have trouble, as heathlands are famously lacking in anchor points. No trees, no big rocks, etc --------------------------- [2/20/2026, 5:36:30 PM] Gul Banana hmm! --------------------------- [2/20/2026, 5:36:41 PM] Zarick lindal could also use Guidance --------------------------- [2/20/2026, 5:37:03 PM] Gul Banana i was just thinking this, but it's only +1... --------------------------- [2/20/2026, 5:37:14 PM] Crion imran up? --------------------------- [2/20/2026, 5:37:56 PM] Dammitwho Lindal's still considering his options I believe --------------------------- [2/20/2026, 5:38:04 PM] Crion oh i keep clicking the characters tab instead of init --------------------------- [2/20/2026, 5:38:08 PM] Prabesh Pranavikram Lindalsivranragdya "What ARE you guys doing." Lindal jogs forward (but only to the edge of the mire), fumbling for the ropes and sticks tied to his back. --------------------------- [2/20/2026, 5:38:15 PM] Crion which sorts by alphabet, not init. --------------------------- [2/20/2026, 5:38:27 PM] Gul Banana try right-clicking on the crossed swords --------------------------- [2/20/2026, 5:38:32 PM] Gul Banana to have an always-on init window --------------------------- [2/20/2026, 5:39:25 PM] Gul Banana i'm just checking how Aid actually works... --------------------------- [2/20/2026, 5:39:25 PM] Crion very helpful --------------------------- [2/20/2026, 5:40:10 PM] Crion aid is also just +1 --------------------------- [2/20/2026, 5:40:20 PM] Crion if you have a +1 without a crit fail chance of -1, do it --------------------------- [2/20/2026, 5:40:50 PM] Gul Banana right, they're all flavours of 5% --------------------------- [2/20/2026, 5:41:15 PM] Dammitwho I'm gonna rule that if you roll the full DC20 Athletics from outside the quickmud and crit fail you won't cause your friend to sink --------------------------- [2/20/2026, 5:41:50 PM] Dammitwho Bonking Imran on the head and knocking him out accidentally. pfhaw --------------------------- [2/20/2026, 5:42:09 PM] Prabesh Pranavikram Lindalsivranragdya The vanara makes to toss in a rope, then reconsiders - he's got nothing to brace against or tie it to. Instead, he crooks his fingers to draw a hex in the air. "Ram Banaram, guide these tall men to taller ground." --------------------------- [2/20/2026, 5:42:14 PM] Prabesh Pranavikram Lindalsivranragdya Guidance 1 Cantrip 1 Cantrip Concentrate Divine Range 30 feet; Targets 1 creature Duration until the start of your next turn You ask for the guidance of supernatural entities, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour. Spell Effect: Guidance Effect: Guidance Immunity --------------------------- [2/20/2026, 5:42:21 PM] Gul Banana the target is Imran, since he's acting next --------------------------- [2/20/2026, 5:42:29 PM] Crion i will say that there are times i enjoy the fickle nature of the dice and encounter table procedural tests are not those times --------------------------- [2/20/2026, 5:42:49 PM] Dammitwho Oh nice. I believe that stacks with Aid? --------------------------- [2/20/2026, 5:43:16 PM] Zarick status bonus so yes --------------------------- [2/20/2026, 5:43:30 PM] Crion if imran gets out he can athletics pole brun to safety. phrasing? yes i have phrased --------------------------- [2/20/2026, 5:44:27 PM] Crion imran up? --------------------------- [2/20/2026, 5:44:40 PM] Crion or is there a frog roll --------------------------- [2/20/2026, 5:45:02 PM] Dammitwho hu hu huuu? --------------------------- [2/20/2026, 5:45:43 PM] Dammitwho I will assume not! Imran! --------------------------- [2/20/2026, 5:46:05 PM] Brun Rentclaw Guidance 1 Cantrip 1 Cantrip Concentrate Divine Range 30 feet; Targets 1 creature Duration until the start of your next turn You ask for the guidance of supernatural entities, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour. Spell Effect: Guidance Effect: Guidance Immunity --------------------------- [2/20/2026, 5:46:06 PM] Crion so this first roll has +2 --------------------------- [2/20/2026, 5:46:18 PM] Zarick i added your guidance --------------------------- [2/20/2026, 5:48:19 PM] Imran Traveler 16 1d20 + 9 = 7 + 9 = 16 --------------------------- [2/20/2026, 5:48:30 PM] Crion hero point --------------------------- [2/20/2026, 5:48:40 PM] Imran Traveler 24 1d20 + 9 = 15 + 9 = 24 --------------------------- [2/20/2026, 5:49:14 PM] Dammitwho Five feet towards the edge! You've got two more actions! --------------------------- [2/20/2026, 5:49:18 PM] Crion first roll passed, it seems i didn't actually have the guidance applied, i'll just add +1 to the next one and manually clear it --------------------------- [2/20/2026, 5:49:33 PM] Imran Traveler 12 1d20 + 9 = 3 + 9 = 12 --------------------------- [2/20/2026, 5:49:43 PM] Crion these fucking dice --------------------------- [2/20/2026, 5:49:49 PM] Imran Traveler 24 1d20 + 8 = 16 + 8 = 24 --------------------------- [2/20/2026, 5:49:55 PM] Zarick d20 systems --------------------------- [2/20/2026, 5:50:15 PM] Dammitwho Imran successfully swims out! He lies prone but safe outside of the quickmud! --------------------------- [2/20/2026, 5:50:21 PM] Crion turn --------------------------- [2/20/2026, 5:50:36 PM] Imran Traveler "Fuck. Fuck! Alright. Let's get Brun out!" --------------------------- [2/20/2026, 5:51:26 PM] Dammitwho The quickmud blorps and makes gross sucking noises. Brun sinks again! He's able to keep his arms out of the mud by raising them above his head, but he's at his shoulders now! --------------------------- [2/20/2026, 5:51:28 PM] Dubnoom "The Wise" "Imran! Proud champion of the starving turf. Please be weight on this." Dubnoom wiggles the helpin' pole. --------------------------- [2/20/2026, 5:51:35 PM] Imran Traveler "Dubnoom! Use me as--" --------------------------- [2/20/2026, 5:51:36 PM] Dammitwho Dubnoom! --------------------------- [2/20/2026, 5:51:37 PM] Imran Traveler "Yes." --------------------------- [2/20/2026, 5:52:04 PM] CBN will another aid roll/assist help brun? --------------------------- [2/20/2026, 5:52:13 PM] Dammitwho Yes --------------------------- [2/20/2026, 5:52:19 PM] CBN bc if so, that'll be The Dubnoomin' Move --------------------------- [2/20/2026, 5:52:25 PM] Dubnoom "The Wise" 14 1d20 + 1 = 13 + 1 = 14 --------------------------- [2/20/2026, 5:52:29 PM] Crion i think you can't crit fail this and hurt him so just roll a bunch --------------------------- [2/20/2026, 5:52:39 PM] Zarick you can only roll once --------------------------- [2/20/2026, 5:52:45 PM] Zarick aid is actually a reaction --------------------------- [2/20/2026, 5:52:57 PM] Crion "This Game" laugh.mp3 --------------------------- [2/20/2026, 5:53:21 PM] Dammitwho yeah Aid can only be done once, but you can do the full "pull the guy out" multiple times --------------------------- [2/20/2026, 5:53:29 PM] Zarick okay well i guess i have to swim up and then out potentially now --------------------------- [2/20/2026, 5:53:43 PM] Brun Rentclaw 14 1d20 + 9 = 5 + 9 = 14 --------------------------- [2/20/2026, 5:53:50 PM] Brun Rentclaw 29 1d20 + 9 = 20 + 9 = 29 --------------------------- [2/20/2026, 5:53:55 PM] Dammitwho yoooo --------------------------- [2/20/2026, 5:54:02 PM] Zarick what does a crit success get me --------------------------- [2/20/2026, 5:54:39 PM] Dammitwho The next time you would sink, you won't --------------------------- [2/20/2026, 5:54:55 PM] Zarick okay so i've gone Up, now i can try one more to get Out --------------------------- [2/20/2026, 5:54:59 PM] Dammitwho yep --------------------------- [2/20/2026, 5:55:00 PM] Brun Rentclaw 21 1d20 + 9 = 12 + 9 = 21 --------------------------- [2/20/2026, 5:55:06 PM] Dammitwho heyyy! --------------------------- [2/20/2026, 5:55:22 PM] Dammitwho Brun makes it out of the quickmud as well. What an exhausting and filthy ordeal! --------------------------- [2/20/2026, 5:55:42 PM] Imran Traveler Imran sighs as he looks up at the sky. "Brun!" --------------------------- [2/20/2026, 5:55:46 PM] Imran Traveler "You well?" --------------------------- [2/20/2026, 5:56:16 PM] Brun Rentclaw Brun starts to bloop downward, then growls and literally just pushes himself nearly entirely out of the muck in one burst. After that, he manages to slam a claw onto solid ground and haul himself out. "Going to be smelly the rest of the day." --------------------------- [2/20/2026, 5:56:31 PM] Imran Traveler "That's well enough." --------------------------- [2/20/2026, 5:56:41 PM] Imran Traveler Imran gets to his feet and slops himself off. --------------------------- [2/20/2026, 5:56:56 PM] Dubnoom "The Wise" "The positive there is that if we hunt something with a good sense of smell, it will not be able to tell it is anything but a lot of the ground nearby." --------------------------- [2/20/2026, 5:57:27 PM] Imran Traveler "That is nominally correct. Or maybe they'll just go after Ram." --------------------------- [2/20/2026, 5:57:35 PM] Prabesh Pranavikram Lindalsivranragdya "You know, if you wanted to walk on that stuff you should've said so first. I could let you borrow an @UUID[Actor.na4BvYZuIm8Bnbpr.Item.nI6qiRCvuzM62rVw]{Effervescent Ampoule}." --------------------------- [2/20/2026, 5:57:35 PM] Imran Traveler "Ram, have some quick slop." --------------------------- [2/20/2026, 5:57:52 PM] Imran Traveler "Lindal, if I knew it was there, you'd have been the first to know." --------------------------- [2/20/2026, 5:59:03 PM] Dammitwho One compensation is that the quickmud is extremely obvious now that Imran and Brun have disturbed its surface. One of your party choosing to Search during your explorations will have a better chance of noticing quickmud if you encounter it again, and anyone who does notice it will be able to roll a Survival check to safely disturb the surface of any new patches with a stick or something, thus making it trivial for the rest of you to avoid. --------------------------- [2/20/2026, 6:00:19 PM] Zarick perhaps brun (with a good perception) should switch to Searching, and someone else could Scout --------------------------- [2/20/2026, 6:00:24 PM] Zarick or we can forsake the init bonus --------------------------- [2/20/2026, 6:01:03 PM] Nicolae is scout the same as search --------------------------- [2/20/2026, 6:01:35 PM] CBN search is for finding hazards, scout is for getting init bonuses --------------------------- [2/20/2026, 6:02:06 PM] Zarick don't forget that search lets you seek --------------------------- [2/20/2026, 6:02:14 PM] CBN https://2e.aonprd.com/Actions.aspx?ID=2630&Redirected=1 it does! --------------------------- [2/20/2026, 6:02:26 PM] Dammitwho As CBN and Zarick say --------------------------- [2/20/2026, 6:03:09 PM] Crion search is detached from a specific skill check, right? so imran can just go to that --------------------------- [2/20/2026, 6:03:30 PM] Zarick search uses perception to detect hazards --------------------------- [2/20/2026, 6:04:07 PM] Dammitwho Yeah Search is your "always be Seeking" exploration action, which keys of Perception --------------------------- [2/20/2026, 6:04:07 PM] Crion perception is fine for imran, so yeah --------------------------- [2/20/2026, 6:04:10 PM] Dammitwho *off --------------------------- [2/20/2026, 6:04:16 PM] Crion imran 2 seek --------------------------- [2/20/2026, 6:04:21 PM] Brun Rentclaw Scout Concentrate Exploration You scout ahead and behind the group to watch danger, moving at half speed. At the start of the next encounter, every creature in your party gains a +1 circumstance bonus to their initiative rolls. Effect: Scout --------------------------- [2/20/2026, 6:04:55 PM] Prabesh Pranavikram Lindalsivranragdya Lindal wonders how that stuff works.. should we scoop up some of it to throw on people? Probably not worth it since there are so many other kinds of goop in these parts. --------------------------- [2/20/2026, 6:05:23 PM] Imran Traveler After cleaning off, it's time to get on the move. Imran is keeps more of his eyes out, this time. --------------------------- [2/20/2026, 6:05:28 PM] Brun Rentclaw It won't drown them, but they won't like it. --------------------------- [2/20/2026, 6:05:35 PM] Dammitwho Brun nearly got Hound of the Baskervillesed. --------------------------- [2/20/2026, 6:05:59 PM] Dammitwho 19 1d32 = 19 = 19 --------------------------- [2/20/2026, 6:06:03 PM] Dammitwho !!!! --------------------------- [2/20/2026, 6:08:57 PM] Crion "jajajaj 19 on a d32, i know how that feels" <------has no idea what this means --------------------------- [2/20/2026, 6:09:06 PM] Dammitwho Your path takes you further into the moors. Brun scouts and Imran carefully prods the ground in front of him, but thankfully you don't encounter any further dangers. As you pass in the lee of a hill, you notice a large patch of a sort of wiry shrub with reddish-brown leaves. You've seen it once or twice on your travels, but this seems like a bigger patch than most. --------------------------- [2/20/2026, 6:09:23 PM] Brun Rentclaw 16 1d20 + 4 = 12 + 4 = 16 --------------------------- [2/20/2026, 6:09:38 PM] Dubnoom "The Wise" 15 1d20 + 3 = 12 + 3 = 15 --------------------------- [2/20/2026, 6:09:46 PM] Crion this is untrained so i am not gonna actually roll it if we got passes --------------------------- [2/20/2026, 6:10:12 PM] Tak Ironflame 10 1d20 + 7 = 3 + 7 = 10 --------------------------- [2/20/2026, 6:10:13 PM] Crion don't need to be hitting that 1 --------------------------- [2/20/2026, 6:10:16 PM] Nicolae oog --------------------------- [2/20/2026, 6:10:25 PM] Crion ty brun --------------------------- [2/20/2026, 6:12:42 PM] Prabesh Pranavikram Lindalsivranragdya 13 1d20 = 13 = 13 --------------------------- [2/20/2026, 6:13:55 PM] Dammitwho Brun and Dubnoom recognize the leaf almost immediately. This is flayleaf, a plant relatively common in the Inner Sea that produces a mild euphoria when its leaves are dried and smoked. Anyone you see smoking a pipe in these lands likely has a small pouch of dried flayleaf. Halflings are stereotypically fond of the leaf, or at least said to be best at growing it. --------------------------- [2/20/2026, 6:14:06 PM] Prabesh Pranavikram Lindalsivranragdya Lindal's still chattering rather than paying attention to the placid (yet danger-filled) landscape. "Do the sheep fall in those things? They might get filled up over time, if so. Perhaps rains cause new pits to develop." --------------------------- [2/20/2026, 6:14:26 PM] Imran Traveler "There is a lot of empty space in sheep. When they degrade, it's hard to fill a pit with them." --------------------------- [2/20/2026, 6:15:28 PM] Dubnoom "The Wise" Dubnoom points to the shrub. "Plant-stuff there is safe unless you want to smoke it, and have things to do the rest of the day." --------------------------- [2/20/2026, 6:15:48 PM] Dammitwho This makes something Dubnoom had been wondering about make more sense. A while back (before he even met with these chumps-- I mean adventuring companions), he got a letter from Absalom from his 'aunt'(???) "Six Duchesses" Grimbleshanks. The letter was long and described aspects of city life he didn't fully understand, but apparently citygobs have taken up smoking as well. Though, as he recalls, they weren't precious about sticking to flayleaf, and would happily light up any handful of yard sweepings or what have you. --------------------------- [2/20/2026, 6:16:18 PM] Dammitwho The question of what actual blood relation his 'aunt' is to him may not even be known to Dubnoom. Goblins barely have a handle on remembering who their children are. --------------------------- [2/20/2026, 6:17:12 PM] Dubnoom "The Wise" Dubnoom strokes his fake beard thoughtfully, but not in a magic-summoning way. Just feels appropriate. --------------------------- [2/20/2026, 6:17:34 PM] Dammitwho To the point! If the party chooses to harvest and dry this patch of flayleaf, they will get 1 doses of @UUID[Item.3kkScsyHmcRwTZg9]{Flayleaf}. --------------------------- [2/20/2026, 6:17:56 PM] Crion is there an opportunity cost --------------------------- [2/20/2026, 6:18:05 PM] Crion if there is imran would like to just proceed --------------------------- [2/20/2026, 6:18:26 PM] Brun Rentclaw "Shamans in my tribe would sometimes smoke this to see 'visions'. Which mostly involved lying around moaning all day." --------------------------- [2/20/2026, 6:18:24 PM] Crion if not, hell yeah pipeweed --------------------------- [2/20/2026, 6:18:29 PM] Dammitwho It might take you an hour or so. Whether that's an opportunity cost is up to you. --------------------------- [2/20/2026, 6:18:41 PM] Crion what time of day is it now --------------------------- [2/20/2026, 6:18:46 PM] Nicolae how much does flayleaf sell for --------------------------- [2/20/2026, 6:18:49 PM] Dammitwho Early afternoon --------------------------- [2/20/2026, 6:19:00 PM] Dammitwho Nicolae: one gold --------------------------- [2/20/2026, 6:19:14 PM] Crion ehhhh. we might want to get to the mine before nightfall. unless we really want the weed let's move on --------------------------- [2/20/2026, 6:19:26 PM] Zarick move on imo --------------------------- [2/20/2026, 6:19:29 PM] Nicolae i wonder if i could do some alchemy on it when we get to a place that has a lab i can use, and make some real primo shit... --------------------------- [2/20/2026, 6:19:44 PM] Crion once we're in the lab zone we can get you primo shit --------------------------- [2/20/2026, 6:19:47 PM] Nicolae but yes, to the mine, we can orienteer ourselves back to the flayleaf on the way back --------------------------- [2/20/2026, 6:19:59 PM] Dammitwho It's conceivable. Flayleaf from plants specially grown for pipeweed are known to have more powerful effects. --------------------------- [2/20/2026, 6:20:06 PM] Dammitwho Very well. Onward! --------------------------- [2/20/2026, 6:20:12 PM] CBN ctrl-right-clicking and adding a custom waypoint to our maps here --------------------------- [2/20/2026, 6:20:12 PM] Nicolae gonna accidentally end up taking the walter white route for this game --------------------------- [2/20/2026, 6:20:32 PM] Dammitwho 20 1d32 = 20 = 20 --------------------------- [2/20/2026, 6:20:47 PM] Gul Banana we should definitely check it out on the way back, unless we're fleeting a huge rolling boulder or something --------------------------- [2/20/2026, 6:21:59 PM] Nicolae what, and leave all this primo flayleaf for the boulder to take?!?! --------------------------- [2/20/2026, 6:22:03 PM] Zarick i am refocusing while journeying because irori is on board with physical exercise --------------------------- [2/20/2026, 6:22:56 PM] Dammitwho You've passed the moor and re-entered the forests. The rays of the sun pass the canopy at an angle, giving the whole area a gentle glow that feels quite welcoming and refreshing. It's warm, but not so warm as to be uncomfortable, and y--oh my god look at the size of that deer. It is easily ten feet tall. I'm not kidding. It looks like a regular deer in every respect except size, where - and I must emphasize this - it is a full ten feet in height. --------------------------- [2/20/2026, 6:23:11 PM] Dammitwho The great beast stares down at you blankly. --------------------------- [2/20/2026, 6:24:27 PM] Brun Rentclaw That's very unusual. Is there anything else weird about it? Or is it just a giant deer? --------------------------- [2/20/2026, 6:24:26 PM] Imran Traveler "Hmm." --------------------------- [2/20/2026, 6:24:39 PM] Imran Traveler We should not disturb this great creature. --------------------------- [2/20/2026, 6:24:55 PM] Dubnoom "The Wise" For Dubnoom this is not much more of a scale difference than a lot of things are to him. He is not scared, don't tell anyone he was scared. --------------------------- [2/20/2026, 6:25:08 PM] Tak Ironflame 23 1d20 + 7 = 16 + 7 = 23 --------------------------- [2/20/2026, 6:25:32 PM] Dammitwho The deer lets out a "SKREONK" before bounding away. Again, like a normal deer, except for the crash!-crash!-crash! it makes as it prances into the distance. --------------------------- [2/20/2026, 6:25:41 PM] Dammitwho Nice roll, Nicolae. Indeed, Tak remembers something! --------------------------- [2/20/2026, 6:25:44 PM] Tak Ironflame Tak's been outside before. Is there anything noteworthy about this deer, besides its size? --------------------------- [2/20/2026, 6:26:03 PM] Tak Ironflame Ah, Tak loves remembering things. --------------------------- [2/20/2026, 6:27:36 PM] Prabesh Pranavikram Lindalsivranragdya "W-what? Was that an omen? That's far too..." --------------------------- [2/20/2026, 6:28:03 PM] Dammitwho It appears to be a perfectly normal deer, except for size. When Tak was reading through Highleaf's old journal to help out Dubnoom, he came across a few theories on gigantism. The old archmage's gist was that certain species, once they had become an established part of an ecosystem, would naturally produce 'dire' or 'king' variations that would spend most of their life in hibernation, awakening only to challenge threats to the local species-health. Archmage Highleaf seemed interested in this because he wanted to artificially reproduce the phenomenon. --------------------------- [2/20/2026, 6:28:41 PM] Brun Rentclaw "Are we going to see a bunch more giant animals where we're going? It's getting real weird." --------------------------- [2/20/2026, 6:28:42 PM] Dammitwho "Using biological precursor material to breed dire deer will be difficult, but that's why I make the big bucks," he wrote. You thought it was a very long joke. --------------------------- [2/20/2026, 6:28:43 PM] Imran Traveler Would make a great roast. But that's not our purpose. --------------------------- [2/20/2026, 6:29:06 PM] Imran Traveler It's still a very long joke. --------------------------- [2/20/2026, 6:29:14 PM] Imran Traveler We should endeavor not to be the punchline. --------------------------- [2/20/2026, 6:29:25 PM] Dammitwho Wizards can be like that. --------------------------- [2/20/2026, 6:29:46 PM] Dubnoom "The Wise" "This is how it ALWAYS is with wizards." --------------------------- [2/20/2026, 6:30:06 PM] Imran Traveler "Let it go. We're close." --------------------------- [2/20/2026, 6:30:10 PM] Dubnoom "The Wise" "Does not make sense? It's wizards. 'This is not a sustainable way to exist, or be.'? It's wizards." --------------------------- [2/20/2026, 6:30:30 PM] Dubnoom "The Wise" He strokes his fake beard thoughtfully. "It is always wizards, and always worse for having them." --------------------------- [2/20/2026, 6:30:57 PM] Dammitwho 19 1d32 = 19 = 19 --------------------------- [2/20/2026, 6:31:02 PM] Dammitwho 23 1d32 = 23 = 23 --------------------------- [2/20/2026, 6:31:36 PM] Tak Ironflame "The dire deer didn't seem to think of us as a threat to the local environment. If we encounter any more dire beasts, hopefully they make the same call and leave us alone." --------------------------- [2/20/2026, 6:31:54 PM] Prabesh Pranavikram Lindalsivranragdya Dire deer. Di-er? "We *aren't* a threat to the local environment. It's been consuming us, if anything." --------------------------- [2/20/2026, 6:33:21 PM] Dammitwho You pass further under the trees. They grow thicker and closer together, the canopy grows heavier, and so it gets darker out despite not much time passing. There's still, at least, the quiet chirping of birds and the rustling of woodland creatures. While this is an old and wild forest, it is at least not a hostile one. --------------------------- [2/20/2026, 6:34:25 PM] Dammitwho Brun spots the gooblin burbling around well in advance, and warns the rest of you about it. Before any of you can decide what you plan to do about it, a nearby tree lifts up its leg and stomps the gooblin flat, squishing it under a stumplike foot. --------------------------- [2/20/2026, 6:34:36 PM] Dammitwho "HUUUURAARUUUUM." --------------------------- [2/20/2026, 6:34:40 PM] Imran Traveler Well shit. --------------------------- [2/20/2026, 6:34:44 PM] Dammitwho https://2e.aonprd.com/Images/Monsters/Arboreal_Warden.webp --------------------------- [2/20/2026, 6:35:29 PM] Dubnoom "The Wise" Dubnoom delightly claps very softly to himself in response. Better gooblin than me. --------------------------- [2/20/2026, 6:35:34 PM] Imran Traveler "Hullo, sir." --------------------------- [2/20/2026, 6:35:49 PM] Gul Banana > it is at least not a hostile one. --------------------------- [2/20/2026, 6:36:01 PM] Dammitwho Well, it hasn't attacked YOU yet! --------------------------- [2/20/2026, 6:36:24 PM] Imran Traveler Imran is outside the range of its roots and isn't hiding himself. Might as well make himself known. --------------------------- [2/20/2026, 6:36:32 PM] Imran Traveler Others can range about. --------------------------- [2/20/2026, 6:36:57 PM] Dammitwho What looked like a regular tree steps out in front of you, and appears more humanoid now that you can see it more clearly. Just a bit, though. It's carrying a shield woven from living wood and a sword chipped from stone. It leans forward, eyeing you. --------------------------- [2/20/2026, 6:37:07 PM] Dammitwho Who all is openly visible, and who is hiding? --------------------------- [2/20/2026, 6:37:12 PM] Crion imran out in the open --------------------------- [2/20/2026, 6:37:30 PM] Brun Rentclaw Brun's definitely out in the open, still a little muddy. --------------------------- [2/20/2026, 6:37:30 PM] Prabesh Pranavikram Lindalsivranragdya Lindal is definitely hiding *now*, if it's not too late. --------------------------- [2/20/2026, 6:38:10 PM] Dubnoom "The Wise" Dubnoom SHOULD remain hidden...but will stand out in the open, logic being: could've stomped us, didn't yet. Safe. --------------------------- [2/20/2026, 6:38:43 PM] Tak Ironflame Tak is usually in a general ambient state of hiding... though around here, the main things to hide behind are trees, so he might just be hiding behind one of this thing's pals. --------------------------- [2/20/2026, 6:39:01 PM] Dammitwho Alright, Lindal and Tak can roll Stealth --------------------------- [2/20/2026, 6:40:10 PM] Tak Ironflame 9 1d20 + 8 = 1 + 8 = 9 --------------------------- [2/20/2026, 6:40:14 PM] Nicolae :I --------------------------- [2/20/2026, 6:40:29 PM] Crion four natural 1s this sesh lmao --------------------------- [2/20/2026, 6:40:30 PM] Nicolae well, hopefully the tree doesn't assume i'm hiding with intent --------------------------- [2/20/2026, 6:40:38 PM] Dammitwho 13 1d20 + 11 = 2 + 11 = 13 --------------------------- [2/20/2026, 6:40:58 PM] Nicolae "tak steps on a branch, turns out it was another warden's toe, time for combat" --------------------------- [2/20/2026, 6:42:01 PM] Dammitwho Lindal? --------------------------- [2/20/2026, 6:44:42 PM] Prabesh Pranavikram Lindalsivranragdya 15 1d20 + 7 = 8 + 7 = 15 --------------------------- [2/20/2026, 6:45:51 PM] Prabesh Pranavikram Lindalsivranragdya He's hiding from the tree-person behind a tree that is, hopefully, not a person. --------------------------- [2/20/2026, 6:46:34 PM] Dammitwho Has Dubnoom conducted any great crimes against the natural world recently? --------------------------- [2/20/2026, 6:47:12 PM] Nicolae we're gonna need rulings on the meanings of "great", "natural", "recently", and "against" --------------------------- [2/20/2026, 6:47:27 PM] CBN he has not! --------------------------- [2/20/2026, 6:47:30 PM] Dammitwho I trust CBN. --------------------------- [2/20/2026, 6:47:43 PM] CBN he didn't even BUY that big stick! it was given to him. --------------------------- [2/20/2026, 6:49:52 PM] Dammitwho The great tree-man looks at each of you in turn, suspiciously. Imran he doesn't seem much interested in. Brun, on balance, he seems to accept. Dubnoom he spends quite a while looking at and taking great heaving sniffs of, before reaching out and poking him (quite gently, for a tree of that size! It doesn't hurt or knock you over or anything). Whatever he was looking for, he seems to have been satisfied, though. Tak... he seems uncertain about Tak. He comes back to you several times. --------------------------- [2/20/2026, 6:50:23 PM] Dammitwho LIndal he misses entirely. --------------------------- [2/20/2026, 6:50:54 PM] Dubnoom "The Wise" Dubnoom holds perfectly still. He finds religion in these, his final momen----oh wait no he's fine. --------------------------- [2/20/2026, 6:51:15 PM] Dammitwho Ultimately, he straightens, turns stiffly to his right, and walks into the forest. He waves one arm in a beckoning fashion, clearly indicating you should follow. --------------------------- [2/20/2026, 6:51:23 PM] Imran Traveler "Yes, sir." --------------------------- [2/20/2026, 6:51:28 PM] Prabesh Pranavikram Lindalsivranragdya Should we?? Why should we?? --------------------------- [2/20/2026, 6:51:30 PM] Imran Traveler Well, why not. --------------------------- [2/20/2026, 6:52:10 PM] Brun Rentclaw What if he decides to stomp on us if we don't? Plus, he's a cool tree man. --------------------------- [2/20/2026, 6:52:10 PM] Prabesh Pranavikram Lindalsivranragdya OK, well, Lindal doesn't want to give away any advantages that might come from surprise. He's going to scamper up the back of the tree he's behind and follow from above, through the canopy. --------------------------- [2/20/2026, 6:52:43 PM] Dammitwho I mean, you don't have to. He's not the king of the forest. Well, he might be, actually. Still though. Being an adventurer means you can just do whatever. --------------------------- [2/20/2026, 6:52:52 PM] Imran Traveler The reason we should is that if this thing is smacking around horrid little things and gooblins, then wherever we're walking probably won't have them, and it could have just killed us here from a position of strength. --------------------------- [2/20/2026, 6:52:58 PM] Tak Ironflame More relevantly, he might be aware of where there's some kind of blight on the natural world in the area, such as a mine... --------------------------- [2/20/2026, 6:53:52 PM] Imran Traveler And if it's leading us into an ambush? Those of us that still suspect it, prepare to fall upon it. --------------------------- [2/20/2026, 6:54:16 PM] Tak Ironflame Tak tries not to look nervous as the tree sizes him up. But whatever test the tree is using to evaluate whether to stomp on him or not, he seems to pass. Tak acknowledges him with a nod and a tilt of his hat. --------------------------- [2/20/2026, 6:55:18 PM] Dubnoom "The Wise" Dubnoom follows along. Still alive! Doin' fine. --------------------------- [2/20/2026, 6:57:52 PM] Dammitwho If you're following him, then it only takes about ten minutes or so for the tree-man to take you somewhere that looks like a Destination. You do have to hustle a bit to keep up, his strides being what they are, but you reach a tumbledown old stone building at the edge of a clearing, which appears to have had repair work done to it relatively recently. "HOOORRM...." the warrior tree groans, and in response a man with deeply tanned skin and long white hair pokes his head out. "Eh? Oh, visitors." --------------------------- [2/20/2026, 6:59:12 PM] Imran Traveler Imran waves at them both. --------------------------- [2/20/2026, 6:59:35 PM] Prabesh Pranavikram Lindalsivranragdya Hermit? Druid? Tree reborn as man? --------------------------- [2/20/2026, 7:00:14 PM] Dammitwho "You'd better come in, I suppose," he adds, "If No-Blight wants me to see you." --------------------------- [2/20/2026, 7:00:35 PM] Imran Traveler No-Blight? --------------------------- [2/20/2026, 7:01:03 PM] Brun Rentclaw "He's awfully big. Thanks, No-Blight." --------------------------- [2/20/2026, 7:02:11 PM] Prabesh Pranavikram Lindalsivranragdya Lindal will keep watch from inside/above. Seems unlikely that the building will be surrounded by sylvans while the others talk - but if it is, we'll know. --------------------------- [2/20/2026, 7:02:13 PM] Imran Traveler Well, fair enough. --------------------------- [2/20/2026, 7:02:16 PM] Gul Banana *outside/above --------------------------- [2/20/2026, 7:04:24 PM] Imran Traveler Imran will step inside. --------------------------- [2/20/2026, 7:04:48 PM] Dammitwho As you get closer and, if you choose, go inside the building, you notice a number of things. First, the gentleman inside is Vudrani and wears a Gorum holy symbol snapped in half around his neck, second, that the building is some sort of long-abandoned shrine, and that a symbol of some kind has been drawn in white chalk on the floor. --------------------------- [2/20/2026, 7:05:01 PM] Dammitwho Anyone who goes in to look can roll Religion to identify it. --------------------------- [2/20/2026, 7:05:13 PM] Imran Traveler 13 1d20 + 4 = 9 + 4 = 13 --------------------------- [2/20/2026, 7:05:23 PM] Dubnoom "The Wise" 19 1d20 + 3 = 16 + 3 = 19 --------------------------- [2/20/2026, 7:05:32 PM] Tak Ironflame 6 1d20 + 3 = 3 + 3 = 6 --------------------------- [2/20/2026, 7:05:34 PM] Dubnoom "The Wise" Dubnoom also investigates. Haven't died yet! --------------------------- [2/20/2026, 7:05:37 PM] Brun Rentclaw 25 1d20 + 8 = 17 + 8 = 25 --------------------------- [2/20/2026, 7:06:24 PM] Nicolae not my best roll, but i thought maybe untrained would be cancelled out by wisdom... it appears that this was not the case --------------------------- [2/20/2026, 7:07:23 PM] Dammitwho Imran and Tak don't recognize it, but Dubnoom (so wise!) and Brun (also wise!) do. It's The Master's Rebus, an esoteric symbol used by worshipers of Irori to calm themselves and focus their minds. A lot of different theologies all mashed up here. --------------------------- [2/20/2026, 7:07:24 PM] Dammitwho https://i.imgur.com/TGKZffz.jpeg --------------------------- [2/20/2026, 7:07:56 PM] Gul Banana -|-(-o-)-|- --------------------------- [2/20/2026, 7:08:50 PM] Brun Rentclaw Brun excitedly gestures at the symbol. "Not many seekers of perfection out in the forest I'd wager, but one place is as good as any." --------------------------- [2/20/2026, 7:09:08 PM] Dammitwho The symbol over the shrine is pretty odd. It's neither Iroric nor Gorumite, and looks to be a... hemisphere with points jutting inward and a star drawn on the inside. Like a creature's mouth that's eaten something glowing, or a stylized rendering of a cave with a light beaming out of it. --------------------------- [2/20/2026, 7:09:21 PM] Dammitwho You can roll Religion to identify that as well, DC 21. --------------------------- [2/20/2026, 7:09:37 PM] Imran Traveler 11 1d20 + 4 = 7 + 4 = 11 --------------------------- [2/20/2026, 7:09:52 PM] Crion sure. wasting a bad die --------------------------- [2/20/2026, 7:10:02 PM] Tak Ironflame 15 1d20 + 3 = 12 + 3 = 15 --------------------------- [2/20/2026, 7:10:04 PM] Brun Rentclaw 17 1d20 + 8 = 9 + 8 = 17 --------------------------- [2/20/2026, 7:10:09 PM] Nicolae yeah, i'll burn off some bad rolls --------------------------- [2/20/2026, 7:10:21 PM] Zarick No Dice --------------------------- [2/20/2026, 7:11:09 PM] Nicolae me, normally: that's not how dice work, each dice roll is an independent event me, during games: the dice remember not only previous rolls but previous times i have wronged them --------------------------- [2/20/2026, 7:11:23 PM] Dammitwho The man's face softens as Brun gestures at the symbol. "Ah, you recognize the Master's work? I am Siddhendra. Once a son of war, now a simple hermit. Forgive me if I am a poor host. I isolated myself with intent, but if my friend No-Blight accepts you, I shall do the same." --------------------------- [2/20/2026, 7:11:22 PM] Imran Traveler i'll use a hero point to reroll if lindal and dubnoom also fail --------------------------- [2/20/2026, 7:11:42 PM] Prabesh Pranavikram Lindalsivranragdya What, does this guy think he's being syncretic? Gonna need a few hundred more gods for that. --------------------------- [2/20/2026, 7:11:48 PM] Dammitwho If Lindal's still outside, he can't see the symbol. --------------------------- [2/20/2026, 7:11:52 PM] CBN can i use esoteric lore at a -2, --------------------------- [2/20/2026, 7:11:52 PM] Crion idiots. --------------------------- [2/20/2026, 7:11:57 PM] Dammitwho CBN: You may --------------------------- [2/20/2026, 7:12:06 PM] Dubnoom "The Wise" 22 1d20 + 6 = 16 + 6 = 22 --------------------------- [2/20/2026, 7:12:13 PM] Dammitwho SO FUCKIN WISE --------------------------- [2/20/2026, 7:12:15 PM] Gul Banana the power of Diversity --------------------------- [2/20/2026, 7:12:16 PM] CBN *steepls fingers* --------------------------- [2/20/2026, 7:12:16 PM] Crion shooting yosemite sam guns --------------------------- [2/20/2026, 7:12:21 PM] Dubnoom "The Wise" Dubnoom Considers. --------------------------- [2/20/2026, 7:13:25 PM] Dammitwho This must be an old shrine of Benorus! An angelic empyreal lord, he's a guardian of goodly subterranean creatures, those who plumbs the depths in search of hidden wonders and lost knowledge, and protector of miners. --------------------------- [2/20/2026, 7:13:50 PM] Dammitwho "May I ask what brings you here?" --------------------------- [2/20/2026, 7:14:01 PM] Imran Traveler "The big man." --------------------------- [2/20/2026, 7:14:15 PM] Brun Rentclaw "We seek the source of these creatures such as the one your friend so kindly stomped out." --------------------------- [2/20/2026, 7:14:22 PM] Imran Traveler "He squashed a creature we also had a quarrel with, and then took a look at us and beckoned us over here." --------------------------- [2/20/2026, 7:14:44 PM] Dubnoom "The Wise" "It is an angel lord's shrine. Truly a blessed place." Not with reverence, just as observation. --------------------------- [2/20/2026, 7:16:10 PM] Imran Traveler To Dubnoom: "One of the better angels? Or the more relevant ones?" --------------------------- [2/20/2026, 7:16:36 PM] Dubnoom "The Wise" To the simple hermit: "We are 'going with the flow' today." To Imran: "A guardian of goodly subterranean creatures! Who exist in the theoretical sense." --------------------------- [2/20/2026, 7:16:41 PM] Dammitwho "The big-- oh! Ha! Yes, I see. My friend has been complaining most bitterly of an invasion of late. I could not help him, since I have sworn an oath of nonviolence... I'm not sure how I can help you, though, for I don't know where the creatures come from either?" --------------------------- [2/20/2026, 7:17:10 PM] Imran Traveler "We seek their monument. To topple it." --------------------------- [2/20/2026, 7:17:11 PM] Dammitwho Siddhendra looks at Dubnoom with interest. "You recognize the owner of this place, young sir? I'm afraid I do not." --------------------------- [2/20/2026, 7:17:40 PM] Imran Traveler "Our current theory is that it comes from a mine in which the local wizard of yon former age took a keen interest." --------------------------- [2/20/2026, 7:17:46 PM] Tak Ironflame "Does No-Blight have some idea? We suspect they may come from some abandoned mine. If he's familiar with such a place nearby, well, we should would appreciate some guidance, in that case." --------------------------- [2/20/2026, 7:17:54 PM] Gul Banana blessed (potentially pejorative) --------------------------- [2/20/2026, 7:17:56 PM] Tak Ironflame *sure would --------------------------- [2/20/2026, 7:19:57 PM] Dammitwho "Abandoned mine...! Now that I do know of, at least the 'where' of it. Have you a map?" You do! --------------------------- [2/20/2026, 7:20:08 PM] Imran Traveler "Yes sir." --------------------------- [2/20/2026, 7:21:13 PM] Dammitwho He examines your map carefully, then traces a route for you that seems slightly longer than the one you would have taken, but he assures you will shave at least three hours off your journey, allowing you to reach the mines before nightfall. --------------------------- [2/20/2026, 7:22:31 PM] Tak Ironflame Tak asks him what would be the problems with the path we would have originally taken. --------------------------- [2/20/2026, 7:23:35 PM] Gul Banana quickmud, maybe... --------------------------- [2/20/2026, 7:24:12 PM] Dammitwho "Brown mold! There's an enormous growth through that entire area, and it plays havoc with the few open trails." --------------------------- [2/20/2026, 7:24:36 PM] Imran Traveler If he's wrong, we'll reach it after nightfall, which we were going to do anyway. --------------------------- [2/20/2026, 7:24:44 PM] Imran Traveler Seems like the right play. --------------------------- [2/20/2026, 7:25:12 PM] Nicolae Does Tak need to roll to know what brown mold is, or is this like rolling to know what "grass" is --------------------------- [2/20/2026, 7:25:54 PM] Dammitwho You can roll Nature --------------------------- [2/20/2026, 7:27:24 PM] Tak Ironflame 24 1d20 + 7 = 17 + 7 = 24 --------------------------- [2/20/2026, 7:27:43 PM] Brun Rentclaw "Thank you so much for your help. May you find peace in these woods." --------------------------- [2/20/2026, 7:30:49 PM] Dammitwho Brown mold is a poisonous growth that emits spores when damaged or even touched. It feeds off blood and corpses, and anything killed by the mold's spores - or even bleeding nearby it - causes the mold to grow rapidly. --------------------------- [2/20/2026, 7:31:28 PM] Dammitwho Animals instinctively avoid it, but you would have more trouble. --------------------------- [2/20/2026, 7:32:02 PM] Imran Traveler Yeah let's follow the good man's map. --------------------------- [2/20/2026, 7:32:06 PM] Dammitwho "Peace! I have all the peace I could wish... what I seek is *understanding*." --------------------------- [2/20/2026, 7:32:51 PM] Brun Rentclaw "Specific understanding? Or more general?" --------------------------- [2/20/2026, 7:33:08 PM] Dubnoom "The Wise" "There is so much to understand in the world!" --------------------------- [2/20/2026, 7:34:42 PM] Dammitwho Solemnly, to Brun: "You know that Gorum is dead? Of course you know, I am a fool. Everyone saw it. I was one of his clerics... before. Have you ever had a god speak to you? I mean *directly*?" --------------------------- [2/20/2026, 7:34:55 PM] Brun Rentclaw Brun shakes his head. --------------------------- [2/20/2026, 7:35:30 PM] Imran Traveler Imran remains silent. --------------------------- [2/20/2026, 7:37:22 PM] Dammitwho He gazes into the middle distance. "He spoke to us. All of us. His worshipers, his priests. When gods speak to men, it is... filtered. Sifted. Those so blessed hear words, sentences... gods do not speak to each other in this way. I learned that when my lord in iron died. He spoke, and it was like a whole world. An intricately carved gem, with each facet a mystery of blood, iron, and death." He says this wistfully, with a note of yearning. --------------------------- [2/20/2026, 7:37:43 PM] Dammitwho "Perhaps you have seen my brothers in my former faith, enraptured, heedless of the world, travelling north, ever north." --------------------------- [2/20/2026, 7:38:16 PM] Imran Traveler Those are not the circumstances under which Imran has ever seen his former brothers. But he doesn't say so. --------------------------- [2/20/2026, 7:38:51 PM] Brun Rentclaw "I haven't seen them. So you sought peace because War died?" --------------------------- [2/20/2026, 7:39:45 PM] Dubnoom "The Wise" Doesn't ring a bell to Dubnoom, does it? --------------------------- [2/20/2026, 7:40:04 PM] Dammitwho Dubnoom can roll Society. Indeed, all of you can --------------------------- [2/20/2026, 7:40:10 PM] Imran Traveler 27 1d20 + 7 = 20 + 7 = 27 --------------------------- [2/20/2026, 7:40:18 PM] Crion boom --------------------------- [2/20/2026, 7:41:30 PM] Nicolae my society is +1, it would embarass us all to roll it, i think --------------------------- [2/20/2026, 7:41:54 PM] Dubnoom "The Wise" 18 1d20 + 5 = 13 + 5 = 18 --------------------------- [2/20/2026, 7:42:43 PM] Brun Rentclaw 11 1d20 = 11 = 11 --------------------------- [2/20/2026, 7:44:24 PM] Tak Ironflame 6 1d20 + 1 = 5 + 1 = 6 --------------------------- [2/20/2026, 7:44:46 PM] Nicolae "oh, brun has a +0 in society and rolled anyway, surely i, with my +1, can at least manage to put in a showing" --------------------------- [2/20/2026, 7:44:54 PM] Nicolae :I --------------------------- [2/20/2026, 7:45:07 PM] Dammitwho Brun is not familiar with this phenomenon. Dubnoom and Imran have, at least insofar as every city they've passed through they've heard rumors that local purveyors of legitimate violence (be that national armies, local militia, or armed guards) experienced a brief but very sharp uptick in desertions following Gorum's demise. --------------------------- [2/20/2026, 7:45:58 PM] Dammitwho Imran realizes, as well, that the people he identified as followers of Gorum (which he had not a very high opinion of) didn't seem the sort to really *believe*. Mercenaries, cowards, men who mouthed the words in order to live through another battle. --------------------------- [2/20/2026, 7:46:24 PM] Imran Traveler Interesting. --------------------------- [2/20/2026, 7:46:58 PM] Nicolae :I --------------------------- [2/20/2026, 7:47:08 PM] Dubnoom "The Wise" Just humans being humans, to Dubnoom. They love this kind of thing. --------------------------- [2/20/2026, 7:47:40 PM] Imran Traveler Faintly ridiculous to be doing a "You never really know what you have until it's gone" moment about the servants of the god of war and iron. But here we are. --------------------------- [2/20/2026, 7:47:56 PM] Dammitwho Siddhendra: "...it destroys you, to hear the voice of God. I went mad for a very long time. It is only through the kindly intercession of a follower of the Master that I am not still mad. I have given up the battle-lust so I do not lose myself, so that I can devote myself to understanding what my Lord in Iron was trying to tell us." --------------------------- [2/20/2026, 7:48:18 PM] Imran Traveler He's buried one and might as well have broken bread with another in the last three days. --------------------------- [2/20/2026, 7:48:47 PM] Imran Traveler In fact: "Did you have a man up by the graveyard?" --------------------------- [2/20/2026, 7:49:34 PM] Dammitwho "I have no men anywhere anymore. What did he look like?" --------------------------- [2/20/2026, 7:49:52 PM] Imran Traveler "We came by a man of Gorum in the graveyard up from here. Dead already for some time." Imran describes him. --------------------------- [2/20/2026, 7:51:23 PM] Gul Banana b --------------------------- [2/20/2026, 7:51:38 PM] Gul Banana let's see what this guy's been saying... --------------------------- [2/20/2026, 7:51:48 PM] Dammitwho "If he still wore the sword-in-mountain after all this time..." Siddhendra frowns, toying with the same holy symbol - now broken in half - that he wears around his neck. "Yes, he could have been one of them. He would have found death sooner or later, I fear. He was travelling north, like all of them. To the Worldwound, I think, or guess." --------------------------- [2/20/2026, 7:52:55 PM] Imran Traveler "We put him to rest." --------------------------- [2/20/2026, 7:54:35 PM] Dammitwho "You are kind, then. Our minds try to make words out of the god's voice, you see. Distill a universe down to a phrase. I, his priest, heard 'the sanctioned action is to cut'. Perhaps there is much in 'sanctioned' meaning both 'permitted' and 'forbidden'. I spend my time here trying to understand what was said to me." --------------------------- [2/20/2026, 7:55:11 PM] Dammitwho "But men like him? The dog-soldiers, the foot-sloggers, the poor infantry, who knew nothing but saw everything? They all heard the same thing, every one I have met." --------------------------- [2/20/2026, 7:55:19 PM] Dammitwho "KILL SIX BILLION DEMONS." --------------------------- [2/20/2026, 7:55:23 PM] Imran Traveler "Ah." --------------------------- [2/20/2026, 7:55:40 PM] Imran Traveler "Glad my lady is out of the firing line." --------------------------- [2/20/2026, 7:55:58 PM] Brun Rentclaw "That's a lot of demons." --------------------------- [2/20/2026, 7:56:04 PM] Dammitwho "You see why I suspect the Worldwound. A very specific number for a god to ask for. No wonder they go mad." --------------------------- [2/20/2026, 7:56:28 PM] Dubnoom "The Wise" Dubnoom, helpfully: "It is important to have goals?" --------------------------- [2/20/2026, 7:56:32 PM] Imran Traveler Six billion demons. Something tickles his mind about that. --------------------------- [2/20/2026, 7:58:53 PM] Dammitwho Siddhendra nods at Dubnoom. "You are wise. The Master says this very thing." --------------------------- [2/20/2026, 7:59:28 PM] Dammitwho "But these are sour thoughts for guests, and you have good fortune ahead of you! If the mines are where these creatures come from, dedicate a few cuts to old Siddhendra, eh?" --------------------------- [2/20/2026, 8:00:15 PM] Imran Traveler "...Is there any other temple to Gorum around here? Any old place of his faith?" What he doesn't say is: It's not impossible that we've run into two of you, but it does suggest a chapel. --------------------------- [2/20/2026, 8:00:58 PM] Dubnoom "The Wise" Dubnoom nods, half-lidded. "Dubnoom will slice and stab things in the mines for you, as well." --------------------------- [2/20/2026, 8:02:02 PM] Dammitwho "Not that I am aware of. Not in these woods, certainly, as No-Blight has affirmed to me." --------------------------- [2/20/2026, 8:02:58 PM] Imran Traveler "Interesting." --------------------------- [2/20/2026, 8:03:28 PM] Imran Traveler "We're bound for the mines. If you would like, we can come back this way and let you know as to our findings. You and No-Blight." --------------------------- [2/20/2026, 8:03:44 PM] Imran Traveler It's always good to have a friend in the biggest tree in the forest. --------------------------- [2/20/2026, 8:04:26 PM] Dammitwho "He, at least, would be pleased to know the things irritating him are gone. I suppose I have a certain interest also. Fight well." --------------------------- [2/20/2026, 8:04:52 PM] Imran Traveler Imran salutes with a hand instead of a sword. --------------------------- [2/20/2026, 8:05:38 PM] Dubnoom "The Wise" "Tales of our eventual and inevitable triumph will be told far and wide, by us first. And likely to you, first!" --------------------------- [2/20/2026, 8:06:53 PM] Tak Ironflame Tak nods and tips his hat to Siddhendra. --------------------------- [2/20/2026, 8:07:22 PM] Dammitwho Alright! If you're heading out... I notice it's 8:06. Is anyone faded? We can get to the start of the encounter with SPOILER ALERT Mykos and the Low Men --------------------------- [2/20/2026, 8:07:46 PM] Crion let's get there --------------------------- [2/20/2026, 8:08:09 PM] Zarick i'm somewhat faded but if it's reasonably quick to do that i'm down --------------------------- [2/20/2026, 8:08:12 PM] Crion i am of course eternally ice cream --------------------------- [2/20/2026, 8:08:23 PM] CBN same as zarick here --------------------------- [2/20/2026, 8:09:39 PM] Crion let us get into correct position --------------------------- [2/20/2026, 8:09:50 PM] CBN oh! i hate them already. i love it --------------------------- [2/20/2026, 8:09:49 PM] Nicolae i'm getting faded :I --------------------------- [2/20/2026, 8:10:58 PM] Crion tak should probably be directly behind imran in this formation? --------------------------- [2/20/2026, 8:11:21 PM] Crion since he can shoot through him --------------------------- [2/20/2026, 8:11:53 PM] Dammitwho You follow Siddhendra's route, and eventually emerge on the fading end of a small road. You must be on the right track! But... in front of you are three men, traveling in the same direction you are. Two surly-looking fellows in hoods and cloaks, and one avuncular man walking ahead of them. They stop in unison as they hear your footsteps, and turn to face you. --------------------------- [2/20/2026, 8:12:07 PM] Dammitwho Imran, pitch a roll to recall your previous encounters with Low Men! --------------------------- [2/20/2026, 8:12:40 PM] Affable Merchant "Ho there! Fellow travelers on the road!" He smiles, and smiles, and smiles. --------------------------- [2/20/2026, 8:12:46 PM] Crion lore shadow plane surely would do the work, with perhaps some bonuses, --------------------------- [2/20/2026, 8:12:55 PM] Crion but if not i can hero point it --------------------------- [2/20/2026, 8:13:18 PM] Dammitwho I'll give you a +2, hit it --------------------------- [2/20/2026, 8:13:20 PM] Imran Traveler 23 1d20 + 9 = 14 + 9 = 23 --------------------------- [2/20/2026, 8:13:39 PM] Peculiar Man 12 1d20 + 10 = 2 + 10 = 12 --------------------------- [2/20/2026, 8:14:28 PM] Dammitwho Imran knows this: if there are three men that he sees, there is one that he doesn't. --------------------------- [2/20/2026, 8:14:31 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Brun Rentclaw 15 + 8 23 P. P. Lindalsivranragdya 2 + 4 6 Tak Ironflame 2 + 9 11 Dubnoom "The Wise" 15 + 5 20 Imran Traveler 19 + 6 25 --------------------------- [2/20/2026, 8:14:47 PM] Dammitwho There he is. Off in the trees. --------------------------- [2/20/2026, 8:15:00 PM] Imran Traveler Ahaa. --------------------------- [2/20/2026, 8:15:24 PM] Imran Traveler Sotto voce, to Brun: "On our left." --------------------------- [2/20/2026, 8:15:50 PM] Imran Traveler Then, to the man: "Fellow travelers!" --------------------------- [2/20/2026, 8:16:04 PM] Imran Traveler "And on the road." --------------------------- [2/20/2026, 8:16:44 PM] Prabesh Pranavikram Lindalsivranragdya Lindal hadn't quite finished quizzing the others on the ex-cleric's words... but it'll have to wait. --------------------------- [2/20/2026, 8:16:46 PM] Imran Traveler "Your voice, good merchant. You remind me of somewhere." --------------------------- [2/20/2026, 8:17:39 PM] Affable Merchant "I'm a man of the world! Perhaps we've met before? I'm only sorry that my goods have gone on ahead of me, so I have nothing to sell or trade you." --------------------------- [2/20/2026, 8:17:57 PM] Imran Traveler "Not from Rahadoum, are you?" --------------------------- [2/20/2026, 8:18:39 PM] Affable Merchant "No." He smiles. "Not from Rahadoum. And you? A strange group. Have you been together long?" --------------------------- [2/20/2026, 8:18:48 PM] Imran Traveler "Not from Absalom." --------------------------- [2/20/2026, 8:18:53 PM] Brun Rentclaw Brun doesn't quite stare menacingly at the hidden one off the path. But he's got his eye on him, claws flexing. --------------------------- [2/20/2026, 8:19:28 PM] Imran Traveler "Not from Thuvia." --------------------------- [2/20/2026, 8:19:57 PM] Imran Traveler "Not from Crystalhurst." --------------------------- [2/20/2026, 8:20:48 PM] Imran Traveler "You're not from Lamasara, and you're not from Katapesh." --------------------------- [2/20/2026, 8:20:58 PM] Imran Traveler "And you're not from Archthane's Folcrum." --------------------------- [2/20/2026, 8:21:18 PM] Imran Traveler "Because I killed the ones you sent to Archthane's Folcrum." --------------------------- [2/20/2026, 8:21:32 PM] Imran Traveler "I did the last one with a shovel." --------------------------- [2/20/2026, 8:21:42 PM] Prabesh Pranavikram Lindalsivranragdya "Imran..." --------------------------- [2/20/2026, 8:22:25 PM] Imran Traveler "So, merchant, I would say that I have an offer." --------------------------- [2/20/2026, 8:22:48 PM] Affable Merchant "Oh?" --------------------------- [2/20/2026, 8:22:53 PM] Imran Traveler "And it's the same one I give you Men every time we speak." --------------------------- [2/20/2026, 8:24:04 PM] Imran Traveler "I tell my mistress you'll never take it. You never do. But she pays me to try. The offer goes like this:" --------------------------- [2/20/2026, 8:25:05 PM] Imran Traveler "I am a champion of Nocticula. I see you. You see me. Even in the dark. I am compelled by holy vows to offer you a different path. Even the Cointhanes of the Goldthirst Houses deserve the chance to repent. You don't have to live like this, and you don't have to die like this. --------------------------- [2/20/2026, 8:25:21 PM] Imran Traveler "You are compelled by your station. You could be compelled by something more. --------------------------- [2/20/2026, 8:25:39 PM] Imran Traveler "But you won't be, will you." --------------------------- [2/20/2026, 8:26:24 PM] Affable Merchant His expression doesn't change at all, but transforms utterly. There's real warmth and delight in his smile now. "For the record, you've misunderstood me entirely. I'm compelled by something you have yet to understand. And you weren't even the ones I'm looking for! But you'll do. Oh my, you'll do." --------------------------- [2/20/2026, 8:26:50 PM] Affable Merchant You-- you must have been looking at him wrong. He was always like this, hairless and imperishable, with black veins writhing beneath his skin like worms. --------------------------- [2/20/2026, 8:27:12 PM] Nidalese Prophet His eyes grow brighter and brighter because he has seen, and he would like you to see as well. --------------------------- [2/20/2026, 8:27:45 PM] Dammitwho The men next to him were never men at all. --------------------------- [2/20/2026, 8:28:08 PM] Dammitwho You'll find out whether they die like men... next week! --------------------------- [2/20/2026, 8:28:15 PM] Brun Rentclaw gng --------------------------- [2/20/2026, 8:28:57 PM] CBN thanks for running! snuffling is an unpleasant sound to consider in this context. --------------------------- [2/20/2026, 8:29:11 PM] Crion gg!!!!! --------------------------- [2/20/2026, 8:29:34 PM] Dammitwho they snuffle so they can smell you out