[6/26/2026, 5:05:48 PM] Dammitwho greetings, "heroes" --------------------------- [6/26/2026, 5:05:57 PM] Crion greetungs --------------------------- [6/26/2026, 5:05:59 PM] Nicolae more like... "zeroes" --------------------------- [6/26/2026, 5:06:36 PM] CBN dubnoom, looking up from being about to shove someone else into a pit trap: oh hello, --------------------------- [6/26/2026, 5:06:47 PM] Gul Banana honestly we're not that heroic yet --------------------------- [6/26/2026, 5:07:27 PM] Gul Banana but if we find some norgorberite extremists down here and dissuade/slaughter them, that'd be pretty a helpful Deed --------------------------- [6/26/2026, 5:08:42 PM] Gul Banana which reminds me of a two-part question 1) what was the name of the inn employee gnome again, and 2) was she aware that we were making the room-swapping deal? --------------------------- [6/26/2026, 5:08:46 PM] Dammitwho you're heroes in moonglow bay :) --------------------------- [6/26/2026, 5:08:45 PM] Nicolae okay i'm technically here but i'm gonna throw some za in the nukulizer real quick --------------------------- [6/26/2026, 5:09:23 PM] Dammitwho the gnome's name is Neji Copperbrim, and basically everyone in the common room when you made the deal was aware of it --------------------------- [6/26/2026, 5:10:49 PM] Gul Banana right, so this wasn't a case of "she'd secretly set up Moustache to be attacked that night and was surprised to find us in there instead" --------------------------- [6/26/2026, 5:11:30 PM] Crion indeed --------------------------- [6/26/2026, 5:14:25 PM] Dammitwho Much to consider. Regardless, you are currently wading through ankle deep algae-muck in the depths of the Absalom sewers! Here, you face a terrible choice - do you go left, or right? --------------------------- [6/26/2026, 5:15:13 PM] Imran Traveler "Well. A path branches. Thoughts?" --------------------------- [6/26/2026, 5:15:56 PM] Imran Traveler "The Nidalese prefer the left hand path, for tedious cultural reasons. So I'm tempted to suggest right." --------------------------- [6/26/2026, 5:16:40 PM] Tak Ironflame Is there any evidence suggesting one way or another? Signs of the fleeing cultist? Weird sounds from one direction? --------------------------- [6/26/2026, 5:16:50 PM] Dubnoom "The Wise" "We should do that then, and leave something here so if we get lost and wander around tunnels for hours it's only hours instead of days." --------------------------- [6/26/2026, 5:18:51 PM] Imran Traveler "Could leave an everlight crystal, though a malingering Norgorberite could simply pocket it." --------------------------- [6/26/2026, 5:19:17 PM] Dammitwho You have chalk, as well! You made sure of it before entering! --------------------------- [6/26/2026, 5:20:05 PM] Dammitwho By Tak's estimation, the left branch sounds quieter than the right. Fewer liquid-flowing sounds. --------------------------- [6/26/2026, 5:20:23 PM] Prabesh Pranavikram Lindalsivranragdya Lindal sets Ram Banaram down in the water and watches to see which way he'll hop. --------------------------- [6/26/2026, 5:20:56 PM] Tak Ironflame Ah. Batrachomancy. How esoteric! --------------------------- [6/26/2026, 5:21:00 PM] Crion Ooh, that's true. Chalk. --------------------------- [6/26/2026, 5:22:44 PM] Tak Ironflame Tak marks up the intersection with chalk marks in out-of-the-way bits of tunnel that, hopefully, will go unnoticed by passing Norgorberites. --------------------------- [6/26/2026, 5:23:08 PM] Dammitwho hmm, interesting. just a second --------------------------- [6/26/2026, 5:23:24 PM] Dubnoom "The Wise" "Friend Tak, may Dubnoom?" He holds out a hand for the chalk. --------------------------- [6/26/2026, 5:23:25 PM] Imran Traveler "Huh. Better than a crystal. Good thought, Tak." --------------------------- [6/26/2026, 5:23:35 PM] Ram Banaram Now, it might just be that the frog is going for the most/least scum-covered parts of the channel, but he does seem to have an opinion... --------------------------- [6/26/2026, 5:23:59 PM] Dammitwho oh! nm. continue --------------------------- [6/26/2026, 5:25:39 PM] Imran Traveler "Hmm. The frog agrees with Nidal on this narrow issue." --------------------------- [6/26/2026, 5:25:56 PM] Imran Traveler He'll ready his shield to follow, if that be the way we tread. --------------------------- [6/26/2026, 5:27:00 PM] Tak Ironflame After finishing with it, Tak hands over the chalk to Dubnoom. No doubt the Norgorberites wouldn't expect us to chalk the intersection twice, and would thus think their task was done after finding and erasing just one mark. How wise! --------------------------- [6/26/2026, 5:27:45 PM] Gul Banana (5 hours later) the party stumbles back and forth in confusion, unable to recall which mark was the true one --------------------------- [6/26/2026, 5:28:11 PM] Dammitwho Here lies Dubnoom the Wise: Outwitted self. peperony and chease --------------------------- [6/26/2026, 5:28:31 PM] Dammitwho Have you settled on left? --------------------------- [6/26/2026, 5:28:34 PM] Dubnoom "The Wise" Dubnoom looks up. "We left or right now?" --------------------------- [6/26/2026, 5:29:19 PM] Prabesh Pranavikram Lindalsivranragdya We've settled on making an arbitrary choice rather than delaying, --------------------------- [6/26/2026, 5:29:37 PM] Prabesh Pranavikram Lindalsivranragdya "Lead the way, shieldfriend." --------------------------- [6/26/2026, 5:29:48 PM] Imran Traveler Left it is. Onward. --------------------------- [6/26/2026, 5:30:31 PM] Dammitwho Remind me what your Exploration Activity spread is? --------------------------- [6/26/2026, 5:32:23 PM] Nicolae I forget what Tak was doing last time, I think Searching --------------------------- [6/26/2026, 5:32:49 PM] Prabesh Pranavikram Lindalsivranragdya Lindal will continue to Detect Magic in case of more silence zones (or more relevant things). --------------------------- [6/26/2026, 5:33:15 PM] Crion imran was doing the move half speed with shield raised one, I think it's called Defend or Defensive Advance or something --------------------------- [6/26/2026, 5:33:20 PM] Dubnoom "The Wise" Dubnoom scrawls what kiiiinda looks like "STAB THIS WAY -------->" with an arrow pointing right. Dusts off his hands. It does nothing in this humidity. --------------------------- [6/26/2026, 5:33:24 PM] Dubnoom "The Wise" Follows on. --------------------------- [6/26/2026, 5:33:28 PM] Prabesh Pranavikram Lindalsivranragdya A nice thing about the cantrip's limitations is that he doesn't have to actually pay attention to every part of the sewer with his eyes and nose. --------------------------- [6/26/2026, 5:36:15 PM] Dammitwho Very well. Onward! --------------------------- [6/26/2026, 5:36:27 PM] Crion actually no, he's just doing the normal Seek or w/e. Search? he has an action that lets him charge/raise shield/attack all at once so he can just Flavour being defensive --------------------------- [6/26/2026, 5:36:52 PM] Prabesh Pranavikram Lindalsivranragdya Any more cool signs of the ancient skeletons who silently marched these (charitably speaking) halls? --------------------------- [6/26/2026, 5:39:21 PM] Dammitwho Search is the action that lets you regularly and meticulously Seek during Exploration, yes --------------------------- [6/26/2026, 5:39:20 PM] Crion a lot of being shield guy means getting boutique ways to turn shield on immediately --------------------------- [6/26/2026, 5:39:37 PM] Crion i would prefer it made shield actually better, but, that's not how feat support works philosophically, --------------------------- [6/26/2026, 5:40:03 PM] Dammitwho You don't currently see any skeletons/undead, or any signs thereof - the SIlent Tide guys were on their way through to somewhere else (the surface, to murder Absalomians in their beds!) --------------------------- [6/26/2026, 5:40:13 PM] Gul Banana feel known --------------------------- [6/26/2026, 5:40:25 PM] Crion proceeding forward another Unit unless the GM hollers at me... --------------------------- [6/26/2026, 5:41:12 PM] Dammitwho Continue. --------------------------- [6/26/2026, 5:41:28 PM] Crion waiting on my fellows,, --------------------------- [6/26/2026, 5:42:02 PM] Nicolae tak is in back! --------------------------- [6/26/2026, 5:42:25 PM] CBN question, are the sides like, curb, or Wall --------------------------- [6/26/2026, 5:42:48 PM] Nicolae i think they curve up like a regular sewer tunnel and the map art is just a cross section --------------------------- [6/26/2026, 5:43:35 PM] Dammitwho The part I'm pinging is curb --------------------------- [6/26/2026, 5:43:52 PM] Dammitwho And then beyond that is wall --------------------------- [6/26/2026, 5:44:17 PM] Dammitwho So you can, if you're willing to kind of scootch around against the wall, stay out of the green water in the middle --------------------------- [6/26/2026, 5:45:04 PM] Crion advancing another standard move if everyone is in position --------------------------- [6/26/2026, 5:45:21 PM] Imran Traveler Hmm. --------------------------- [6/26/2026, 5:45:23 PM] Imran Traveler "Dead end." --------------------------- [6/26/2026, 5:45:39 PM] Prabesh Pranavikram Lindalsivranragdya "Well, that answers that!" --------------------------- [6/26/2026, 5:46:07 PM] Prabesh Pranavikram Lindalsivranragdya "Let's just check the cart before turning around... seems like an odd thing to haul down here." --------------------------- [6/26/2026, 5:46:09 PM] Dubnoom "The Wise" "No secret magic switches?" Dubnoom calls from around the bend. --------------------------- [6/26/2026, 5:46:10 PM] Tak Ironflame "Looks like there's a descent to another level down below..." --------------------------- [6/26/2026, 5:46:23 PM] Tak Ironflame Tak slowly approaches the drain hole to see if it's got a ladder in it or just Depths. --------------------------- [6/26/2026, 5:47:08 PM] Dammitwho It is indeed a dead end. The water pours sluggishly into a drain set at the end of the hallway, and lying above it is a rotten skeleton, next to a nearly-as-rotten handcart. Alas, you can see why Ram Banaram was eager to come this way: the handcart has a swarm of flies hovering above it --------------------------- [6/26/2026, 5:47:27 PM] Ram Banaram A good day for those who've the tongue to appreciate it. --------------------------- [6/26/2026, 5:47:29 PM] Dammitwho The drain is grated, cemented into the stone, and has no ladder anyway. --------------------------- [6/26/2026, 5:48:09 PM] Tak Ironflame "Good thing the left passage was short, at least." --------------------------- [6/26/2026, 5:48:11 PM] Dammitwho You can, if you really wish, roll Nature to identify the rotten clumps still sitting in the handcart that seem to have attracted the flies. --------------------------- [6/26/2026, 5:48:20 PM] Dubnoom "The Wise" 30 1d20 + 14 = 16 + 14 = 30 --------------------------- [6/26/2026, 5:48:37 PM] CBN you KNOW the first stop is istanbul (rolling a nature check with high wis) --------------------------- [6/26/2026, 5:49:02 PM] Imran Traveler Imran will let them sort out the particulars of the sewer end; he'll immediately move into defending back the way they came. --------------------------- [6/26/2026, 5:49:41 PM] Dammitwho Potatoes! Long, rotten roots coil around the clumps - a few of the potatoes seem to have survived a bit longer by sipping from the algae water. It would seem this poor man was fleeing something with his cargo of potatoes. But how did he get down here? How did he die? How long has he been here? It's not clear. --------------------------- [6/26/2026, 5:50:07 PM] CBN ...would the potatoes still be good. hypothetically --------------------------- [6/26/2026, 5:50:10 PM] Prabesh Pranavikram Lindalsivranragdya "Guess he didn't bring chalk." --------------------------- [6/26/2026, 5:50:29 PM] Dammitwho Good for goblins, in that they're still organic. --------------------------- [6/26/2026, 5:50:35 PM] Prabesh Pranavikram Lindalsivranragdya "Hey, there's an arch! Did you know these things can support an *incredible* amount of weight?" --------------------------- [6/26/2026, 5:50:44 PM] Dubnoom "The Wise" "Mundane potato...Much to consider." Dubnoom strokes his beard thoughtfully, filing away a snack-idea for later. --------------------------- [6/26/2026, 5:51:06 PM] Dammitwho And it makes your sewer map look more interesting! --------------------------- [6/26/2026, 5:51:18 PM] Dubnoom "The Wise" On the way back through the intersection, Dubnoom pauses to smudge his stab arrow message and point it the other direction now. A job well done. --------------------------- [6/26/2026, 5:52:31 PM] Gul Banana i'll be... right back --------------------------- [6/26/2026, 6:01:02 PM] Dammitwho "old rotten potatoes... i better go get breakfast!" --------------------------- [6/26/2026, 6:01:18 PM] Crion imran will proceed another standard move when we're all ready --------------------------- [6/26/2026, 6:01:42 PM] CBN those are good potatoes don't you waste those --------------------------- [6/26/2026, 6:04:39 PM] Crion and again if no rolls are requested, to the intersection --------------------------- [6/26/2026, 6:06:55 PM] Nicolae banana... he has no doubt been waylaid by a rogue bagel delivery --------------------------- [6/26/2026, 6:08:27 PM] Dammitwho Another intersection! The sewer tunnel seems to expand to your left (your characters' left, right on the screen). --------------------------- [6/26/2026, 6:08:50 PM] Dammitwho keep fwiggin clicking on imran so i know what you have visible --------------------------- [6/26/2026, 6:09:38 PM] Imran Traveler "I was told once of an explorer's credo: Search first, but progress last. That would advise we check to our right first." --------------------------- [6/26/2026, 6:09:43 PM] Crion our left on the screen, of course --------------------------- [6/26/2026, 6:10:04 PM] Dubnoom "The Wise" Dubnoom, chalk once again at the ready (??): "Agreed." --------------------------- [6/26/2026, 6:13:03 PM] Crion another standard move, though we should probably wait for banan as soon as we hit something --------------------------- [6/26/2026, 6:14:47 PM] Dammitwho As your light flickers in the darkness, you can see in the distance a barred pipe on the north side of the tunnel, belching a trickle of water into the tunnel you're in. The tunnel itself continues onward, into the dark. --------------------------- [6/26/2026, 6:16:32 PM] Imran Traveler Another few steps, but... "We can turn, unless you all wish to examine it." --------------------------- [6/26/2026, 6:17:20 PM] Gul Banana ritornato --------------------------- [6/26/2026, 6:18:17 PM] Prabesh Pranavikram Lindalsivranragdya "I think we have a pretty good idea what's in such outlets." --------------------------- [6/26/2026, 6:18:33 PM] Imran Traveler Imran will return to the head of the group moving the other way, then. --------------------------- [6/26/2026, 6:18:47 PM] Dubnoom "The Wise" Dubnoom looks up, just in case. Someone didn't helpfully mark the ceiling for us, did they? Never hurts to check. --------------------------- [6/26/2026, 6:19:41 PM] Dammitwho Heading into the wider area? --------------------------- [6/26/2026, 6:19:59 PM] CBN yes! --------------------------- [6/26/2026, 6:20:13 PM] Imran Traveler Imran presses forward. --------------------------- [6/26/2026, 6:20:29 PM] Prabesh Pranavikram Lindalsivranragdya Sloshing now optional. --------------------------- [6/26/2026, 6:20:33 PM] Dammitwho In a stretch of sewer near what used to be a wealthy residential block, the tunnel passes through what was once the basement level of a grand townhouse: columns still standing, decorative tile on the floor, a carved house crest above a blocked archway (three interlocked rings on a field of wavy lines). --------------------------- [6/26/2026, 6:20:50 PM] Imran Traveler Imran mentally notes the crest. --------------------------- [6/26/2026, 6:21:10 PM] Dammitwho Plastered to the wall above the tiles, now a sodden, curling mass barely legible, are dozens of small paper prayer-slips in Taldan - the type traditionally pasted to household shrines for family members who died of plague. --------------------------- [6/26/2026, 6:21:36 PM] Imran Traveler "Unfortunate." --------------------------- [6/26/2026, 6:21:57 PM] Tak Ironflame 4 1d20 + 2 = 2 + 2 = 4 --------------------------- [6/26/2026, 6:22:24 PM] Dubnoom "The Wise" 27 1d20 + 9 = 18 + 9 = 27 --------------------------- [6/26/2026, 6:22:30 PM] Prabesh Pranavikram Lindalsivranragdya 27 1d20 + 12 = 15 + 12 = 27 --------------------------- [6/26/2026, 6:22:38 PM] CBN *steeples fingers* --------------------------- [6/26/2026, 6:22:45 PM] Imran Traveler 22 1d20 + 12 = 10 + 12 = 22 --------------------------- [6/26/2026, 6:22:59 PM] Nicolae :I --------------------------- [6/26/2026, 6:23:57 PM] Gul Banana no, it's ok because it happened a long time ago --------------------------- [6/26/2026, 6:24:48 PM] Dammitwho You (well, except Tak, who is a foreigner anyway (you're literally all foreigners but I guess Tak is just built different)) recognize the custom as specific to families who had no survivors left to conduct proper funeral rites. This was the act of the last living member of the household. The Yellow Death swept through Absalom in 4217 AR, centuries ago, and this family did not survive it. The prayer-slips are still here because there was no one to come and take them down. --------------------------- [6/26/2026, 6:25:10 PM] Dammitwho You're confident, therefore, that this noble house no longer exists. --------------------------- [6/26/2026, 6:25:57 PM] Prabesh Pranavikram Lindalsivranragdya No one apart from whoever built a sewer tunnel through the remnants! --------------------------- [6/26/2026, 6:26:13 PM] Dammitwho Lindal, moving forward, is standing next to a wide basin at the intersection of several tunnels - big enough for gentle waves to lap at the walkway he stands on. --------------------------- [6/26/2026, 6:26:19 PM] Imran Traveler A blocked-off, forgotten grand old noble home accessed from the sewer might be a great safehouse in theory, but the crimes against the dead and good sense in securing it are many and severe. --------------------------- [6/26/2026, 6:26:44 PM] Prabesh Pranavikram Lindalsivranragdya "Crossing-planks ahead. We certainly aren't the only ones who've been this way." --------------------------- [6/26/2026, 6:26:56 PM] Imran Traveler "Forward or left?" --------------------------- [6/26/2026, 6:27:23 PM] Prabesh Pranavikram Lindalsivranragdya "I see bars to for'ard." Lindal inexplicably copies the way the sailors were speaking. --------------------------- [6/26/2026, 6:27:29 PM] Dubnoom "The Wise" "Which one do we WANT to take...because, we should take the other." --------------------------- [6/26/2026, 6:28:43 PM] Tak Ironflame Tak sees a bit of the bars that Lindal does, and takes a few steps further down the corridor to confirm it's a dead end. Very dead, with an alcove behind the bars filled with skeletons. --------------------------- [6/26/2026, 6:29:02 PM] Tak Ironflame "Looks like this is the way," Tak nods towards the north. --------------------------- [6/26/2026, 6:29:37 PM] Dammitwho The passage is blocked by a barricade that has never been cleared: old planks, an overturned cart, two collapsed wooden chests, all so old the wood is gray. --------------------------- [6/26/2026, 6:29:48 PM] Prabesh Pranavikram Lindalsivranragdya Plague skeletons? Silent invader skeletons? Or more potato skeletons? Well, nothing we can do about it. --------------------------- [6/26/2026, 6:30:36 PM] Dammitwho Behind the barricade, visible through the gaps, are the remains of people in antique armor - guards or defenders - along with a scattering of crossbow bolts. A date scratched into the wall above them: 1464. --------------------------- [6/26/2026, 6:30:45 PM] Dubnoom "The Wise" "There are so many carts in sewers. Is this what is usually in sewers?" --------------------------- [6/26/2026, 6:30:54 PM] Prabesh Pranavikram Lindalsivranragdya "Perhaps some wizard *conjured* the sewer channels into existence, without regard for the urban geography?!" --------------------------- [6/26/2026, 6:31:19 PM] Tak Ironflame "Agreed. This whole layout is mighty strange." --------------------------- [6/26/2026, 6:32:51 PM] Dammitwho It's true, you've seen strata that must have come chronologically earlier beneath that which came later, things jumbled up in ways that can't just be explained by sinkholes and building-over. The Absalom Undercity is a strange place. At least you haven't run into the Starstone Chasm. --------------------------- [6/26/2026, 6:33:06 PM] Gul Banana oh, is the barricade what's in the southeast? --------------------------- [6/26/2026, 6:33:15 PM] Dammitwho yeah that's what those bars are --------------------------- [6/26/2026, 6:33:25 PM] Nicolae The Undercity and the Undercity --------------------------- [6/26/2026, 6:33:27 PM] Gul Banana right, so our northern passage is not (yet) blocked --------------------------- [6/26/2026, 6:33:32 PM] Dammitwho Correct --------------------------- [6/26/2026, 6:33:47 PM] Dammitwho You can either go north or back and to the west --------------------------- [6/26/2026, 6:33:51 PM] Gul Banana > The Undercity and the Undercity ^^^^ --------------------------- [6/26/2026, 6:36:35 PM] Imran Traveler We proceed north. --------------------------- [6/26/2026, 6:37:26 PM] Crion just gonna start moving every 30 s or so until i'm told to stop or something seems interesting --------------------------- [6/26/2026, 6:37:30 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Dubnoom "The Wise" 4 + 12 16 P. P. Lindalsivranragdya 17 + 8 25 Tak Ironflame 6 + 14 20 Imran Traveler 10 + 10 20 Ram Banaram 9 + 9 18 Ram Banaram 5 + 9 14 --------------------------- [6/26/2026, 6:38:35 PM] Gul Banana ! --------------------------- [6/26/2026, 6:39:13 PM] Dammitwho As you continue around the corner, you can see at the edge of your vision a place where the tunnel drops a short ways, making a small waterfall. Fortunately, whoever built this section of tunnel has incorporated it into the design (if anything about this can be said to be 'designed'), and the walkways have short downward steps. --------------------------- [6/26/2026, 6:39:45 PM] Imran Traveler Imran will cross over to the stairs side. --------------------------- [6/26/2026, 6:40:35 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Dubnoom "The Wise" 12 + 12 24 Tak Ironflame 10 + 14 24 Imran Traveler 19 + 10 29 P. P. Lindalsivranragdya 2 + 8 10 Ram Banaram 1 + 9 10 Ram Banaram 11 + 9 20 --------------------------- [6/26/2026, 6:41:13 PM] Prabesh Pranavikram Lindalsivranragdya Some instinct to (for once) stay out of trouble has Lindal following close behind him. --------------------------- [6/26/2026, 6:41:34 PM] Dammitwho Imran, ears long attuned to sounds out of place in the dark, notices an oddness about the water bloobing down the small drop. There must be a gap behind it. --------------------------- [6/26/2026, 6:43:22 PM] Imran Traveler "Oh. Oh my." --------------------------- [6/26/2026, 6:43:27 PM] Imran Traveler "Even here..." --------------------------- [6/26/2026, 6:43:56 PM] Imran Traveler He'll put his shield up to block the water, and slough it off to the side so he can see behind the tiny waterfall. --------------------------- [6/26/2026, 6:44:05 PM] Dammitwho Imran comes in with the clutch roll on the hidden perception checks i've been doing --------------------------- [6/26/2026, 6:44:12 PM] Dammitwho Someone has built a small cairn of objects behind the waterfall. It is clearly deliberate: stacked carefully, recently maintained (the dust patterns show something was added in the last few days). The objects include a handful of copper coins, a wooden carving of a dog, a single silver earring, and at the top a vial of Darkvision Elixir with a stick-figure drawing of something with a very large mouth scratched onto the cork stopper. This is a regular offering made by someone (probably multiple someones) who uses this route and fears what lives deeper in. A propitiation of something in the dark. --------------------------- [6/26/2026, 6:44:44 PM] Imran Traveler "Do we feel any need to disturb this? The elixir might come in use." --------------------------- [6/26/2026, 6:45:16 PM] Dubnoom "The Wise" Dubnoom squints. "Might be extra magic. Or trapped." --------------------------- [6/26/2026, 6:45:39 PM] Dammitwho Plus there's that wooden carving of a dog. Who knows what foul rites whoever left *that* was getting up to. --------------------------- [6/26/2026, 6:46:28 PM] Imran Traveler "This was made in fear of and supplication to something in the dark. Perhaps something specific. Let us keep caution with us as we move." --------------------------- [6/26/2026, 6:46:37 PM] Imran Traveler Imran will leave the potion be unless one of the others insists. --------------------------- [6/26/2026, 6:46:42 PM] Prabesh Pranavikram Lindalsivranragdya "I think we *should* disturb it, on that basis. Shrines to such things should not stand." --------------------------- [6/26/2026, 6:46:54 PM] Imran Traveler Ah! An insister. --------------------------- [6/26/2026, 6:47:10 PM] Prabesh Pranavikram Lindalsivranragdya Lindal makes this claim, but doesn't reach in there or anything. --------------------------- [6/26/2026, 6:47:37 PM] Nicolae what's imran's current darkvision situation? --------------------------- [6/26/2026, 6:48:00 PM] Dubnoom "The Wise" Dubnoom nods. "Finders keep." He gestures towards the shrine. "We have earned." --------------------------- [6/26/2026, 6:48:25 PM] Crion imran has darkvision goggles which he can proc for 1 hr of darkvision --------------------------- [6/26/2026, 6:48:33 PM] Crion obsidian goggles --------------------------- [6/26/2026, 6:48:40 PM] Crion not using it yet --------------------------- [6/26/2026, 6:49:17 PM] Crion this would functionally be an extra charge, which is useful, but also just using light is his preference --------------------------- [6/26/2026, 6:50:15 PM] Crion he is a very religious man so just like, disturbing someone's hidden personal shrine is distasteful to him even if it's a cargo cult warding ritual --------------------------- [6/26/2026, 6:50:18 PM] Prabesh Pranavikram Lindalsivranragdya Does the earring seem particularly fashion-forward? --------------------------- [6/26/2026, 6:50:35 PM] Crion not so distasteful he'll order others not to do it --------------------------- [6/26/2026, 6:52:03 PM] Dammitwho Not really. Small, a sort of leafy motif. Nice-looking, but not super eyecatching. --------------------------- [6/26/2026, 6:52:27 PM] Tak Ironflame "If this was placed here by the Norgorberites, if we disturb it, they'll know someone was here." --------------------------- [6/26/2026, 6:52:56 PM] Prabesh Pranavikram Lindalsivranragdya "I guess... although we're hoping for them to know that pretty soon!" --------------------------- [6/26/2026, 6:53:17 PM] Prabesh Pranavikram Lindalsivranragdya Well, whatever, what's around the corner, --------------------------- [6/26/2026, 6:54:58 PM] Dammitwho Lindal, whose vision in the dark is better than Imran's with his small light-crystal, can see a much larger basin opening up ahead of you. --------------------------- [6/26/2026, 6:55:51 PM] Dammitwho As you approach, you can hear the sound of running water, and can make out - by the moving of trash and detritus in the basin - that there is a whirlpool at its center. --------------------------- [6/26/2026, 6:57:54 PM] Imran Traveler "Hurm." --------------------------- [6/26/2026, 6:59:08 PM] Imran Traveler 13 1d20 - 2 = 15 - 2 = 13 --------------------------- [6/26/2026, 6:59:35 PM] Tak Ironflame 34 1d20 + 15 = 19 + 15 = 34 --------------------------- [6/26/2026, 6:59:48 PM] Prabesh Pranavikram Lindalsivranragdya "Magic sewer hypothesis: well-founded." --------------------------- [6/26/2026, 7:00:07 PM] Tak Ironflame Is there another one of those silence zones here, that would have prevented us from hearing the whirlpool from further up the hall? --------------------------- [6/26/2026, 7:00:53 PM] Dammitwho No, it's just not particularly loud. The loudest noises come from the trash occasionally bumping against each other. --------------------------- [6/26/2026, 7:01:05 PM] Prabesh Pranavikram Lindalsivranragdya 22 1d20 + 14 = 8 + 14 = 22 --------------------------- [6/26/2026, 7:01:51 PM] Dammitwho Are you being particularly quiet as you move around the larger basin? --------------------------- [6/26/2026, 7:02:36 PM] Tak Ironflame Tak is usually quiet in general, but he's not taking any particular steps to Avoid Notice at the moment. --------------------------- [6/26/2026, 7:02:41 PM] Imran Traveler Imran is not. --------------------------- [6/26/2026, 7:03:20 PM] Dammitwho The whirlpool slows, stops. The trash and leftover planks and crates and whatnot bob in the water. --------------------------- [6/26/2026, 7:03:31 PM] Dammitwho (The map is static, just trust me the whirlpool's gone.) --------------------------- [6/26/2026, 7:03:31 PM] Imran Traveler "?" --------------------------- [6/26/2026, 7:03:35 PM] Dubnoom "The Wise" Dubnoom is not being any stealthier than usual. He's more Observant than Stealthy at the moment. --------------------------- [6/26/2026, 7:03:49 PM] Dammitwho Imran, roll Perception! --------------------------- [6/26/2026, 7:03:53 PM] Imran Traveler 18 1d20 + 10 = 8 + 10 = 18 --------------------------- [6/26/2026, 7:04:10 PM] Dammitwho alright, just a second --------------------------- [6/26/2026, 7:04:14 PM] Crion hurm. --------------------------- [6/26/2026, 7:04:28 PM] Crion probably not worth inquiring about a hero point here given the outlay of potential outcomes --------------------------- [6/26/2026, 7:04:34 PM] Crion better to save it for what's coming next. --------------------------- [6/26/2026, 7:06:52 PM] Otyugh A greenish quadrupedal creature that seems like it's mostly mouth, with three tentacles waving in the air above it - two barbed, the third covered in eyes - bursts from the water! "Uguuuuu!" --------------------------- [6/26/2026, 7:06:56 PM] Prabesh Pranavikram Lindalsivranragdya "Oh, neat. Either maintenance magic responds to keep the place safe, or some water-sucking monster's just noticed us." --------------------------- [6/26/2026, 7:07:05 PM] Imran Traveler "!" --------------------------- [6/26/2026, 7:07:11 PM] Dubnoom "The Wise" "Awww!" --------------------------- [6/26/2026, 7:07:18 PM] Prabesh Pranavikram Lindalsivranragdya Lindal's interrupted by a confirmation of which it is. --------------------------- [6/26/2026, 7:07:30 PM] Dammitwho Roll for initiative! Imran with a -4 penalty! --------------------------- [6/26/2026, 7:07:54 PM] Prabesh Pranavikram Lindalsivranragdya 13 1d20 + 8 = 5 + 8 = 13 --------------------------- [6/26/2026, 7:07:53 PM] Tak Ironflame 26 1d20 + 16 = 10 + 16 = 26 --------------------------- [6/26/2026, 7:08:01 PM] Otyugh 33 1d20 + 14 = 19 + 14 = 33 --------------------------- [6/26/2026, 7:08:17 PM] Imran Traveler 9 1d20 + 8 = 1 + 8 = 9 --------------------------- [6/26/2026, 7:08:26 PM] Dubnoom "The Wise" 22 1d20 + 12 = 10 + 12 = 22 --------------------------- [6/26/2026, 7:08:28 PM] Gul Banana ultros... --------------------------- [6/26/2026, 7:08:56 PM] Dammitwho --------------------------- [6/26/2026, 7:08:56 PM] Crion i guess if i had to distribute a natural 1 across the entire session, i'd use it there --------------------------- [6/26/2026, 7:09:53 PM] Otyugh 36 1d20 + 16 = 20 + 16 = 36 --------------------------- [6/26/2026, 7:10:00 PM] Imran Traveler Reactive Shield R Fighter Trigger An enemy hits you with a melee Strike. Requirements You are wielding a shield.You can snap your shield into place just as you would take a blow, avoiding the hit at the last second. You immediately use the Raise a Shield action and gain your shield's bonus to AC. The circumstance bonus from the shield applies to your AC when you're determining the outcome of the triggering attack. Feat 1 --------------------------- [6/26/2026, 7:10:12 PM] Imran Traveler Wretched Weeps - Initial Save Imran Traveler has been exposed to Wretched Weeps Make a Fortitude save to resist the affliction Roll Fortitude Save --------------------------- [6/26/2026, 7:10:12 PM] Imran Traveler Wretched Weeps - DC 22 (GM Info) --------------------------- [6/26/2026, 7:10:19 PM] Imran Traveler 27 1d20 + 12 = 15 + 12 = 27 --------------------------- [6/26/2026, 7:10:38 PM] Crion hmm i can't click the roll fort save prompt for some reason --------------------------- [6/26/2026, 7:10:47 PM] Otyugh 15 2d8 + 9 slashing = 15 = 15 --------------------------- [6/26/2026, 7:10:58 PM] Dammitwho yeah i did it dw --------------------------- [6/26/2026, 7:11:05 PM] Nicolae don't sign your posts --------------------------- [6/26/2026, 7:11:29 PM] Crion alright let me remember how shields work. they block up to hardness then i split damage between myself and the shield after that? --------------------------- [6/26/2026, 7:11:56 PM] Gul Banana shields are one of the funniest Crunch elements specific to pathfinder --------------------------- [6/26/2026, 7:12:30 PM] Dammitwho Nope, you both take the same damage after the shield subtracts hardness from it --------------------------- [6/26/2026, 7:13:02 PM] Crion well, that's significantly worse. hardness 5, so both take 10 --------------------------- [6/26/2026, 7:13:37 PM] Crion does the block button on the interface work for this... --------------------------- [6/26/2026, 7:13:50 PM] Crion it just appears to depress but do nothing, unless it's giving you a prompt --------------------------- [6/26/2026, 7:14:00 PM] Imran Traveler Imran Traveler raises their Minor Reinforcing Steel Shield. --------------------------- [6/26/2026, 7:14:11 PM] Crion i did forget to raise the shield --------------------------- [6/26/2026, 7:14:40 PM] Crion button still does nothing, just manually take 10 hp off me --------------------------- [6/26/2026, 7:14:53 PM] Dammitwho there, i damaged you and your shield --------------------------- [6/26/2026, 7:14:57 PM] Crion i already got the shield --------------------------- [6/26/2026, 7:15:03 PM] Crion so i've restored it to 46 --------------------------- [6/26/2026, 7:15:06 PM] Gul Banana technically, it was the otyugh which damaged them --------------------------- [6/26/2026, 7:15:09 PM] Crion (base 56) --------------------------- [6/26/2026, 7:15:19 PM] Dammitwho ah, mb --------------------------- [6/26/2026, 7:15:21 PM] Otyugh Requirements You are wielding a shield. You position your shield to protect yourself. When you have Raised a Shield, you gain its listed circumstance bonus to AC. Your shield remains raised until the start of your next turn. Effect: Raise a Shield was applied. --------------------------- [6/26/2026, 7:15:46 PM] Imran Traveler "Gah!" --------------------------- [6/26/2026, 7:16:08 PM] Otyugh One of the barbed tentacles of the creature picks up a nearby clump of trash and waves it back and forth in front of itself, ready to fend off your attacks! Is it mocking you? --------------------------- [6/26/2026, 7:16:29 PM] Imran Traveler The cheek! --------------------------- [6/26/2026, 7:16:36 PM] Dammitwho Remember on your turn you can try to Recall Knowledge about whatever you're fighting --------------------------- [6/26/2026, 7:16:40 PM] Tak Ironflame 1d20 + 17 1d20 3 3 20 1d20 + 17 1d20 20 20 37 Damage Critical 1d20 + 17 = 20 + 17 = 37 --------------------------- [6/26/2026, 7:16:49 PM] Dammitwho yohoho --------------------------- [6/26/2026, 7:16:52 PM] Tak Ironflame 30 2 * (2d12 + 1d4) + 1d12 piercing = 30 = 30 --------------------------- [6/26/2026, 7:17:13 PM] Otyugh Otyugh takes 30 damage. --------------------------- [6/26/2026, 7:17:45 PM] Tak Ironflame Tak sees his compatriot attacked by the bizarre sewer beast, and his reaction is instinctual. His jezail is raised and a shot echoes through the sewers. "You surprised the wrong group of adventurers, friend." --------------------------- [6/26/2026, 7:17:49 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [6/26/2026, 7:17:53 PM] Tak Ironflame 20 1d20 + 12 = 8 + 12 = 20 --------------------------- [6/26/2026, 7:18:04 PM] Gul Banana trashclump vs bullet --------------------------- [6/26/2026, 7:18:16 PM] Nicolae no more hero points, so that one stays a miss :( --------------------------- [6/26/2026, 7:18:50 PM] Tak Ironflame Tak reloads, but his second shot connects with a piece of sewer debris instead of the otyugh. "Damnation!" --------------------------- [6/26/2026, 7:19:02 PM] Otyugh The bang of Tak's gun echoes down the sewer tunnels, and the trash the creature is holding up as a makeshift shield shatters! It shrieks! --------------------------- [6/26/2026, 7:21:13 PM] Dammitwho Anything else? --------------------------- [6/26/2026, 7:21:44 PM] Crion Remember End Turn Gang rides again --------------------------- [6/26/2026, 7:23:20 PM] Nicolae fuck god dammit --------------------------- [6/26/2026, 7:23:24 PM] Nicolae right, sorry --------------------------- [6/26/2026, 7:23:43 PM] CBN Stride...and Spell! --------------------------- [6/26/2026, 7:24:02 PM] Dubnoom "The Wise" Ignition 2 Cantrip 3 Attack Cantrip Concentrate Divine Fire Manipulate Range 30 feet; Targets 1 creature Defense AC You snap your fingers and point at a target, which begins to smolder. Make a spell attack roll against the target's AC, dealing 2d4 fire damage on a hit. If the target is within your melee reach, you can choose to make a melee spell attack with the flame instead of a ranged spell attack, which increases all the spell's damage dice to d6s.Critical Success The target takes double damage and 1d4 persistent fire damage. Success The target takes full damage.Heightened (+1) The initial damage increases by 1d4 and the persistent fire damage on a critical hit increases by 1d4. Scaling Persistent Fire Damage Scaling Persistent Fire Damage (Melee) Attack MAP -5 MAP -10 Roll Damage Select Other Variant Base: 1st Heightened: +2 --------------------------- [6/26/2026, 7:24:22 PM] CBN aww --------------------------- [6/26/2026, 7:24:37 PM] Crion you DO have a hero point. or should --------------------------- [6/26/2026, 7:24:47 PM] Dubnoom "The Wise" 1d20 + 12 1d20 9 9 21 1d20 + 12 1d20 16 16 28 1d20 + 12 = 16 + 12 = 28 --------------------------- [6/26/2026, 7:24:56 PM] CBN indeed! --------------------------- [6/26/2026, 7:25:05 PM] Dubnoom "The Wise" 11 4d4 fire = 11 = 11 --------------------------- [6/26/2026, 7:25:26 PM] Gul Banana how does it feel about fire damage in particular... --------------------------- [6/26/2026, 7:25:51 PM] Dubnoom "The Wise" Dubnoom rushes forward, brandishing two small rocks, that he clacks in the direction of the beast. "Dubnoom's Carrion Conflagration! Because you will be dead soon!" Fwoosh! --------------------------- [6/26/2026, 7:26:08 PM] Otyugh Otyugh takes 11 damage. --------------------------- [6/26/2026, 7:26:17 PM] Gul Banana neutral, i see! --------------------------- [6/26/2026, 7:26:37 PM] Dammitwho banana: you don't know, as nobody has spent an action thinking about this monster --------------------------- [6/26/2026, 7:26:52 PM] Gul Banana we will never think. --------------------------- [6/26/2026, 7:27:04 PM] Prabesh Pranavikram Lindalsivranragdya Lindal's enjoying this place, aside from the smell. It's an interesting adventure into the past, and now there's a real proper monster! He's enthused! --------------------------- [6/26/2026, 7:27:08 PM] CBN why think when you can cast spells, the action of the Beyond Mind --------------------------- [6/26/2026, 7:27:08 PM] Nicolae thinking is for people whose action economy doesn't involve reloading --------------------------- [6/26/2026, 7:27:16 PM] Prabesh Pranavikram Lindalsivranragdya Ram Banaram croaks encouragingly(?) as Lindalsivran presses his palms together three times rapidly, invoking a hex of fervour. White spirals twine about his feet, flickering forward to shield Imran. The glowing lines rise further and coalesce into a lasing point! --------------------------- [6/26/2026, 7:27:24 PM] Dammitwho Dubnoom "The Mind" the Wise --------------------------- [6/26/2026, 7:27:30 PM] Gul Banana casting stoke the heart on myself, then holy light on the otyugh --------------------------- [6/26/2026, 7:27:46 PM] Prabesh Pranavikram Lindalsivranragdya Stoke the Heart 1 Cantrip 3 Cantrip Concentrate Divine Emotion Hex Witch Range 30 feet; Targets 1 creature Duration sustained for up to 1 minute Your patron fills a creature with fervor, empowering their blows. The target gains a +2 status bonus to damage rolls. Heightened (+2) The status bonus to damage increases by 1. Spell Effect: Stoke the Heart Faith's Flamekeeper Familiar of Restored Spirit When you Cast or Sustain a hex, one willing creature within 15 feet of your familiar gains temporary Hit Points equal to 2 + half your level, which last until the start of your next turn. Effect: Familiar of Restored Spirit Base: 1st Heightened: +2 --------------------------- [6/26/2026, 7:27:55 PM] Imran Traveler Imran Traveler now has 5 temporary hit points from Effect: Familiar of Restored Spirit. --------------------------- [6/26/2026, 7:28:18 PM] Gul Banana 5 temp hp for imran, which dragging the thing seems to have applied successfully --------------------------- [6/26/2026, 7:28:24 PM] Imran Traveler Imran braces and straightens, with the strength of the frog. --------------------------- [6/26/2026, 7:28:32 PM] Prabesh Pranavikram Lindalsivranragdya Holy Light 2 Spell 3 Attack Concentrate Divine Fire Holy Light Manipulate Range 120 feet; Targets 1 creature Defense AC You shine a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target has the unholy trait, you deal an extra 5d6 spirit damage.Critical Success The target takes double damage. Success The target takes full damage. If the light passes through an area of magical darkness or targets a creature affected by magical darkness, holy light attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target.Heightened (+1) The fire damage increases by 2d6, and the spirit damage against unholy creatures increases by 2d6. Attack MAP -5 MAP -10 Roll Damage Counteract --------------------------- [6/26/2026, 7:28:50 PM] Prabesh Pranavikram Lindalsivranragdya 1d20 + 12 1d20 11 11 23 1d20 + 12 1d20 10 10 32 1d20 + 12 + 10 = 10 + 12 + 10 = 32 --------------------------- [6/26/2026, 7:29:03 PM] Gul Banana ten plus ten... is twenty --------------------------- [6/26/2026, 7:29:11 PM] Crion the devious DM throwing a moderate encounter in to make us burn all our hero points before a real fight --------------------------- [6/26/2026, 7:29:16 PM] Prabesh Pranavikram Lindalsivranragdya 19 5d6 + 3 fire = 19 = 19 --------------------------- [6/26/2026, 7:29:22 PM] Otyugh Otyugh takes 19 damage. --------------------------- [6/26/2026, 7:29:33 PM] Gul Banana that's 3 actions, so turn over --------------------------- [6/26/2026, 7:29:47 PM] Crion first i am going to attempt an intimidate action which will double as my redemption req --------------------------- [6/26/2026, 7:29:52 PM] Dammitwho Imran, loudly: "What a battle! We'd better make camp for what is objectively a few minutes but feels, in our mind palaces, like a full week of time" --------------------------- [6/26/2026, 7:30:02 PM] Gul Banana lol --------------------------- [6/26/2026, 7:30:18 PM] Imran Traveler 25 1d20 + 12 = 13 + 12 = 25 --------------------------- [6/26/2026, 7:31:19 PM] Imran Traveler Imran: "I don't know if you can understand me, but you can mock me, and that's close enough to having a moral mind: You do not have to die here. You can repent and be redeemed, in the Redeemer Queen's grace. You may repent by running away." He doesn't add the usual 'but I'd love to just kill you' line. --------------------------- [6/26/2026, 7:32:21 PM] Dammitwho "Uguuuuu..." --------------------------- [6/26/2026, 7:32:27 PM] Crion hell yeah --------------------------- [6/26/2026, 7:32:37 PM] Crion hell yeah!!!! --------------------------- [6/26/2026, 7:32:45 PM] Dammitwho --------------------------- [6/26/2026, 7:32:53 PM] Imran Traveler Imran leans against the wall and sighs. --------------------------- [6/26/2026, 7:33:01 PM] Imran Traveler "Finally someone takes the out." --------------------------- [6/26/2026, 7:33:02 PM] Nicolae did... did it work --------------------------- [6/26/2026, 7:33:10 PM] Nicolae ! --------------------------- [6/26/2026, 7:33:15 PM] Otyugh I'll give everyone a free Recall Knowledge against this guy: Occultism dc 22 or pitch an applicable lore --------------------------- [6/26/2026, 7:33:32 PM] Prabesh Pranavikram Lindalsivranragdya 20 1d20 + 4 = 16 + 4 = 20 --------------------------- [6/26/2026, 7:33:41 PM] Nicolae i'm guessing this thing is too weird to count for a nature roll --------------------------- [6/26/2026, 7:33:43 PM] CBN seems like enough of a part of a sewer ecosystem that nature could apply, he wheedled, --------------------------- [6/26/2026, 7:33:54 PM] Nicolae i would also like to support cbn's wheedle --------------------------- [6/26/2026, 7:33:58 PM] CBN or survival, or society, --------------------------- [6/26/2026, 7:34:02 PM] Prabesh Pranavikram Lindalsivranragdya "The spider queen also 'choose to accept redemption'." --------------------------- [6/26/2026, 7:34:26 PM] Dubnoom "The Wise" Dubnoom, wisely: "Not making a choice is also, itself, a choice." He nods. --------------------------- [6/26/2026, 7:34:28 PM] Imran Traveler "Yes, but I'm not sure that counts." --------------------------- [6/26/2026, 7:34:37 PM] Dammitwho Fine. Roll nature if you wish. --------------------------- [6/26/2026, 7:34:39 PM] Imran Traveler "I think she was a lower beast, and ran away." --------------------------- [6/26/2026, 7:35:03 PM] Imran Traveler "This one made noises of comprehension, and mocked me, with a useless fake shield. --------------------------- [6/26/2026, 7:35:18 PM] Dubnoom "The Wise" 17 1d20 + 14 = 3 + 14 = 17 --------------------------- [6/26/2026, 7:35:17 PM] Imran Traveler "Speaking of -- Tak, could I have your expertise repairing this quickly?" --------------------------- [6/26/2026, 7:35:31 PM] Dammitwho It wasn't fake! It took a good 5hp off Tak's shot --------------------------- [6/26/2026, 7:35:34 PM] Tak Ironflame 21 1d20 + 12 = 9 + 12 = 21 --------------------------- [6/26/2026, 7:35:47 PM] Dammitwho I just had to manually re-add it because i don't know how to automatically make shields work. --------------------------- [6/26/2026, 7:36:22 PM] Dammitwho Well, i guess none of you know SHIT about this fucking guy. Unless... hero points beckon... --------------------------- [6/26/2026, 7:36:28 PM] Imran Traveler 1d20 + 8 1d20 7 7 15 1d20 + 8 1d20 13 13 21 1d20 + 8 = 13 + 8 = 21 --------------------------- [6/26/2026, 7:36:54 PM] Imran Traveler Minor Reinforcing Steel Shield Magical Like wooden shields, steel shields come in a variety of shapes and sizes. Though more expensive than wooden shields, they are much more durable.HardnessHPBT52010 Item 4 Price: 2 gp +2 AC Bonus --------------------------- [6/26/2026, 7:37:01 PM] Prabesh Pranavikram Lindalsivranragdya Lindal suspects the sewer monster was also a lower beast, and has also run away. But he doesn't know shit about it for sure. --------------------------- [6/26/2026, 7:37:16 PM] Nicolae i'm trying to drag the item to the "select item to repair" dialogue box... --------------------------- [6/26/2026, 7:37:22 PM] Dammitwho oh right, i need to give you your hero points for having Done Something Significant --------------------------- [6/26/2026, 7:37:24 PM] Prabesh Pranavikram Lindalsivranragdya "hup" --------------------------- [6/26/2026, 7:37:26 PM] Crion baited into wasting a hero point... --------------------------- [6/26/2026, 7:37:34 PM] Dammitwho there you go --------------------------- [6/26/2026, 7:37:43 PM] Gul Banana yay --------------------------- [6/26/2026, 7:38:25 PM] Crion maybe equip yourself with a spoof steel shield and i'll just apply the result? --------------------------- [6/26/2026, 7:38:48 PM] Crion or make the roll without it etc --------------------------- [6/26/2026, 7:39:05 PM] Nicolae i guess so, dang though --------------------------- [6/26/2026, 7:39:39 PM] Tak Ironflame 27 1d20 + 11 = 16 + 11 = 27 --------------------------- [6/26/2026, 7:40:30 PM] Dubnoom "The Wise" "Not liking sewers. All dead bodies and wasted potatoes and, the thing with teeth and biting at friend Imran." --------------------------- [6/26/2026, 7:41:08 PM] Dubnoom "The Wise" "Though many things are biting at friend Imran. This one was also gooey. Though many things are also gooey and biting at friend Imran." Dubnoom pauses to ponder. "The sewers are uncomfortably familiar. Not liking." --------------------------- [6/26/2026, 7:41:55 PM] Imran Traveler "I am also not a fan of said biting. Thank you, Tak." --------------------------- [6/26/2026, 7:42:05 PM] Nicolae dc to repair is typically the same as to craft it, dunno what the DC is to make imran's shield but the table here https://2e.aonprd.com/Actions.aspx?ID=2385&Redirected=1 says that 27 is the base dc to make a level 10 item so i'm guessing that a level 6 item with some geegaws attached will work --------------------------- [6/26/2026, 7:42:05 PM] Crion how much does that repair the shield --------------------------- [6/26/2026, 7:42:09 PM] Crion aha --------------------------- [6/26/2026, 7:42:38 PM] Prabesh Pranavikram Lindalsivranragdya "Wouldn't be a nice place to spend much time, but we're on a mission (self-appointed). And they serve a vital purpose!" --------------------------- [6/26/2026, 7:42:46 PM] Nicolae i'm guessing it wasn't a crit, assuming it's not a crit, it gets 10hp back --------------------------- [6/26/2026, 7:43:01 PM] Crion the shield's big HP comes from a blessing, it should be whatever a regular ass steel shield is, which let me check --------------------------- [6/26/2026, 7:43:57 PM] Crion pathbuilder has it listed as a level 0 item? --------------------------- [6/26/2026, 7:44:08 PM] Gul Banana consult the Table of Alloys --------------------------- [6/26/2026, 7:44:30 PM] Crion i guess completely mundane items would be --------------------------- [6/26/2026, 7:45:09 PM] Crion if the blessing makes the entire item lvl 6 then yeah that tracks --------------------------- [6/26/2026, 7:45:14 PM] Crion anyway +10 hp to shield --------------------------- [6/26/2026, 7:45:34 PM] Nicolae i'll let dwho crunch the numbers but if the steel shield is sufficiently mundane it'll be +20hp in total. ms who, what is the dc to repair imran's shield... --------------------------- [6/26/2026, 7:46:27 PM] Dammitwho sec --------------------------- [6/26/2026, 7:47:35 PM] Dammitwho call it DC 14 --------------------------- [6/26/2026, 7:48:23 PM] Nicolae in that case the repair roll was a crit and the shield heals +20hp (10 for base, 10 for trained in crafting) --------------------------- [6/26/2026, 7:48:33 PM] Nicolae sick --------------------------- [6/26/2026, 7:48:49 PM] Dammitwho yep. Tak's a strong tall dwarf, repairing battered and dented shields is easy. you just bend up backwise --------------------------- [6/26/2026, 7:48:48 PM] Crion hell yeah --------------------------- [6/26/2026, 7:48:58 PM] Crion it only had 10 hp damage to heal, ofc, but, --------------------------- [6/26/2026, 7:49:07 PM] Nicolae the extra 10 is to send a message --------------------------- [6/26/2026, 7:49:15 PM] Imran Traveler Imran gathers himself and begins moving south again now that the center pool is calm. --------------------------- [6/26/2026, 7:49:19 PM] Nicolae also with the quick repair feat from my background that only took 1 minute IC --------------------------- [6/26/2026, 7:50:06 PM] Tak Ironflame Tak quickly digs his repair kit from the depths of his bag. A few clanks and clangs, like a tiny dwarven workshop, echo through the sewers, and soon Imran's shield looks as good as new. --------------------------- [6/26/2026, 7:51:22 PM] Gul Banana *like an unusually tall dwarven workshop --------------------------- [6/26/2026, 7:52:12 PM] Dammitwho lindal parkouring across the basin --------------------------- [6/26/2026, 7:52:22 PM] Nicolae well, it's just one lil anvil and not a hall filled with massive anvils --------------------------- [6/26/2026, 7:52:52 PM] Prabesh Pranavikram Lindalsivranragdya "whoop" --------------------------- [6/26/2026, 7:53:01 PM] Prabesh Pranavikram Lindalsivranragdya Lindal abandons ship as a broken barrel begins to sink. --------------------------- [6/26/2026, 7:53:56 PM] Dubnoom "The Wise" Dubnoom skirts the edge with more care than is probably necessary. But this is still top 5 bodies of water he's been near by size, so. --------------------------- [6/26/2026, 7:55:01 PM] Prabesh Pranavikram Lindalsivranragdya The Inner Sea seems more significant. --------------------------- [6/26/2026, 7:55:47 PM] Imran Traveler "Door here." --------------------------- [6/26/2026, 7:56:04 PM] Prabesh Pranavikram Lindalsivranragdya "Oh, can I try this one? Wait, is it even locked." --------------------------- [6/26/2026, 7:56:18 PM] Imran Traveler "You may try it. I do not know." --------------------------- [6/26/2026, 7:56:41 PM] Prabesh Pranavikram Lindalsivranragdya Well if it *is*, Lindal wants to attempt to imitate Tak using his own thieves' kit. --------------------------- [6/26/2026, 7:57:14 PM] Prabesh Pranavikram Lindalsivranragdya Otherwise, we can simply proceed as one does doorwise. --------------------------- [6/26/2026, 7:58:02 PM] Dammitwho brb --------------------------- [6/26/2026, 7:58:16 PM] Tak Ironflame No sense in quashing Lindal's enthusiasm for the larcenous arts. If the door is locked, Tak will let Lindal take a shot. --------------------------- [6/26/2026, 7:58:58 PM] Dammitwho back. --------------------------- [6/26/2026, 8:00:26 PM] Dammitwho Okay! And yes, this is a door. A door clearly put in place by methods other than the bizarre mishmash of eras that makes up the undercity otherwise. The wood has been attached to metal clamps hammered into the stone well after the fact. There doesn't appear to be a lock... but you can see light coming from the other side beneath it. --------------------------- [6/26/2026, 8:01:52 PM] Dammitwho You could, if you chose... simply push it open. --------------------------- [6/26/2026, 8:02:04 PM] Imran Traveler Imran will do so, when the wise one is in position. --------------------------- [6/26/2026, 8:02:49 PM] Prabesh Pranavikram Lindalsivranragdya Putting a @UUID[Actor.na4BvYZuIm8Bnbpr.Item.ECfvdTB2RwGRmpmV]{Keymaking Tools} away with mild disappointment, --------------------------- [6/26/2026, 8:03:17 PM] Crion while imran has distracted this guy with his entrance bravado, any of you with stealth should try to slip in behind him in said stealth in his wake imo --------------------------- [6/26/2026, 8:03:33 PM] Gul Banana skinsawers! --------------------------- [6/26/2026, 8:04:43 PM] Nicolae "any of you with stealth" my ears are burnin' --------------------------- [6/26/2026, 8:04:45 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Tak Ironflame 13 + 14 27 Dubnoom "The Wise" 15 + 12 27 P. P. Lindalsivranragdya 10 + 8 18 Imran Traveler 15 + 10 25 Ram Banaram 4 + 9 13 Ram Banaram 13 + 9 22 --------------------------- [6/26/2026, 8:05:04 PM] Dammitwho This is a former cistern overflow gallery, quite long, and you can make out multiple levels - midway through there are catwalks you could try to climb up or access via ladders at the far end of the gallery from you. Hanging from the ceiling on hooks: dozens of cured hides at head-height. You can all tell that about a third of them are not animal hides. --------------------------- [6/26/2026, 8:05:06 PM] Gul Banana sneak attacks sound like a good plan if we can pull it off! --------------------------- [6/26/2026, 8:05:15 PM] Gul Banana wait, is "Father Skinsaw" literal. --------------------------- [6/26/2026, 8:05:57 PM] Dammitwho In the lower area of the gallery is a wild-eyed man much like the one that fled into the sewers last night! It doesn't appear to be the actual same man, but he's got the same frothing rage as he points his crossbow at you! --------------------------- [6/26/2026, 8:06:07 PM] Dammitwho banana: what do you mean --------------------------- [6/26/2026, 8:06:47 PM] Gul Banana do they saw peoples' skin off ;_; --------------------------- [6/26/2026, 8:06:52 PM] Skinsaw Acolyte (2) 16 1d20 + 8 = 8 + 8 = 16 --------------------------- [6/26/2026, 8:06:53 PM] Skinsaw Acolyte (3) 17 1d20 + 8 = 9 + 8 = 17 --------------------------- [6/26/2026, 8:06:54 PM] Skinsaw Acolyte (1) 19 1d20 + 8 = 11 + 8 = 19 --------------------------- [6/26/2026, 8:07:02 PM] Dammitwho oh! yes, yes they do :) --------------------------- [6/26/2026, 8:07:35 PM] Imran Traveler "So." --------------------------- [6/26/2026, 8:07:50 PM] Nicolae taking imran's advice, can i roll stealth for initative? asking for a friend --------------------------- [6/26/2026, 8:07:55 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [6/26/2026, 8:08:58 PM] Dammitwho i'm afraid not, the noise made by their unintentional guardian otyugh means you'ren't stealthy --------------------------- [6/26/2026, 8:09:05 PM] Crion unfortunate --------------------------- [6/26/2026, 8:09:39 PM] Prabesh Pranavikram Lindalsivranragdya Oh yeah, it did say uguuuuu. --------------------------- [6/26/2026, 8:10:15 PM] Prabesh Pranavikram Lindalsivranragdya 10 1d20 + 8 = 2 + 8 = 10 --------------------------- [6/26/2026, 8:10:32 PM] Tak Ironflame 31 1d20 + 16 = 15 + 16 = 31 --------------------------- [6/26/2026, 8:10:45 PM] Imran Traveler 15 1d20 + 12 = 3 + 12 = 15 --------------------------- [6/26/2026, 8:11:00 PM] Dammitwho Also, Tak shot a fucking gun. --------------------------- [6/26/2026, 8:11:04 PM] Crion some of the initiative rolls made of all time --------------------------- [6/26/2026, 8:11:14 PM] Dubnoom "The Wise" 20 1d20 + 12 = 8 + 12 = 20 --------------------------- [6/26/2026, 8:11:19 PM] Dammitwho --------------------------- [6/26/2026, 8:12:38 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Imran Traveler 14 + 10 24 Tak Ironflame 8 + 14 22 P. P. Lindalsivranragdya 13 + 8 21 Dubnoom "The Wise" 16 + 12 28 Ram Banaram 13 + 9 22 Ram Banaram 16 + 9 25 --------------------------- [6/26/2026, 8:12:41 PM] Nicolae "tak shot a fucking gun" wow. Wow --------------------------- [6/26/2026, 8:12:56 PM] Skinsaw Acolyte (3) 26 1d20 + 8 = 18 + 8 = 26 --------------------------- [6/26/2026, 8:13:13 PM] Skinsaw Acolyte (2) 12 1d20 + 8 = 4 + 8 = 12 --------------------------- [6/26/2026, 8:14:04 PM] Dammitwho You can't see him, but you can tell - there's another one of those Skinsaw acolytes in here. He's currently Undetected to you, but he's somewhere in this area --------------------------- [6/26/2026, 8:14:15 PM] Dammitwho The southern catwalk --------------------------- [6/26/2026, 8:14:25 PM] Dammitwho lurking behind the skins --------------------------- [6/26/2026, 8:14:54 PM] Dammitwho @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected} --------------------------- [6/26/2026, 8:15:21 PM] Gul Banana perhaps we should @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} him out... --------------------------- [6/26/2026, 8:15:27 PM] Dammitwho Anyway, Tak! You're up! --------------------------- [6/26/2026, 8:18:27 PM] Nicolae did the skinsaw guy roll initiative? --------------------------- [6/26/2026, 8:18:46 PM] Crion 19 --------------------------- [6/26/2026, 8:18:50 PM] Gul Banana the visible one did --------------------------- [6/26/2026, 8:18:52 PM] Crion he's not on the list for w/e reason --------------------------- [6/26/2026, 8:18:59 PM] Nicolae oh, he's not on th- yeah that --------------------------- [6/26/2026, 8:19:22 PM] Crion that puts him after dubnoom and before me and lindal --------------------------- [6/26/2026, 8:19:30 PM] Crion with two guys lurking --------------------------- [6/26/2026, 8:19:37 PM] Crion at least --------------------------- [6/26/2026, 8:19:51 PM] Tak Ironflame "I reckon you'd better drop that crossbow, partner," Tak says. --------------------------- [6/26/2026, 8:20:06 PM] Tak Ironflame 1d20 + 17 1d20 1 1 18 1d20 + 17 1d20 15 15 32 Damage Critical 1d20 + 17 = 15 + 17 = 32 --------------------------- [6/26/2026, 8:20:13 PM] Tak Ironflame 43 2 * (2d12 + 1d4) + 1d12 piercing = 43 = 43 --------------------------- [6/26/2026, 8:20:20 PM] CBN world's fastest reroll --------------------------- [6/26/2026, 8:20:19 PM] Imran Traveler "I'll offer him redemption; you just shoot him in the head." --------------------------- [6/26/2026, 8:20:32 PM] Skinsaw Acolyte (1) Skinsaw Acolyte (1) takes 43 damage. --------------------------- [6/26/2026, 8:20:34 PM] Nicolae don't forget the frightened 1 and stunned save! --------------------------- [6/26/2026, 8:20:44 PM] Skinsaw Acolyte (1) 25 1d20 + 5 = 20 + 5 = 25 --------------------------- [6/26/2026, 8:20:53 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [6/26/2026, 8:20:58 PM] Tak Ironflame 27 1d20 + 12 = 15 + 12 = 27 --------------------------- [6/26/2026, 8:21:00 PM] Crion nodding, excellent crit waste --------------------------- [6/26/2026, 8:21:04 PM] Gul Banana acolytes *hate* being shot in the head --------------------------- [6/26/2026, 8:21:06 PM] Tak Ironflame 10 2d8 + 1d4 piercing = 10 = 10 --------------------------- [6/26/2026, 8:21:15 PM] Skinsaw Acolyte (1) Skinsaw Acolyte (1) takes 10 damage. --------------------------- [6/26/2026, 8:21:24 PM] Dammitwho unreal announcer Holy Shit --------------------------- [6/26/2026, 8:21:51 PM] Imran Traveler "Well. Uh. Walk with the light of the Queen in Hell." --------------------------- [6/26/2026, 8:21:59 PM] Tak Ironflame Two gunshots ring out in quick succession. "Told him to drop the fucking crossbow." --------------------------- [6/26/2026, 8:23:16 PM] Tak Ironflame "If there's any more of you hiding out in here, I strongly recommend you take up my friend Imran here on his offer of redemption." --------------------------- [6/26/2026, 8:23:17 PM] Gul Banana if i were the other guy, i'd *remain* undetected --------------------------- [6/26/2026, 8:25:00 PM] Crion we're still in combat time so i assume that's not on the table --------------------------- [6/26/2026, 8:25:22 PM] Dammitwho indeed, scrubnoom is up --------------------------- [6/26/2026, 8:25:26 PM] CBN hmm...hey! --------------------------- [6/26/2026, 8:25:27 PM] Crion i guess the play here is to double/triple move up to these little walls near the stairs? --------------------------- [6/26/2026, 8:25:32 PM] Crion and take cover --------------------------- [6/26/2026, 8:25:47 PM] Gul Banana suddenly, an insult rings out --------------------------- [6/26/2026, 8:26:10 PM] CBN can dubnoom Hide and just be skulky in lieu of aggression, since, nothing visible to attack --------------------------- [6/26/2026, 8:28:09 PM] Dammitwho yes! --------------------------- [6/26/2026, 8:28:44 PM] Dubnoom "The Wise" 11 1d20 + 10 = 1 + 10 = 11 --------------------------- [6/26/2026, 8:28:49 PM] Dammitwho remember that i roll your stealth check, in secret, when you Hide --------------------------- [6/26/2026, 8:28:51 PM] Nicolae how dark is it in here, are those yellow pillars Glowing or just colored like that --------------------------- [6/26/2026, 8:28:56 PM] Dammitwho so that natural one, fortunately for you, doesn't count --------------------------- [6/26/2026, 8:29:03 PM] CBN well. i'm going to keep that, because it's funnier. --------------------------- [6/26/2026, 8:29:08 PM] CBN fair. good! --------------------------- [6/26/2026, 8:29:11 PM] Dammitwho those are braziers, there's actual light in here you can see by --------------------------- [6/26/2026, 8:29:21 PM] Nicolae well i was hoping to sneak around in darkness ;_; --------------------------- [6/26/2026, 8:29:30 PM] Dubnoom "The Wise" Dubnoom clings to the doorway, and possibly, the shadows. Friend Tak seems to have this well in hand... --------------------------- [6/26/2026, 8:29:30 PM] Nicolae time to shoot out some braziers i guess --------------------------- [6/26/2026, 8:29:36 PM] Gul Banana simply sneak around in broad daylight --------------------------- [6/26/2026, 8:29:46 PM] Dubnoom "The Wise" 15 1d20 + 10 = 5 + 10 = 15 --------------------------- [6/26/2026, 8:30:56 PM] Skinsaw Acolyte (3) 20 1d20 + 10 = 10 + 10 = 20 --------------------------- [6/26/2026, 8:31:09 PM] Dammitwho Group Perception Roller Name Roll + Mod Total P. P. Lindalsivranragdya 20 + 8 28 Imran Traveler 15 + 10 25 Tak Ironflame 14 + 14 28 Dubnoom "The Wise" 5 + 12 17 Ram Banaram 10 + 9 19 Ram Banaram 17 + 9 26 --------------------------- [6/26/2026, 8:31:45 PM] Skinsaw Acolyte (3) 12 1d20 + 10 = 2 + 10 = 12 --------------------------- [6/26/2026, 8:31:56 PM] Nicolae D: --------------------------- [6/26/2026, 8:32:10 PM] Dammitwho There's another one! --------------------------- [6/26/2026, 8:32:25 PM] Prabesh Pranavikram Lindalsivranragdya How unwise of him (to exist) --------------------------- [6/26/2026, 8:32:49 PM] Nicolae he is about to learn the wisdom of the ancients: Shouldna Been Standin There --------------------------- [6/26/2026, 8:33:45 PM] Skinsaw Acolyte (3) 13 1d20 + 10 = 3 + 10 = 13 --------------------------- [6/26/2026, 8:34:08 PM] Dammitwho The acolyte's panicked crossbow bolt whizzes past Imran's head! Missed by a mile. --------------------------- [6/26/2026, 8:34:33 PM] Imran Traveler Imran moves his head a little away from the bolt, but it's going wide right from the string. --------------------------- [6/26/2026, 8:34:39 PM] Skinsaw Acolyte (2) 12 1d20 + 10 = 2 + 10 = 12 --------------------------- [6/26/2026, 8:34:50 PM] Dammitwho Group Perception Roller Name Roll + Mod Total P. P. Lindalsivranragdya 17 + 8 25 Dubnoom "The Wise" 3 + 12 15 Tak Ironflame 4 + 14 18 Imran Traveler 17 + 10 27 Ram Banaram 5 + 9 14 Ram Banaram 14 + 9 23 --------------------------- [6/26/2026, 8:35:19 PM] Dammitwho These guys are scary to normies in a dark alley at night, but you're way out of their league. --------------------------- [6/26/2026, 8:35:31 PM] Skinsaw Acolyte (2) 30 1d20 + 10 = 20 + 10 = 30 --------------------------- [6/26/2026, 8:35:44 PM] Skinsaw Acolyte (2) Pain still hurts, though. --------------------------- [6/26/2026, 8:35:53 PM] Skinsaw Acolyte (2) 2 2 * 1d6 piercing = 2 = 2 --------------------------- [6/26/2026, 8:36:02 PM] Imran Traveler Imran Traveler takes 2 damage. --------------------------- [6/26/2026, 8:36:15 PM] Nicolae lmao --------------------------- [6/26/2026, 8:36:20 PM] Dammitwho unless you have a shield up reaction? --------------------------- [6/26/2026, 8:36:25 PM] Crion shield only works on melee strikes --------------------------- [6/26/2026, 8:36:34 PM] Dammitwho owned --------------------------- [6/26/2026, 8:37:03 PM] Imran Traveler Imran grimaces as the bolt skips off his upper arm. "Mm. Closer." --------------------------- [6/26/2026, 8:37:09 PM] Skinsaw Acolyte (2) The Skinsaw acolyte reloads his crossbow! --------------------------- [6/26/2026, 8:37:47 PM] Crion i think i literally have to spend this turn triple moving to lock one of these hand crossbow dorks into melee --------------------------- [6/26/2026, 8:37:53 PM] Crion unfortunate --------------------------- [6/26/2026, 8:38:19 PM] Gul Banana imran fast traveller --------------------------- [6/26/2026, 8:38:22 PM] Crion nope it's a double move --------------------------- [6/26/2026, 8:38:38 PM] Imran Traveler Combat Assessment 1 Fighter You make a telegraphed attack to learn about your foe. Make a melee Strike. On a hit, you can immediately attempt a check to Recall Knowledge about the target. On a critical hit, you gain a +2 circumstance bonus to the check to Recall Knowledge. The target is temporarily immune to Combat Assessment for 1 day. Feat 1 --------------------------- [6/26/2026, 8:38:47 PM] Imran Traveler 33 1d20 + 17 = 16 + 17 = 33 --------------------------- [6/26/2026, 8:38:54 PM] Imran Traveler 26 2 * (2d8 + 4) slashing = 26 = 26 --------------------------- [6/26/2026, 8:39:03 PM] Skinsaw Acolyte (2) Skinsaw Acolyte (2) takes 26 damage. --------------------------- [6/26/2026, 8:39:30 PM] Crion gimme the roll knowledge prompt when ready, or i can just throw the dice --------------------------- [6/26/2026, 8:39:36 PM] Crion recall knowledge --------------------------- [6/26/2026, 8:40:26 PM] Dammitwho Society DC 16 or pitch a Lore --------------------------- [6/26/2026, 8:41:36 PM] Imran Traveler Imran has spent his whole time in the sewers cautiously walking here and there; it's surprising, shocking almost, how fast he moves when he wants to. He closes the gap between him and the closest Skinsaw dope in a flash, batters his crossbow hand away and cleaves him down the front with his sword. --------------------------- [6/26/2026, 8:41:51 PM] Imran Traveler 29 1d20 + 12 = 17 + 12 = 29 --------------------------- [6/26/2026, 8:42:02 PM] Crion nice --------------------------- [6/26/2026, 8:43:40 PM] Dammitwho Alright! Ask your question (unless the recall knowledge sets up some combat thing for you? i think so but it's been a while) --------------------------- [6/26/2026, 8:44:12 PM] Crion it is a question, and imran wants to know what combat and weapons training skinsaws are known to partake in, if any --------------------------- [6/26/2026, 8:45:51 PM] Gul Banana hm --------------------------- [6/26/2026, 8:46:10 PM] Gul Banana imran doesn't really need a Heal yet... --------------------------- [6/26/2026, 8:46:37 PM] Crion he does not. you all might just be taking repositioning turns... --------------------------- [6/26/2026, 8:46:38 PM] Gul Banana lindal's going to do some positioning. he'll stride twice, then stoke the heart, buffing tak and temphping imran --------------------------- [6/26/2026, 8:46:57 PM] Prabesh Pranavikram Lindalsivranragdya Stoke the Heart 1 Cantrip 3 Cantrip Concentrate Divine Emotion Hex Witch Range 30 feet; Targets 1 creature Duration sustained for up to 1 minute Your patron fills a creature with fervor, empowering their blows. The target gains a +2 status bonus to damage rolls. Heightened (+2) The status bonus to damage increases by 1. Spell Effect: Stoke the Heart Faith's Flamekeeper Familiar of Restored Spirit When you Cast or Sustain a hex, one willing creature within 15 feet of your familiar gains temporary Hit Points equal to 2 + half your level, which last until the start of your next turn. Effect: Familiar of Restored Spirit Base: 1st Heightened: +2 --------------------------- [6/26/2026, 8:47:03 PM] Imran Traveler Imran Traveler now has 5 temporary hit points (was at 3) from Effect: Familiar of Restored Spirit. --------------------------- [6/26/2026, 8:47:09 PM] Skinsaw Cultist (1) They all know how to stab with knives, and indeed prefer it - these guys must have been stacked up hoping to ambush you. Didn't work like they hoped. The more powerful cultists are granted magic by their god, but you doubt these guys are up to snuff in that regard. --------------------------- [6/26/2026, 8:47:15 PM] Dammitwho --------------------------- [6/26/2026, 8:47:35 PM] Nicolae doing a running reload --------------------------- [6/26/2026, 8:47:40 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [6/26/2026, 8:48:05 PM] Prabesh Pranavikram Lindalsivranragdya Lindal, who *has* been granted magic by his frog, dashes into the room and begins to alter the atmosphere. *To our advantage.* --------------------------- [6/26/2026, 8:48:16 PM] Crion taking out the guy i'm engaged with is probably the move even though tak is so cool that he could solo the top guy if the dice go right --------------------------- [6/26/2026, 8:48:18 PM] Nicolae or actually why not just a regular reload --------------------------- [6/26/2026, 8:48:53 PM] Tak Ironflame 22 1d20 + 17 = 5 + 17 = 22 --------------------------- [6/26/2026, 8:49:55 PM] Tak Ironflame 20 2d8 + 3 + 1d4 piercing = 20 = 20 --------------------------- [6/26/2026, 8:50:03 PM] Skinsaw Acolyte (2) Skinsaw Acolyte (2) takes 20 damage. --------------------------- [6/26/2026, 8:50:46 PM] Dammitwho He dead. --------------------------- [6/26/2026, 8:50:51 PM] Dammitwho 90 foot range jesu cristo --------------------------- [6/26/2026, 8:50:58 PM] Tak Ironflame Tak caps the acolyte menacing Imran, and reloads as he turns his attention and his jezail towards the other. "You want to be number three, friend?" --------------------------- [6/26/2026, 8:51:03 PM] Imran Traveler "That's the second time that's happened -- STANDING OFFER FROM THE REDEEMER QUEEN. REPENTANCE IS AN OPTION IN YOUR LIFE." --------------------------- [6/26/2026, 8:51:06 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [6/26/2026, 8:51:14 PM] Gul Banana [Fatal] --------------------------- [6/26/2026, 8:52:00 PM] CBN [end turn] --------------------------- [6/26/2026, 8:52:10 PM] CBN stride, --------------------------- [6/26/2026, 8:52:08 PM] Nicolae [thank cbn] --------------------------- [6/26/2026, 8:52:36 PM] CBN Guidance! On Imran! --------------------------- [6/26/2026, 8:52:47 PM] Dubnoom "The Wise" Guidance 1 Cantrip 3 Cantrip Concentrate Divine Range 30 feet; Targets 1 creature Duration until the start of your next turn You ask for the guidance of supernatural entities, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour. Spell Effect: Guidance Effect: Guidance Immunity Base: 1st Heightened: +2 --------------------------- [6/26/2026, 8:53:05 PM] Crion hell yeah --------------------------- [6/26/2026, 8:53:45 PM] Dubnoom "The Wise" Dubnoom scrambles into sorta-view. "Friend Imran! May the light of hitting stuff really hard so it stops moving, guide your blade! Into that guy's eyes!" His encouraging words carry weight. --------------------------- [6/26/2026, 8:55:15 PM] Skinsaw Acolyte (3) "Aaaaaaaagh!" --------------------------- [6/26/2026, 8:55:39 PM] Dammitwho DOOM. DOOM. DOOM. A drum, exactly one drum in the deep. --------------------------- [6/26/2026, 8:56:18 PM] Dammitwho It seems odd to sound an alarm drum when, yet again, Tak has shot a fucking gun, but he's going at it. Perhaps he hopes to resolve all doubt that it was a friendly gun. Perhaps he hopes his friends (whoever they are) will arrive faster. --------------------------- [6/26/2026, 8:56:30 PM] Dammitwho We'll find out... NEXT WEEK! --------------------------- [6/26/2026, 8:56:45 PM] Crion gg! --------------------------- [6/26/2026, 8:56:52 PM] Gul Banana we've stumbled into a whole temple setup, huh? --------------------------- [6/26/2026, 8:56:58 PM] Dammitwho Indeed! --------------------------- [6/26/2026, 8:57:09 PM] Dammitwho and guys who are not cannon fodder... --------------------------- [6/26/2026, 8:57:20 PM] Gul Banana *jezail fodder --------------------------- [6/26/2026, 8:57:22 PM] Crion next friday is independence day eve...and i expect you all to keep to that hate america beat and be here to play, --------------------------- [6/26/2026, 8:57:32 PM] Nicolae i will be hating amerika --------------------------- [6/26/2026, 8:57:48 PM] CBN that's the drumbeat being played by the cultist actually. they're the heroes now --------------------------- [6/26/2026, 8:57:53 PM] Dammitwho brother i will be here to play on july 3 and will be leaving my house at 6:30AM to go to another guy's house to play pathfinder on july 4 --------------------------- [6/26/2026, 8:58:05 PM] CBN the lord's blessings upon thee --------------------------- [6/26/2026, 8:58:06 PM] Imran Traveler fuck yes --------------------------- [6/26/2026, 8:58:13 PM] Gul Banana i have a psychological relationship with america of some form --------------------------- [6/26/2026, 8:58:18 PM] Nicolae oh nice, july 3 is a fed holiday (independence day Observed) --------------------------- [6/26/2026, 8:58:29 PM] CBN this happens dead center of a Four Day Weekend, because this entirely fake ass company gives us both the 2nd and 3rd off as well. --------------------------- [6/26/2026, 8:58:40 PM] Dammitwho i'm pleased with actually discovering the map note layer, so i can more easily remember miniloredumps --------------------------- [6/26/2026, 8:59:02 PM] Nicolae after dealing with border patrol on the way back from our canada jaunt i hate amerika even more and i wasn't even the guy in trouble --------------------------- [6/26/2026, 8:59:14 PM] CBN it's cool to zoom out and go, man that's actually a lot of steps and movement in that dungeon sewer. --------------------------- [6/26/2026, 8:59:26 PM] Dammitwho it is funny that (thus far) you only investigated one of them that had treasure in, and didn't take any of it. --------------------------- [6/26/2026, 8:59:53 PM] Crion imran is, dispositionally, a pretty bad Pathfinder proper noun. --------------------------- [6/26/2026, 9:00:03 PM] Dammitwho i scatter treats for my boys! --------------------------- [6/26/2026, 9:00:17 PM] Gul Banana we investigated the potatoes --------------------------- [6/26/2026, 9:00:30 PM] Dammitwho that's true, ram banaram got some treasure (full frog stomach) --------------------------- [6/26/2026, 9:00:35 PM] Dammitwho anyway, cheers all --------------------------- [6/26/2026, 9:00:39 PM] CBN and isn't that the greatest gift of all --------------------------- [6/26/2026, 9:00:37 PM] Nicolae if we go back out the way we came we can do some looting of the waterfall shrine on the way back --------------------------- [6/26/2026, 9:00:46 PM] CBN thanks for running! pathfinding! hell yeah. --------------------------- [6/26/2026, 9:01:13 PM] Nicolae yes! thank you for running! --------------------------- [6/26/2026, 9:01:27 PM] Gul Banana gp