[3/20/2026, 4:06:57 PM] Nicolae When we last left our intrepid heroes, Imran had just converted a new follower for his deity. The Nocticarantula. --------------------------- [3/20/2026, 4:07:05 PM] Crion ban --------------------------- [3/20/2026, 4:07:18 PM] Nicolae i understand and accept my fate --------------------------- [3/20/2026, 4:07:36 PM] Gul Banana spider afraid :) --------------------------- [3/20/2026, 4:09:16 PM] Dammitwho Right now it's just in a lot of physical pain! That's Nature for you --------------------------- [3/20/2026, 4:09:34 PM] Dammitwho We all here and ready? --------------------------- [3/20/2026, 4:09:41 PM] Crion rdy --------------------------- [3/20/2026, 4:09:53 PM] Zarick i live --------------------------- [3/20/2026, 4:10:32 PM] Gul Banana sort of --------------------------- [3/20/2026, 4:10:51 PM] CBN yes. yes --------------------------- [3/20/2026, 4:11:34 PM] Nicolae nicolae has been eaten by wolves. this is the wolf posting. lol this guy was a nerd --------------------------- [3/20/2026, 4:12:18 PM] Dammitwho Inside the wolf there are two wolfs, and so on --------------------------- [3/20/2026, 4:13:30 PM] Dammitwho Well! You've defeated slash driven off the giant spider. There's a pile of scrap metal made of the same peculiar gray alloy as you've seen in some of the silver mount machines elsewhere in the mines, and a shed that was built perilously close to the rockfall. There's also the rest of the room to your southeast. Where now, brave adventurers! --------------------------- [3/20/2026, 4:14:01 PM] Prabesh Pranavikram Lindalsivranragdya "Looks like she's headed for the lightless void we don't care about. I wonder how spiders squish their bodies like that?" --------------------------- [3/20/2026, 4:14:17 PM] Prabesh Pranavikram Lindalsivranragdya Being unable to squeeze through the rockfall gaps around here is still bugging Lindal, obviously. --------------------------- [3/20/2026, 4:14:51 PM] Imran Traveler "Well, I hope that spider has learned its lesson. And that we don't run into any more of such." --------------------------- [3/20/2026, 4:15:13 PM] Imran Traveler "What's in this shed, I wonder?" --------------------------- [3/20/2026, 4:15:43 PM] Dammitwho Only one way to find out. --------------------------- [3/20/2026, 4:15:48 PM] Tak Ironflame "Tools or mining mechanisms, typically." --------------------------- [3/20/2026, 4:16:01 PM] Tak Ironflame "But this ain't a typical mine." --------------------------- [3/20/2026, 4:16:30 PM] Imran Traveler Imran moves to the door... --------------------------- [3/20/2026, 4:16:35 PM] Brun Rentclaw "Might be those, just weirder tools." --------------------------- [3/20/2026, 4:17:23 PM] Dammitwho You may roll Perception to search for traps, if that's what you're of a mind for --------------------------- [3/20/2026, 4:17:26 PM] Dubnoom "The Wise" Dubnoom stands ready beside Imran near the door, to probably dive away from something bursting forth. --------------------------- [3/20/2026, 4:17:47 PM] Tak Ironflame 24 1d20 + 14 = 10 + 14 = 24 --------------------------- [3/20/2026, 4:18:02 PM] Tak Ironflame Tak examines the door for traps as he and Imran approach. --------------------------- [3/20/2026, 4:18:28 PM] Dammitwho Tak sees nothing in the way of traps. --------------------------- [3/20/2026, 4:18:42 PM] Imran Traveler Imran will raise his shield with one arm and get the door with the other. --------------------------- [3/20/2026, 4:19:30 PM] Gul Banana Lindal will search for a place to stand that's unlikely to be subject to traps in the first place. Seems easier, --------------------------- [3/20/2026, 4:20:45 PM] Dammitwho Inside, you see... the sort of thing Tak suspected to be in there. Picks, shovels, mining supplies, equipment for workers long dead, quit, or fled. Lindal, now that he's back on his Detect Magic beat, can detect a faint aura of magic from inside the ancient dusty piles. --------------------------- [3/20/2026, 4:21:34 PM] Imran Traveler After a quick check, Imran will step away and let the rest take a look. --------------------------- [3/20/2026, 4:21:39 PM] Prabesh Pranavikram Lindalsivranragdya "LOOKS boring, but there's a bit of leftover enchantment inside..." --------------------------- [3/20/2026, 4:21:56 PM] Dammitwho There are spiders inside, but just the regularly-sized ones. Not even a swarm, thank goodness. --------------------------- [3/20/2026, 4:22:19 PM] Dammitwho Dubnoom might take this as a vindication of a Be Small, Be Safe philosophy. --------------------------- [3/20/2026, 4:22:26 PM] Prabesh Pranavikram Lindalsivranragdya "Let's see- hot, cold, hot- it's definitely something within." --------------------------- [3/20/2026, 4:22:50 PM] Dammitwho Are you going to search about within the shed? Who is going to do it? --------------------------- [3/20/2026, 4:22:51 PM] Crion is detect magic an arcana skill check or something more specialized --------------------------- [3/20/2026, 4:22:59 PM] Dammitwho It's a spell --------------------------- [3/20/2026, 4:23:05 PM] Dammitwho A cantrip --------------------------- [3/20/2026, 4:23:06 PM] Crion then i leave this to da spellsters --------------------------- [3/20/2026, 4:23:08 PM] Gul Banana a cantrip, which tells you Whether there is magic within 30 feet --------------------------- [3/20/2026, 4:23:24 PM] Gul Banana which is why lindal is playing marco polo --------------------------- [3/20/2026, 4:23:35 PM] Zarick i will search --------------------------- [3/20/2026, 4:24:11 PM] Crion remember 2 refresh hero points --------------------------- [3/20/2026, 4:24:35 PM] Brun Rentclaw 30 1d20 + 14 = 16 + 14 = 30 --------------------------- [3/20/2026, 4:24:53 PM] Zarick are we still doing 3? i thought we were back down to 1 because they're good now --------------------------- [3/20/2026, 4:25:12 PM] Dammitwho I think we can go back down to 1 --------------------------- [3/20/2026, 4:25:24 PM] Nicolae going back down to 1, bos --------------------------- [3/20/2026, 4:25:24 PM] Dammitwho It won't matter too much because we're probably going to change the system AGAIN after this dungeon --------------------------- [3/20/2026, 4:25:50 PM] Dammitwho But anyway: good roll! Brun carefully and systematically sorts through the detritus of mineworkers past. --------------------------- [3/20/2026, 4:26:44 PM] Prabesh Pranavikram Lindalsivranragdya Seems boring. Lindal carelessly and recklessly wanders around the area instead. "There might be a set of rails that hasn't collapsed." --------------------------- [3/20/2026, 4:27:33 PM] Dammitwho A lot of the tools either have rotten handles or rusted heads, but about half a dozen of the picks are still in working order and could be resold. There's a small footlocker probably belonging to a foreman which contains a small vial with a rich ochre liquid inside - this seems to be the magic Lindal detected - and inside some spare protective gear has been hidden two chunks of stone that glimmer brilliantly in your light! --------------------------- [3/20/2026, 4:27:55 PM] Gul Banana *seemed boring --------------------------- [3/20/2026, 4:28:20 PM] Imran Traveler "Lindal be-- well, yes. There might be." --------------------------- [3/20/2026, 4:28:56 PM] Brun Rentclaw Brun hefts the two chunks of stone. "Interesting" --------------------------- [3/20/2026, 4:29:25 PM] Party Loot I need to change the color of this thing's token image or something, it gets washed right out and hard to see --------------------------- [3/20/2026, 4:31:04 PM] Brun Rentclaw Brun Rentclaw takes 2 × Glimmering Stone Chunk from Party Loot. --------------------------- [3/20/2026, 4:31:11 PM] Brun Rentclaw Brun Rentclaw takes Unusual Liquid from Party Loot. --------------------------- [3/20/2026, 4:31:27 PM] Nicolae what can we roll to ID these things? --------------------------- [3/20/2026, 4:31:38 PM] Dammitwho Glimmering Stone Chunk Silver Chunk Identify item: Skill checks [[/act recall-knowledge dc=14 stat=crafting show-dc=gm item=Actor.nUk05XZyWrPUgg2Y.Item.Gy1EtWawl8OE4TKX]] --------------------------- [3/20/2026, 4:32:05 PM] Dubnoom "The Wise" Dubnoom is at a complete loss. He's pretty sure this is a rock. --------------------------- [3/20/2026, 4:32:13 PM] Prabesh Pranavikram Lindalsivranragdya "Does anyone really, really want to carry a pick around? It's so heavy..." --------------------------- [3/20/2026, 4:32:17 PM] CBN crafting at a +1, absolutely Anyone else could do it better --------------------------- [3/20/2026, 4:32:30 PM] Zarick +0! --------------------------- [3/20/2026, 4:33:08 PM] Prabesh Pranavikram Lindalsivranragdya here's an occult identification roll. or i guess two rolls in a row, assuming both chunks are the same kind of chunk --------------------------- [3/20/2026, 4:33:09 PM] Prabesh Pranavikram Lindalsivranragdya 18 1d20 + 12 = 6 + 12 = 18 --------------------------- [3/20/2026, 4:33:11 PM] Tak Ironflame 16 1d20 + 10 = 6 + 10 = 16 --------------------------- [3/20/2026, 4:33:15 PM] Prabesh Pranavikram Lindalsivranragdya 31 1d20 + 12 = 19 + 12 = 31 --------------------------- [3/20/2026, 4:33:26 PM] Imran Traveler 24 1d20 + 14 = 10 + 14 = 24 --------------------------- [3/20/2026, 4:34:57 PM] Dammitwho Lindal is pretty sure he's barking up the wrong tree (or equivalent Vudrani saying) entirely by analyzing this from an occult perspective. These are rocks, but not especially esoteric rocks. Tak, on the other hand, takes a minute to concentrate and remember his dwarfish upbringing to realize what Imran gets more or less immediately - this is silver! --------------------------- [3/20/2026, 4:35:30 PM] Dammitwho You may proceed to hoot and holler like Yukon Cornelius if you're of a mind. Yahooo and so on. --------------------------- [3/20/2026, 4:35:33 PM] Dammitwho Unusual Liquid Oak Potion Identify item: Skill checks [[/act identify-magic dc=24 stat=arcana show-dc=gm item=Actor.nUk05XZyWrPUgg2Y.Item.orRjBqWhsEYBT2Be]] [[/act identify-magic dc=19 stat=nature show-dc=gm item=Actor.nUk05XZyWrPUgg2Y.Item.orRjBqWhsEYBT2Be]] [[/act identify-magic dc=24 stat=religion show-dc=gm item=Actor.nUk05XZyWrPUgg2Y.Item.orRjBqWhsEYBT2Be]] [[/act identify-magic dc=24 stat=occultism show-dc=gm item=Actor.nUk05XZyWrPUgg2Y.Item.orRjBqWhsEYBT2Be]] --------------------------- [3/20/2026, 4:35:43 PM] Brun Rentclaw 29 1d20 + 15 = 14 + 15 = 29 --------------------------- [3/20/2026, 4:36:34 PM] Dubnoom "The Wise" 10 1d20 + 9 = 1 + 9 = 10 --------------------------- [3/20/2026, 4:36:33 PM] Dammitwho Anybody else going for the vial of liquid or just Brun? --------------------------- [3/20/2026, 4:36:39 PM] Tak Ironflame Tak lets out a low appreciative whistle and smiles. --------------------------- [3/20/2026, 4:36:47 PM] Nicolae i was about to but wanted to remember which of my rolls was best --------------------------- [3/20/2026, 4:36:58 PM] Tak Ironflame 24 1d20 + 12 = 12 + 12 = 24 --------------------------- [3/20/2026, 4:37:04 PM] Nicolae (it's nature) --------------------------- [3/20/2026, 4:37:05 PM] Prabesh Pranavikram Lindalsivranragdya 23 1d20 + 12 = 11 + 12 = 23 --------------------------- [3/20/2026, 4:37:20 PM] Imran Traveler 26 1d20 + 12 = 14 + 12 = 26 --------------------------- [3/20/2026, 4:38:05 PM] Dammitwho Dubnoom knows exactly what this is. That vial is full of bourbon! Fairest of the brown liquors! --------------------------- [3/20/2026, 4:38:32 PM] Zarick is it magic bourbon? --------------------------- [3/20/2026, 4:38:40 PM] Dammitwho Tak and Imran have a better idea. It's a potion that hardens the skin, protecting the wearer. --------------------------- [3/20/2026, 4:38:58 PM] Dammitwho (Tak and Imran and Brun, excuse me) --------------------------- [3/20/2026, 4:39:02 PM] Imran Traveler You know, metaphorically, one could say that would be the function of a magic bourbon. --------------------------- [3/20/2026, 4:39:52 PM] Dammitwho The magic works through sympathetic resonance with ancient oaks, so anyone drinking it becomes resistant to attempts to batter or pierce them, but a dangerous vulnerability to fire. --------------------------- [3/20/2026, 4:40:01 PM] Dammitwho Though some might say that vulnerability to fire is the mortal condition. --------------------------- [3/20/2026, 4:40:13 PM] Prabesh Pranavikram Lindalsivranragdya Ironically, it's also the undead condition. --------------------------- [3/20/2026, 4:42:44 PM] Dammitwho Sorted the shed? Moving on? --------------------------- [3/20/2026, 4:42:59 PM] Imran Traveler Imran's satisfied! --------------------------- [3/20/2026, 4:43:19 PM] Imran Traveler Where else is there to look in here? What's to the west? Crags into darkness? --------------------------- [3/20/2026, 4:43:36 PM] Dammitwho In the southeast corner of the room, Lindal first and now Tak find another minecart and another set of tracks. They lead off into the dark, but by the lights you carry you can see that... this rock bridge doesn't seem to have collapsed yet. --------------------------- [3/20/2026, 4:43:55 PM] Imran Traveler Hmm. --------------------------- [3/20/2026, 4:44:01 PM] Imran Traveler Single file into the darkness? --------------------------- [3/20/2026, 4:44:07 PM] Dammitwho To the west, there's rubble and rock walls and holes up and out into darkness. Though of course the spider fled that way. --------------------------- [3/20/2026, 4:44:11 PM] Tak Ironflame Tak noticed the cart earlier, but things came up (spiders, specifically). --------------------------- [3/20/2026, 4:44:12 PM] Prabesh Pranavikram Lindalsivranragdya *Yet.* --------------------------- [3/20/2026, 4:45:33 PM] Prabesh Pranavikram Lindalsivranragdya Lindal, wistfully: "It'd be fun to ride the cart. The cart is probably rusty, and might weigh enough to break the bridge..." --------------------------- [3/20/2026, 4:45:45 PM] Imran Traveler "We could walk across." --------------------------- [3/20/2026, 4:45:49 PM] Imran Traveler "If it'll support the weight." --------------------------- [3/20/2026, 4:46:10 PM] Imran Traveler We're out of paths forward otherwise, to Imran's recollection. --------------------------- [3/20/2026, 4:46:22 PM] Brun Rentclaw "Maybe one at a time?" --------------------------- [3/20/2026, 4:47:02 PM] Imran Traveler "Best practice here is what, smallest first, ties off a rope, then one by one?" --------------------------- [3/20/2026, 4:47:16 PM] Nicolae can tak roll engineering lore to see if the bridge looks like it'll hold? --------------------------- [3/20/2026, 4:47:22 PM] Dammitwho Yes! --------------------------- [3/20/2026, 4:47:40 PM] Dammitwho DC 22 --------------------------- [3/20/2026, 4:47:47 PM] Zarick a mine is a good place for engineering lore --------------------------- [3/20/2026, 4:47:50 PM] Dubnoom "The Wise" "Dubnoom has a plan. Hold." --------------------------- [3/20/2026, 4:48:01 PM] Dubnoom "The Wise" He tugs his beard thoughtfully. "Hrm. Hrm." --------------------------- [3/20/2026, 4:48:07 PM] Dubnoom "The Wise" Gross Old 'Discreet Wizard's Friend' Arcane Invested This false beard is a mat of hair that's been sitting in Quinthus' lost and found for goodness knows how long. Straightened out and squeezed dry, it manages to look broadly tolerable as an arcane prosthetic, of the sort popular in Taldor. Albeit much less expensive and stylish.Activate-Wizardly Musings 1 minute (manipulate); Frequency once per day; Effect You stroke the beard sagely, then make an imperious gesture. It casts a 1st-rank phantasmal minion spell, which for the purposes of decision making acts as though you had cast it. In order to sustain the spell, you must occasionally stroke the beard again, pronounce impressive sounding mumbo-jumbo, ponder an orb, etc. Item 2 Price: 30 gp --------------------------- [3/20/2026, 4:48:16 PM] Dammitwho Oooh, good idea --------------------------- [3/20/2026, 4:48:25 PM] Dubnoom "The Wise" "Why do work that a minion could do, friends?" --------------------------- [3/20/2026, 4:48:24 PM] Prabesh Pranavikram Lindalsivranragdya "Can it really be a better plan than scampering?" --------------------------- [3/20/2026, 4:48:27 PM] Imran Traveler "Wise!" --------------------------- [3/20/2026, 4:48:37 PM] Tak Ironflame 1d20 + 10 1d20 9 9 19 1d20 + 10 1d20 5 5 25 1d20 + 10 + 10 = 5 + 10 + 10 = 25 --------------------------- [3/20/2026, 4:49:05 PM] Dubnoom "The Wise" "Minion. Go stomp around on that." He gestures vaguely towards the bridge and tracks. "Really put your back into it." Pretty sure he heard someone yell that at a hireling once. --------------------------- [3/20/2026, 4:49:14 PM] Dubnoom "The Wise" The minion trudges forth, in its way. --------------------------- [3/20/2026, 4:50:03 PM] CBN see, it has no "physical weight" but can "move and use interact actions" so i would like it to stomp on the bridge, with its mighty -4 str. it also cannot pass through solid objects. --------------------------- [3/20/2026, 4:50:03 PM] Dammitwho Now, while I a mere humble gamemaster would not dream of questioning the wisdom of Dubnoom's tactics, I feel obliged to point out that a phantasmal minion is weightless --------------------------- [3/20/2026, 4:50:12 PM] Dammitwho I see! --------------------------- [3/20/2026, 4:50:35 PM] Zarick i guess it will see if a mouse would collapse it? --------------------------- [3/20/2026, 4:50:44 PM] Dammitwho Well, the minion does not cause the bridge to collapse. --------------------------- [3/20/2026, 4:50:50 PM] Dammitwho Regarding Tak's engineering lore: --------------------------- [3/20/2026, 4:51:18 PM] Dubnoom "The Wise" "Give it something heavy. But not...too heavy. Minion, attend me." It trudges back ethereally, wringing translucent, mitt-like hands. --------------------------- [3/20/2026, 4:51:24 PM] Imran Traveler The minion should, however, be able to run across with a rope, tie it off on something sturdy, and run the line back to us. --------------------------- [3/20/2026, 4:51:36 PM] Dubnoom "The Wise" Yes! --------------------------- [3/20/2026, 4:51:36 PM] Zarick a regular snake has a str mod of -3 lol --------------------------- [3/20/2026, 4:52:24 PM] Dammitwho It's hard to say with certainty from all the way over here how safe it is. It's certainly *plausible* that you could all get across, but the best way would be something that minimizes putting weight too far off the center of gravity at any one point of the bridge. That means each of you would have to carefully observe which parts of the bridge have rotted away or broken off and shift your weight to accomodate it as you traverse. --------------------------- [3/20/2026, 4:52:32 PM] Prabesh Pranavikram Lindalsivranragdya Lindal is moments away from just flitting across the thing, but if the ghost can actually a rope, sure. --------------------------- [3/20/2026, 4:52:47 PM] Gul Banana *can actually carry --------------------------- [3/20/2026, 4:52:59 PM] Dammitwho The Imran/Dubnoom plan of a rope assist will help in that regard, Tak is confident. --------------------------- [3/20/2026, 4:53:04 PM] Zarick can we see the other side? is the blue part the only part that's over a gap? --------------------------- [3/20/2026, 4:53:45 PM] Dammitwho So quite a long bridge --------------------------- [3/20/2026, 4:53:48 PM] Zarick so it's 4 squares --------------------------- [3/20/2026, 4:54:50 PM] Dammitwho That sounds right --------------------------- [3/20/2026, 4:55:24 PM] Zarick should i Leap --------------------------- [3/20/2026, 4:56:01 PM] CBN that seems...fraught. unless you can guarantee clearing that distance, and not hulk stomping into the center of the bridge --------------------------- [3/20/2026, 4:56:05 PM] Gul Banana lindal's confident he can Balance across, although if the wizardghost has already brought us back a rope this won't particularly help the others --------------------------- [3/20/2026, 4:56:28 PM] Prabesh Pranavikram Lindalsivranragdya , but if it has in fact anchored a rope then he's going to grab the thing and go anyway --------------------------- [3/20/2026, 4:56:32 PM] Crion the rope plan is wisest but if people have special tricks to bypass having to do it, go ahead --------------------------- [3/20/2026, 4:56:37 PM] Zarick if we do have a rope how do we get across it? people making athletics checks? --------------------------- [3/20/2026, 4:56:41 PM] Nicolae which of the two smalls has better acrobatics? they should go first, with the help of the robe --------------------------- [3/20/2026, 4:56:41 PM] Crion imran doesn't so he wants the rope --------------------------- [3/20/2026, 4:56:44 PM] Nicolae rope --------------------------- [3/20/2026, 4:57:24 PM] CBN shockingly dubnoom has a +12 acrobatics, but lindal outright has a Climb speed doesn't he --------------------------- [3/20/2026, 4:57:21 PM] Crion to be clear my intent with the rope plan is to give us an ath check backup if the thing collapses --------------------------- [3/20/2026, 4:57:33 PM] CBN which might explicitly help, but i FEEL LIKE it should. --------------------------- [3/20/2026, 4:57:47 PM] Dammitwho Zarick: Right, athletics or acrobatics checks, with additional business to see if you accidentally damage the bridge. Tak's learning and Dubnoom's rope will both help you in that --------------------------- [3/20/2026, 4:57:48 PM] Crion if it doesn't collapse it shouldn't be necessary --------------------------- [3/20/2026, 4:57:54 PM] Gul Banana lindal has climb, it might not apply to walking across a thing. however, he also has 15 acrobatics --------------------------- [3/20/2026, 4:58:05 PM] Crion or perhaps it will grant an item bonus idk --------------------------- [3/20/2026, 4:58:16 PM] Dammitwho if Lindal walks across the rope itself he'll still have to roll acrobatics but won't have to worry about the bridge --------------------------- [3/20/2026, 4:58:24 PM] Zarick i assume a climb speed means you can flawlessly climb a rope --------------------------- [3/20/2026, 4:58:29 PM] Gul Banana ! that would also look cool --------------------------- [3/20/2026, 4:58:47 PM] Dammitwho oh i assumed that's what you were suggesting lol --------------------------- [3/20/2026, 4:58:47 PM] Crion let us emote having a rope first, --------------------------- [3/20/2026, 4:58:58 PM] Dammitwho yes, a climb speed will do it without need for rolling. monkeyman supremacy --------------------------- [3/20/2026, 4:59:00 PM] Nicolae yeah, monkey man goes first, then maybe dubnoom, then tak --------------------------- [3/20/2026, 4:59:15 PM] Gul Banana alright, not even rolling then --------------------------- [3/20/2026, 4:59:27 PM] Prabesh Pranavikram Lindalsivranragdya "Watch this... if you dare!" --------------------------- [3/20/2026, 4:59:34 PM] CBN sounds good, once we get some eyes on the other side dubnoom will follow --------------------------- [3/20/2026, 4:59:35 PM] Zarick brun will go last. pretty confident i can clear this even if the whole thing collapses --------------------------- [3/20/2026, 4:59:47 PM] Dubnoom "The Wise" Dubnoom watches, bravely, through his fingers. --------------------------- [3/20/2026, 5:00:11 PM] Prabesh Pranavikram Lindalsivranragdya Lindal grips the rope with both hands and both feet, swarming along it without even touching the dubious bridge. Who even cares, about bridges. --------------------------- [3/20/2026, 5:00:27 PM] Prabesh Pranavikram Lindalsivranragdya "No immediate dangers here! Take your time." --------------------------- [3/20/2026, 5:00:31 PM] Zarick brun could literally carry dubnoom --------------------------- [3/20/2026, 5:00:41 PM] Nicolae could brun... throw him... --------------------------- [3/20/2026, 5:01:07 PM] Crion misread who was up --------------------------- [3/20/2026, 5:01:10 PM] Nicolae i'm assuming this is acrobatics, what kind of bonuses do the rope and my earlier engineering roll give me --------------------------- [3/20/2026, 5:01:17 PM] Nicolae ah, nvm for now --------------------------- [3/20/2026, 5:01:18 PM] Dammitwho Whoever goes next, pause when you get to the tile over the blue bits --------------------------- [3/20/2026, 5:01:18 PM] Zarick don't think there's any rule that helps me throw --------------------------- [3/20/2026, 5:01:28 PM] Crion its dubnoom time i believe --------------------------- [3/20/2026, 5:01:33 PM] Dubnoom "The Wise" "Minion, away. Hrmph." Dubnoom brushes his fingers through his beard, dismissing the minion. --------------------------- [3/20/2026, 5:01:32 PM] Zarick (until Whirling Throw) --------------------------- [3/20/2026, 5:01:45 PM] CBN rolling quick and then grocerytime brb! --------------------------- [3/20/2026, 5:02:00 PM] Prabesh Pranavikram Lindalsivranragdya For what it's worth Lindal will take up position by the tied end of the rope, checking the minion's knot and gripping it to help pull people over if it becomes necessary. He's relatively strong... for a 14-year old vanara. --------------------------- [3/20/2026, 5:02:28 PM] Gul Banana which is to say +1 instead of -4 --------------------------- [3/20/2026, 5:02:40 PM] Dammitwho I will wait until our goodgob returns from grocerying --------------------------- [3/20/2026, 5:02:54 PM] Gul Banana also brb --------------------------- [3/20/2026, 5:03:05 PM] Dammitwho Future bridgecrossers: you will be (at first) rolling either athletics or acrobatics, with a +2 bonus because of Tak's engineering lore --------------------------- [3/20/2026, 5:03:22 PM] Dammitwho So Dubnoom rolled a 22 --------------------------- [3/20/2026, 5:04:42 PM] Nicolae was that enough... did dubnoom Plummet... --------------------------- [3/20/2026, 5:05:11 PM] Crion he can hero on he point til he pass check if necessary, --------------------------- [3/20/2026, 5:05:31 PM] Zarick you can only hero point any given check once --------------------------- [3/20/2026, 5:05:51 PM] Crion well that doesn't work with the meme template --------------------------- [3/20/2026, 5:06:01 PM] Crion but with the low reroll his floor is 24 --------------------------- [3/20/2026, 5:11:52 PM] Nicolae groceries...! --------------------------- [3/20/2026, 5:12:11 PM] Nicolae though when a goblin does it, they're grosseries --------------------------- [3/20/2026, 5:12:09 PM] Crion making an important roll and walking away...The Game-Player's Contempt --------------------------- [3/20/2026, 5:12:21 PM] CBN i return! --------------------------- [3/20/2026, 5:12:26 PM] Dammitwho Well well well. --------------------------- [3/20/2026, 5:12:55 PM] Dubnoom "The Wise" and will reroll, it seems! --------------------------- [3/20/2026, 5:13:17 PM] Dammitwho You have rolled a 22... Dubnoom makes it halfway across the bridge, and stumbles! You may expend one of your precious hero points to reroll, or make an Acrobatics check! --------------------------- [3/20/2026, 5:13:42 PM] Nicolae !!!!! --------------------------- [3/20/2026, 5:13:48 PM] CBN !! --------------------------- [3/20/2026, 5:13:57 PM] Dubnoom "The Wise" 1d20 + 12 1d20 8 8 20 1d20 + 12 1d20 19 19 31 1d20 + 12 = 19 + 12 = 31 --------------------------- [3/20/2026, 5:14:05 PM] CBN (nodding) --------------------------- [3/20/2026, 5:14:06 PM] Crion effortless. unbothered. true wisdom --------------------------- [3/20/2026, 5:14:33 PM] Dubnoom "The Wise" Dubnoom stumbles, and it would be a terrible situation...if not for his poise, his dignity, his skill. His...heroic nature. --------------------------- [3/20/2026, 5:15:12 PM] Dubnoom "The Wise" "The beams are uneven and thin!" He lies, waving to his compatriots. --------------------------- [3/20/2026, 5:15:18 PM] Dammitwho Dubnoom wobbles a little, but he doesn't go down and he doesn't waver enough to trouble the bridge. It might be because he's a Lil' Guy. But he's across! --------------------------- [3/20/2026, 5:16:19 PM] Dammitwho Who's next? --------------------------- [3/20/2026, 5:16:24 PM] Imran Traveler Now Tak is up, I believe. --------------------------- [3/20/2026, 5:16:27 PM] Tak Ironflame Tak volunteers. --------------------------- [3/20/2026, 5:16:28 PM] Brun Rentclaw "One of you two is up. I'm definitely the heaviest." --------------------------- [3/20/2026, 5:17:03 PM] Tak Ironflame 26 1d20 + 16 = 10 + 16 = 26 --------------------------- [3/20/2026, 5:17:35 PM] Nicolae i hope that made it because i spent my one hero point on the engineering check :I --------------------------- [3/20/2026, 5:18:57 PM] Dammitwho Tak follows his own advice, shifts his weight to the rope when necessary, keeps a good eye out on the bridge, and makes it across fine. --------------------------- [3/20/2026, 5:19:28 PM] Tak Ironflame "I'm across!" he calls back to the other side. --------------------------- [3/20/2026, 5:21:06 PM] Imran Traveler "It's me then." --------------------------- [3/20/2026, 5:21:13 PM] Imran Traveler Imran takes up the rope. --------------------------- [3/20/2026, 5:21:22 PM] Crion this can be athletics or acrobatics right, the first check --------------------------- [3/20/2026, 5:21:29 PM] Dammitwho correct --------------------------- [3/20/2026, 5:22:20 PM] Imran Traveler 29 1d20 + 15 = 14 + 15 = 29 --------------------------- [3/20/2026, 5:22:38 PM] Crion item bonus lifting belt, circum bonus tak --------------------------- [3/20/2026, 5:24:09 PM] Imran Traveler Imran moves across... --------------------------- [3/20/2026, 5:24:29 PM] Dubnoom "The Wise" Dubnoom inspects the floor. Do the tracks only run the length of the bridged gap, or have they been Upheaved or somesuch over here? --------------------------- [3/20/2026, 5:24:48 PM] Dammitwho The rope is anchored sturdily and is strong enough to hold Imran's weight, so on particularly dicey sections he decides to just go hand-over-hand across. It's difficult, but he makes it with room to spare! --------------------------- [3/20/2026, 5:25:03 PM] Imran Traveler "Clear! Brun!" --------------------------- [3/20/2026, 5:25:23 PM] Dammitwho Dubnoom examines the tracks. It looks like they're not so much broken as never finished. They were probably *intended* to continue on into the dark, but... well. Things arise. --------------------------- [3/20/2026, 5:25:35 PM] Zarick so two squares to my east is the first unstable square? --------------------------- [3/20/2026, 5:25:41 PM] Prabesh Pranavikram Lindalsivranragdya "I wish the spirits had taught Ram Banaram some levitation spells... good luck, Brun......" --------------------------- [3/20/2026, 5:25:42 PM] Dammitwho Right. --------------------------- [3/20/2026, 5:25:49 PM] Dubnoom "The Wise" Dubnoom strokes his beard. Not magically, just in contemplation. It's already becoming very useful for this. --------------------------- [3/20/2026, 5:26:01 PM] Zarick how tall is the mine cart. how do you feel about me pushing off the mine cart for a Long Jump --------------------------- [3/20/2026, 5:26:06 PM] Brun Rentclaw Long Jump 2 Move You Stride, then attempt a DC 15 Athletics check to make a long jump in the direction you were Striding. If you didn't Stride at least 10 feet, you automatically fail your check. The GM might increase or decrease this DC depending on the situation.Success You Leap up to a distance equal to your check result rounded down to the nearest 5 feet. You can't jump farther than your land Speed. Failure You make a normal horizontal Leap. Critical Failure You make a normal horizontal Leap, then fall and land Prone. --------------------------- [3/20/2026, 5:26:10 PM] Dammitwho Beyond that, deep, deep below you, you can barely make out the underground stream, or perhaps river, that you heard earlier. --------------------------- [3/20/2026, 5:26:33 PM] Dammitwho Tall enough, give it a try! --------------------------- [3/20/2026, 5:26:43 PM] Brun Rentclaw Athletic Rush 1 Focus 3 Cleric Divine Focus Manipulate Duration 1 round Your body fills with physical power and skill. You gain a +10-foot status bonus to Speed and a +2 status bonus to Athletics checks. As a part of Casting this Spell, you can use a Stride, Leap, Climb, or Swim action. The spell's bonuses apply during that action. Spell Effect: Athletic Rush Base: 1st Heightened: +2 --------------------------- [3/20/2026, 5:26:58 PM] Zarick hm. do i get the bonus for this? --------------------------- [3/20/2026, 5:27:09 PM] Zarick i guess the lore could tell me where exactly i can push off of --------------------------- [3/20/2026, 5:27:43 PM] Nicolae or how to land, maybe --------------------------- [3/20/2026, 5:27:48 PM] Brun Rentclaw 36 1d20 + 19 = 17 + 19 = 36 --------------------------- [3/20/2026, 5:27:54 PM] Crion booya --------------------------- [3/20/2026, 5:27:58 PM] Gul Banana good rather than bad roll!! --------------------------- [3/20/2026, 5:28:17 PM] Zarick so i jump from here... --------------------------- [3/20/2026, 5:28:20 PM] Zarick to here --------------------------- [3/20/2026, 5:28:30 PM] Dammitwho Clears it! --------------------------- [3/20/2026, 5:28:33 PM] Dammitwho Damn, son! --------------------------- [3/20/2026, 5:28:41 PM] Nicolae now that's a flex --------------------------- [3/20/2026, 5:29:04 PM] Dammitwho Congrats, you all made it across the bridge without injuring yourselves or making it more difficult for your friends to cross without injuring themselves --------------------------- [3/20/2026, 5:29:14 PM] Brun Rentclaw Brun leans against the mine cart, and bares his fangs in what is clearly a roguish grin. His feet pound the stable part of the track briefly before a tremendous leap clears the entire bridge, landing right in front of the assembled others. --------------------------- [3/20/2026, 5:29:22 PM] Dubnoom "The Wise" Dubnoom reconjures the minion to applaud, inaudibly but emphatically, for Brun's leap. "Impressive thews!" He saw that word in a book. --------------------------- [3/20/2026, 5:29:21 PM] Imran Traveler "Never get tired of seeing that. Damn." Imran, having already taken down the rope, turns, draws and raises steel. "Let's form up." --------------------------- [3/20/2026, 5:29:49 PM] Prabesh Pranavikram Lindalsivranragdya "Wow!" Lindal hops back so that Brun's mighty leap doesn't end with the two of them crashing into one another. --------------------------- [3/20/2026, 5:30:05 PM] Prabesh Pranavikram Lindalsivranragdya Good thing we didn't all performatively grab the rope, make worried comments, etc. --------------------------- [3/20/2026, 5:30:41 PM] Imran Traveler It's pragmatic and wise to have a safety rope. --------------------------- [3/20/2026, 5:31:04 PM] Dubnoom "The Wise" Also, helpful if we have to navigate across it on the way back! --------------------------- [3/20/2026, 5:31:36 PM] Crion actually that's a good question, should we leave the rope tied off in case we have to run out of here --------------------------- [3/20/2026, 5:31:48 PM] Dammitwho As Imran moves north, he notices a light coming from around the cave corner... --------------------------- [3/20/2026, 5:32:03 PM] Imran Traveler Quietly: "Light ahead. Up on the right." --------------------------- [3/20/2026, 5:32:22 PM] Tak Ironflame "I'll be goddamned, Brun, that was a hell of a jump." --------------------------- [3/20/2026, 5:33:07 PM] Brun Rentclaw "There's nothing quite like it, honestly. Highly recommend." --------------------------- [3/20/2026, 5:34:31 PM] Imran Traveler "Tak--" --------------------------- [3/20/2026, 5:34:33 PM] Prabesh Pranavikram Lindalsivranragdya Lindal will douse his own light, then. --------------------------- [3/20/2026, 5:35:47 PM] Prabesh Pranavikram Lindalsivranragdya "I've done some pretty good roof-to-roofs, but nothing quite that dramatic." --------------------------- [3/20/2026, 5:36:20 PM] Tak Ironflame "There's someone here, and they look hurt," Tak says quietly to whoever hasn't gotten around the corner yet. --------------------------- [3/20/2026, 5:36:34 PM] Dammitwho As they round the corner, they will see a man, dirty and trailworn, sitting on the cave floor favoring what appears to be an injured leg. He's leaning against the the cave wall in a pitiful attempt to hide, though in front of him an everlight crystal glows brightly. He squints at you as you come around the corner and then says "Hello... hello?" --------------------------- [3/20/2026, 5:36:52 PM] Imran Traveler Imran sighs. "Hello, sir." --------------------------- [3/20/2026, 5:37:19 PM] Brun Rentclaw "Impressive that you're alive down here. Are you okay?" --------------------------- [3/20/2026, 5:37:47 PM] Injured Merchant He winces painfully and gestures to his leg. "The beams are uneven, and thin." --------------------------- [3/20/2026, 5:37:49 PM] Imran Traveler Alright so what do we have here. "Dubnoom? Lindal? Advice?" --------------------------- [3/20/2026, 5:37:54 PM] Tak Ironflame Tak says a quiet oath in Dwarvish out of habit. You say it when you find someone injured in the mines. --------------------------- [3/20/2026, 5:38:24 PM] Dubnoom "The Wise" "Oh, it's a gooblin." --------------------------- [3/20/2026, 5:38:32 PM] Dubnoom "The Wise" "It's saying what Dubnoom said!" --------------------------- [3/20/2026, 5:39:17 PM] Injured Merchant The man looks confused, but doesn't say anything. --------------------------- [3/20/2026, 5:39:16 PM] Imran Traveler "How did you come to get all the way back here, sir?" --------------------------- [3/20/2026, 5:39:22 PM] Brun Rentclaw The beams are uneven and thin? Brun looks around, does it look like it's in danger of collapse? --------------------------- [3/20/2026, 5:39:28 PM] Imran Traveler "Can we move you?" --------------------------- [3/20/2026, 5:39:39 PM] Prabesh Pranavikram Lindalsivranragdya Huh. It's not like there's NO reason to come in here, but... --------------------------- [3/20/2026, 5:39:56 PM] Imran Traveler Yes, this could be the old False Merchant ruse. However, a good man still trips the wire. --------------------------- [3/20/2026, 5:40:22 PM] Dubnoom "The Wise" "What is your name, gooblin man?" Dubnoom indulges. From the furthest distance. --------------------------- [3/20/2026, 5:40:27 PM] Tak Ironflame Tak was about to go help the man, but Dubnoom's observation stops him in his tracks. Dubnoom did comment about the beams with that exact phrasing. --------------------------- [3/20/2026, 5:40:49 PM] Gul Banana i would like to "gain knowledge about the immediate social situation" --------------------------- [3/20/2026, 5:40:56 PM] Prabesh Pranavikram Lindalsivranragdya Read the Air 2 Cantrip 3 Cantrip Concentrate Manipulate Occult Duration 1 minute You take a deep breath as you survey a social situation, showing courtesy to all around you as your intuition swiftly picks up clues about social contexts and unspoken assumptions of behavior. Your body language subconsciously changes to take advantage of this information and use it in your own interactions with those creatures. As part of Casting this Spell, you Recall Knowledge using Society to gain information about the immediate social situation. You also gain a +1 status bonus on your next Diplomacy check to Make an Impression on those creatures present when you cast this spell, as long as the check occurs during the duration of the spell. You can read the air only once in a given social situation; casting it again has no effect. Spell Effect: Read the Air Base: 1st Heightened: +2 --------------------------- [3/20/2026, 5:41:13 PM] Dammitwho You may! --------------------------- [3/20/2026, 5:41:24 PM] Prabesh Pranavikram Lindalsivranragdya 1d20 + 12 1d20 2 2 14 1d20 + 12 1d20 6 6 28 1d20 + 12 + 10 = 6 + 12 + 10 = 28 --------------------------- [3/20/2026, 5:42:13 PM] Prabesh Pranavikram Lindalsivranragdya Lindal makes himself small against the tunnel corner and watches this injured(?) person(?) very, very closely. --------------------------- [3/20/2026, 5:42:38 PM] Dammitwho Lindal is almost fooled... but then he re-examines. Yeah, this guy is visibly having difficulty forming sentences that he hasn't heard before, and isn't at all acting the way that a normal person might in this situation. However he *is* acting in the way something pretending to be an injured human trying to drag for prey would... --------------------------- [3/20/2026, 5:42:59 PM] Prabesh Pranavikram Lindalsivranragdya The spirits of light whisper in his ear... "Yeah, it's an ooze. Mimic. Fake thing." --------------------------- [3/20/2026, 5:43:12 PM] Prabesh Pranavikram Lindalsivranragdya "The body language is all *off*. Draw your weapons!" --------------------------- [3/20/2026, 5:43:13 PM] Tak Ironflame "If it is one of the gooblins, it's a better imitation than the ones outside. Almost fooled me." --------------------------- [3/20/2026, 5:43:23 PM] Imran Traveler Imran raises his shield and sword. --------------------------- [3/20/2026, 5:43:36 PM] Imran Traveler "Tak, step back, let me move over." --------------------------- [3/20/2026, 5:43:41 PM] Tak Ironflame Tak unslings his jezail from his back with a twirly little flourish. --------------------------- [3/20/2026, 5:44:12 PM] Injured Merchant The man looks frustrated. As you draw your weapons, he says: "Impressive that you're alive down here." --------------------------- [3/20/2026, 5:44:33 PM] Imran Traveler "Yes well. We aim to do harder things than please." --------------------------- [3/20/2026, 5:44:44 PM] Imran Traveler "...But you know." --------------------------- [3/20/2026, 5:44:48 PM] Imran Traveler "You can still be saved." --------------------------- [3/20/2026, 5:45:08 PM] Brun Rentclaw Brun pulls out his shining symbol again. "It's strange. Like it doesn't want to fight?" --------------------------- [3/20/2026, 5:45:14 PM] Imran Traveler "The offer is given once, and when laughed off it doesn't come a second time. But even you can be redeemed." --------------------------- [3/20/2026, 5:45:20 PM] Imran Traveler "My mistress was." --------------------------- [3/20/2026, 5:45:25 PM] Dammitwho Behind him, an impossibly narrow gap in the wall leads into the dark, moving down into black water. From within it, a sound like "drr... drr... drr..." emerges! --------------------------- [3/20/2026, 5:46:36 PM] Dammitwho Two more faceless stalkers squeeze out of the gap like raw meat through a grinder! --------------------------- [3/20/2026, 5:46:41 PM] Dammitwho Roll for initiative! --------------------------- [3/20/2026, 5:46:51 PM] Brun Rentclaw 17 1d20 + 14 = 3 + 14 = 17 --------------------------- [3/20/2026, 5:46:54 PM] Faceless Stalker 29 1d20 + 10 = 19 + 10 = 29 --------------------------- [3/20/2026, 5:46:52 PM] Imran Traveler 18 1d20 + 10 = 8 + 10 = 18 --------------------------- [3/20/2026, 5:46:55 PM] Faceless Stalker 27 1d20 + 10 = 17 + 10 = 27 --------------------------- [3/20/2026, 5:46:55 PM] Faceless Stalker 16 1d20 + 10 = 6 + 10 = 16 --------------------------- [3/20/2026, 5:47:02 PM] Dubnoom "The Wise" 25 1d20 + 10 = 15 + 10 = 25 --------------------------- [3/20/2026, 5:47:34 PM] Tak Ironflame 17 1d20 + 16 = 1 + 16 = 17 --------------------------- [3/20/2026, 5:47:48 PM] Nicolae jesus fuck what --------------------------- [3/20/2026, 5:47:49 PM] Gul Banana b --------------------------- [3/20/2026, 5:48:02 PM] Prabesh Pranavikram Lindalsivranragdya 17 1d20 + 8 = 9 + 8 = 17 --------------------------- [3/20/2026, 5:48:18 PM] Crion we're so good at rolling init --------------------------- [3/20/2026, 5:48:33 PM] Zarick we were too hesitant i guess --------------------------- [3/20/2026, 5:49:03 PM] Crion 3, 8, 15, 1, 2 --------------------------- [3/20/2026, 5:49:08 PM] Crion quite the distribush --------------------------- [3/20/2026, 5:49:24 PM] Gul Banana , 9 --------------------------- [3/20/2026, 5:49:39 PM] Crion yes i did that math english-majorly --------------------------- [3/20/2026, 5:49:42 PM] Dammitwho --------------------------- [3/20/2026, 5:49:51 PM] Gul Banana :D --------------------------- [3/20/2026, 5:50:30 PM] Faceless Stalker 30 1d20 + 12 = 18 + 12 = 30 --------------------------- [3/20/2026, 5:50:46 PM] Dammitwho oops, that was against imran --------------------------- [3/20/2026, 5:50:54 PM] Nicolae fortunately, since dammitwho forgot to cho-- ah, damn --------------------------- [3/20/2026, 5:51:02 PM] Gul Banana another case of the Redeemer's Reward --------------------------- [3/20/2026, 5:51:15 PM] Imran Traveler Shield Block R General Trigger While you have your shield raised, you would take physical damage (bludgeoning, piercing, or slashing) from an attack. You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield. Feat 1 --------------------------- [3/20/2026, 5:51:19 PM] Gul Banana let's chokepoint these faceless fuckers --------------------------- [3/20/2026, 5:51:25 PM] Crion h8 --------------------------- [3/20/2026, 5:51:45 PM] Faceless Stalker 17 2d6 + 6 slashing = 17 = 17 --------------------------- [3/20/2026, 5:52:03 PM] Dammitwho That's nine damage? --------------------------- [3/20/2026, 5:52:09 PM] Crion yep to both, do you want to apply it or should i --------------------------- [3/20/2026, 5:52:16 PM] Dammitwho You may --------------------------- [3/20/2026, 5:52:26 PM] Faceless Stalker Grab 1 Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or RestrainedEffect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn. --------------------------- [3/20/2026, 5:52:38 PM] Faceless Stalker 17 1d20 + 12 = 5 + 12 = 17 --------------------------- [3/20/2026, 5:52:44 PM] Crion phew --------------------------- [3/20/2026, 5:53:01 PM] Dammitwho The creature slices at Imran with its claws, but is unable to grab hold of him! --------------------------- [3/20/2026, 5:53:18 PM] Faceless Stalker 19 1d20 + 12 = 7 + 12 = 19 --------------------------- [3/20/2026, 5:53:16 PM] Imran Traveler "Gah! The offer goes for you two miserable mopes as well." --------------------------- [3/20/2026, 5:53:27 PM] Faceless Stalker 12 1d20 + 8 = 4 + 8 = 12 --------------------------- [3/20/2026, 5:53:36 PM] Zarick i like the glow being in one of their faces --------------------------- [3/20/2026, 5:54:09 PM] Crion if this is gonna be the fulcrum of action then brun i could give you AC since you're probably staying adjacent to me for this fight --------------------------- [3/20/2026, 5:54:15 PM] Crion given the close quarters --------------------------- [3/20/2026, 5:54:30 PM] Crion like you're gonna move to my right unless dubnoom takes that spot right --------------------------- [3/20/2026, 5:54:37 PM] Zarick yeah --------------------------- [3/20/2026, 5:55:01 PM] Tak Ironflame "Imran, I don't think these fellas have the sense the gods gave that spider." --------------------------- [3/20/2026, 5:55:03 PM] Crion dubnoom where do you wanna stand --------------------------- [3/20/2026, 5:55:09 PM] Imran Traveler "She pays me to try, Tak." --------------------------- [3/20/2026, 5:55:13 PM] Zarick alternately i could go around for the Flank --------------------------- [3/20/2026, 5:55:26 PM] Crion yeah if dubnoom wants to take the spot to my right you could freelance --------------------------- [3/20/2026, 5:55:40 PM] CBN yes! if that's an option --------------------------- [3/20/2026, 5:55:37 PM] Crion and i could devoted guardian him +1 AC --------------------------- [3/20/2026, 5:56:05 PM] CBN i forget, can i move through allied squares? but actually...this turn, i don't think i'll move yet. --------------------------- [3/20/2026, 5:56:22 PM] CBN instead, first! Recall Knowledge/Exploit Knowledge against one of the stalkers (the one SE of Imran) --------------------------- [3/20/2026, 5:56:36 PM] Brun Rentclaw Tumble Through 1 Move You Stride up to your Speed. During this movement, you can try to move through the space of one enemy. Attempt an Acrobatics check against the enemy's Reflex DC as soon as you try to enter its space. You can Tumble Through using Climb, Fly, Swim, or another action instead of Stride in the appropriate environment. Success You move through the enemy's space, treating the squares in its space as difficult terrain (every 5 feet costs 10 feet of movement). If you don't have enough Speed to move all the way through its space, you get the same effect as a failure. Failure Your movement ends, and you trigger reactions as if you had moved out of the square you started in. --------------------------- [3/20/2026, 5:56:42 PM] Dubnoom "The Wise" 29 1d20 + 14 = 15 + 14 = 29 --------------------------- [3/20/2026, 5:56:45 PM] Zarick don't forget about this, acrobatics-havers --------------------------- [3/20/2026, 5:56:59 PM] Faceless Stalker Success! Your question? --------------------------- [3/20/2026, 5:57:50 PM] Faceless Stalker (you already know from before that they are resistant to bludgeoning damage) --------------------------- [3/20/2026, 5:57:51 PM] CBN : "Will these things ever flee, or do they always fight to the death mindlessly?" --------------------------- [3/20/2026, 5:58:06 PM] Tak Ironflame "Oh, I understand. If you've got a code, you've gotta stick to it." --------------------------- [3/20/2026, 5:58:20 PM] Nicolae do these things have any elemental weaknesses? --------------------------- [3/20/2026, 5:58:39 PM] Tak Ironflame "I do feel badly that you don't seem to get many takers, though." --------------------------- [3/20/2026, 5:59:10 PM] Imran Traveler "Oh, not me." --------------------------- [3/20/2026, 5:59:37 PM] Imran Traveler "I did feel bad for that spider though." --------------------------- [3/20/2026, 6:00:06 PM] Faceless Stalker You've been able to examine them before and combined with the attempted ruse now, you're starting to get a handle on what these things are. The fact that they can perfectly (physically) imitate other humanoids suggests this is their hunting strategy- these guys are pretty bad at it, since they came to life in a mine and you're probably the second (or third? at most?) group of humanoids they've ever encountered. They're probably pretty hungry. --------------------------- [3/20/2026, 6:00:47 PM] CBN hm. so noted. then i will feed them this. --------------------------- [3/20/2026, 6:01:09 PM] Faceless Stalker The long and short of it is, now that you've "discovered" them, they're going to fight to the death to prevent you from "revealing" them to others. All instinctual. --------------------------- [3/20/2026, 6:01:38 PM] Zarick bludgeoning resistance... --------------------------- [3/20/2026, 6:01:48 PM] CBN can i target a Caustic Blast (a 5ft burst) 1 square south of the stalker SE of Imran, to hit all 3 of them with it? --------------------------- [3/20/2026, 6:02:05 PM] Faceless Stalker Of course, a powerful mage with a firm hand on their development could probably overcome these instincts... they could serve as a masterful infiltrating force... with faceless stalkers under your control, who could stop you? You could RULE THE VERY-- --------------------------- [3/20/2026, 6:02:12 PM] Nicolae In other words, we're like a vending machine with a fucked up change return. We're giving no quarter. --------------------------- [3/20/2026, 6:02:47 PM] Nicolae SMASH CUT TO: gm fiat, tak is eaten by nineteen level 20 horrors --------------------------- [3/20/2026, 6:02:49 PM] Imran Traveler Rule the very planets of the sky desmense, which are nicely in your examining machine. In your...mine. --------------------------- [3/20/2026, 6:02:58 PM] Imran Traveler Wizards. --------------------------- [3/20/2026, 6:03:28 PM] Dammitwho Yes, it looks like you have light of sight/effect there --------------------------- [3/20/2026, 6:03:34 PM] Dammitwho *line* of sight --------------------------- [3/20/2026, 6:03:41 PM] Dubnoom "The Wise" Caustic Blast 2 Cantrip 3 Acid Arcane Cantrip Concentrate Manipulate Range 30 feet; Area 5-foot burst Defense basic Reflex You fling a large glob of acid that immediately detonates, spraying nearby creatures. Creatures in the area take 1d8 acid damage with a basic Reflex save; on a critical failure, the creature also takes 2 persistent acid damage. Heightened (+2) The initial damage increases by 1d8, and the persistent damage on a critical failure increases by 1. Save DC 22 basic Reflex Roll Damage Place 5-foot burst Base: 1st Heightened: +2 --------------------------- [3/20/2026, 6:03:50 PM] CBN against all 3! --------------------------- [3/20/2026, 6:05:09 PM] Faceless Stalker 13 1d20 + 9 = 4 + 9 = 13 --------------------------- [3/20/2026, 6:05:17 PM] Faceless Stalker 13 1d20 + 9 = 4 + 9 = 13 --------------------------- [3/20/2026, 6:05:35 PM] Dubnoom "The Wise" 4 2d8 acid = 4 = 4 --------------------------- [3/20/2026, 6:05:48 PM] Faceless Stalker Faceless Stalker takes 4 damage. --------------------------- [3/20/2026, 6:06:13 PM] Dammitwho All three hit! --------------------------- [3/20/2026, 6:06:27 PM] Dubnoom "The Wise" Dubnoom points: "They are mindless! Almost entirely! Let us see how they like this!" A blast of acid zips, blorps really, in an arc just behind the line of stalkers...as intended! --------------------------- [3/20/2026, 6:06:43 PM] Prabesh Pranavikram Lindalsivranragdya "If they're mindless, they won't really like or dislike it on a rational level." --------------------------- [3/20/2026, 6:06:52 PM] Imran Traveler United Assault 1 Uncommon Fighter Flourish Through countless battles, you've learned you're stronger when working alongside your allies. Make a Strike. Your Strike gains a circumstance bonus to damage rolls equal to the number of other different creatures that damaged the target since the end of the target's last turn, to a maximum of a +4 circumstance bonus. Feat 2 --------------------------- [3/20/2026, 6:07:10 PM] Imran Traveler 33 1d20 + 17 = 16 + 17 = 33 --------------------------- [3/20/2026, 6:07:37 PM] Imran Traveler 36 2 * (2d8 + 5) slashing = 36 = 36 --------------------------- [3/20/2026, 6:07:58 PM] Imran Traveler Exacting Strike 1 Fighter Press You make a controlled follow-up attack, fully accounting for your momentum. Make a Strike. The Strike gains the following failure effect. Failure This attack doesn't count toward your multiple attack penalty. Feat 1 --------------------------- [3/20/2026, 6:08:21 PM] Faceless Stalker Faceless Stalker takes 36 damage. --------------------------- [3/20/2026, 6:08:22 PM] Nicolae oh, hold on, whose trigger goes off first, because my sniping buddy got a crit --------------------------- [3/20/2026, 6:08:27 PM] Crion pausing --------------------------- [3/20/2026, 6:08:39 PM] Zarick your reaction happens now --------------------------- [3/20/2026, 6:08:47 PM] Nicolae which one did imran hit --------------------------- [3/20/2026, 6:08:55 PM] Crion directly south of me --------------------------- [3/20/2026, 6:08:58 PM] Zarick also imran's target is off-guard now --------------------------- [3/20/2026, 6:09:05 PM] Zarick in case that didn't get applied --------------------------- [3/20/2026, 6:09:57 PM] Tak Ironflame 29 1d20 + 19 = 10 + 19 = 29 --------------------------- [3/20/2026, 6:10:20 PM] Tak Ironflame 10 2d8 + 1d4 piercing = 10 = 10 --------------------------- [3/20/2026, 6:10:25 PM] Faceless Stalker Faceless Stalker takes 10 damage. --------------------------- [3/20/2026, 6:11:05 PM] Zarick hello ram banaram --------------------------- [3/20/2026, 6:11:10 PM] Crion what is the circumstance of his ongoing damage, is the smart play to switch to the other guy and let him die top of the round or w/e --------------------------- [3/20/2026, 6:11:21 PM] Ram Banaram crk --------------------------- [3/20/2026, 6:11:24 PM] Zarick no ongoing, the acid only does ongoing on a crit --------------------------- [3/20/2026, 6:11:31 PM] Crion then time to waste him --------------------------- [3/20/2026, 6:11:36 PM] Imran Traveler Exacting Strike 1 Fighter Press You make a controlled follow-up attack, fully accounting for your momentum. Make a Strike. The Strike gains the following failure effect. Failure This attack doesn't count toward your multiple attack penalty. Feat 1 --------------------------- [3/20/2026, 6:11:41 PM] Imran Traveler 24 1d20 + 12 = 12 + 12 = 24 --------------------------- [3/20/2026, 6:11:54 PM] Imran Traveler 10 2d8 + 4 slashing = 10 = 10 --------------------------- [3/20/2026, 6:12:02 PM] Faceless Stalker Faceless Stalker takes 10 damage. --------------------------- [3/20/2026, 6:12:16 PM] Imran Traveler 15 1d20 + 7 = 8 + 7 = 15 --------------------------- [3/20/2026, 6:12:30 PM] Crion turn --------------------------- [3/20/2026, 6:12:55 PM] Brun Rentclaw Snagging Strike 1 Fighter Requirements You have one hand free, and your target is within reach of that hand. You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach. Make a Strike while keeping one hand free. If this Strike hits, the target is Off-Guard until the start of your next turn or until it's no longer within the reach of your hand, whichever comes first. Feat 1 --------------------------- [3/20/2026, 6:13:05 PM] Brun Rentclaw 24 1d20 + 13 = 11 + 13 = 24 --------------------------- [3/20/2026, 6:13:13 PM] Brun Rentclaw 11 2d6 + 4 bludgeoning = 11 = 11 --------------------------- [3/20/2026, 6:13:33 PM] Zarick this dude is also off-guard --------------------------- [3/20/2026, 6:13:43 PM] Brun Rentclaw Grapple 1 Attack Requirements You have at least one free hand and your target is no more than one size larger than you.You attempt to grab a creature or object with your free hand. Attempt an Athletics check against the target's Fortitude DC. You can grapple a target you already have Grabbed or Restrained without having a hand free.Critical Success Your target is restrained until the end of your next turn unless you move or your target Escapes. Success Your target is grabbed until the end of your next turn unless you move or your target Escapes. Failure You fail to grab your target. If you already had the target grabbed or restrained using a Grapple, those conditions on the target end. Critical Failure If you already had the target grabbed or restrained, it breaks free. Your target can either grab you, as if it succeeded at using the Grapple action against you, or force you to fall and land Prone. --------------------------- [3/20/2026, 6:13:59 PM] Brun Rentclaw 16 1d20 + 10 = 6 + 10 = 16 --------------------------- [3/20/2026, 6:14:13 PM] Zarick rip --------------------------- [3/20/2026, 6:14:24 PM] Faceless Stalker Faceless Stalker takes 6 damage. --------------------------- [3/20/2026, 6:14:35 PM] Gul Banana ok, let's see... --------------------------- [3/20/2026, 6:14:57 PM] Gul Banana let me just measure how far lindal can move back and still target these guys with a ranged burst --------------------------- [3/20/2026, 6:15:08 PM] Nicolae i think the weird geometry of the walls on the tile i'm standing in, makes it so i can't actually see anything east of me, it's like i'm standing in the middle of the wall --------------------------- [3/20/2026, 6:15:07 PM] Brun Rentclaw Brun slips through his allies and past the faceless men, and hits one from behind with a quick jab that throws it off-balance. Not off-balance enough for the follow up grab, though. --------------------------- [3/20/2026, 6:15:55 PM] Prabesh Pranavikram Lindalsivranragdya casting this, SW of the SW stalker, to hit both: --------------------------- [3/20/2026, 6:16:07 PM] Prabesh Pranavikram Lindalsivranragdya Noise Blast 2 Spell 2 Concentrate Manipulate Occult Sonic Range 30 feet; Area 10-foot burst Defense Fortitude A cacophonous noise blasts out, dealing 2d10 sonic damage. Each creature must attempt a Fortitude save. Critical Success The creature is unaffected. Success The creature takes half damage. Failure The creature takes full damage and is Deafened for 1 round. Critical Failure The creature takes double damage, is deafened for 1 minute, and is Stunned 1. Heightened (+1) The damage increases by 1d10. Save DC 22 Fortitude Roll Damage Place 10-foot burst --------------------------- [3/20/2026, 6:16:29 PM] Prabesh Pranavikram Lindalsivranragdya 9 2d10 sonic = 9 = 9 --------------------------- [3/20/2026, 6:17:36 PM] Faceless Stalker 18 1d20 + 9 = 9 + 9 = 18 --------------------------- [3/20/2026, 6:17:36 PM] Faceless Stalker 29 1d20 + 9 = 20 + 9 = 29 --------------------------- [3/20/2026, 6:17:48 PM] Prabesh Pranavikram Lindalsivranragdya Lindal skips backward as the tallfolk move to engage the revealed stalkers. He blows through his flute, but this is no song - it's a hex, creating a pinpoint line of sound that explodes into wracking vibrations. --------------------------- [3/20/2026, 6:17:53 PM] Nicolae ah, thank you, God of the Mines, for revealing the path unto me --------------------------- [3/20/2026, 6:18:10 PM] Faceless Stalker Faceless Stalker takes 9 damage. --------------------------- [3/20/2026, 6:18:48 PM] Gul Banana turn over, but also Familiar of Balanced Luck - who wants +1 ac? --------------------------- [3/20/2026, 6:18:50 PM] Dammitwho One stalker shrieks and clutches its head, but the other is utterly unaffected! --------------------------- [3/20/2026, 6:19:01 PM] Zarick give it to imran imo --------------------------- [3/20/2026, 6:19:10 PM] Gul Banana wait, that that spell didn't actually qualify --------------------------- [3/20/2026, 6:19:19 PM] Gul Banana familiar triggers are for hexes proper, not mere spells --------------------------- [3/20/2026, 6:19:23 PM] Crion rip --------------------------- [3/20/2026, 6:19:50 PM] Prabesh Pranavikram Lindalsivranragdya "Dumb thing..." Lindal grumbles at the other. "Hasn't learned to imitate humanoid pain yet." --------------------------- [3/20/2026, 6:20:20 PM] Nicolae ah, i'm up --------------------------- [3/20/2026, 6:20:29 PM] Crion tak shot out of turn so stepping over to see the guy imran hit, reloading, and shooting doesn't mean he gives up any attacks this turn... --------------------------- [3/20/2026, 6:20:49 PM] Crion and we might have ended it by next! --------------------------- [3/20/2026, 6:21:09 PM] Zarick plus he's off guard to you as well --------------------------- [3/20/2026, 6:21:43 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [3/20/2026, 6:22:03 PM] Tak Ironflame 30 1d20 + 17 = 13 + 17 = 30 --------------------------- [3/20/2026, 6:22:11 PM] Tak Ironflame 17 2d8 + 1d4 piercing = 17 = 17 --------------------------- [3/20/2026, 6:22:15 PM] Gul Banana these things have a pretty good fort save, i think --------------------------- [3/20/2026, 6:22:19 PM] Crion the bang bang gang --------------------------- [3/20/2026, 6:22:25 PM] Gul Banana beware, shovers --------------------------- [3/20/2026, 6:23:16 PM] Faceless Stalker Faceless Stalker takes 17 damage. --------------------------- [3/20/2026, 6:23:16 PM] Tak Ironflame Tak Ironflame loads +1 Striking Fearsome Jezail with Rounds (Jezail). --------------------------- [3/20/2026, 6:24:05 PM] Faceless Stalker 29 1d20 + 12 = 17 + 12 = 29 --------------------------- [3/20/2026, 6:24:14 PM] Faceless Stalker 18 2d6 + 6 slashing = 18 = 18 --------------------------- [3/20/2026, 6:24:20 PM] Brun Rentclaw Brun Rentclaw takes 18 damage. --------------------------- [3/20/2026, 6:24:25 PM] Faceless Stalker 16 1d20 + 12 = 4 + 12 = 16 --------------------------- [3/20/2026, 6:24:40 PM] Dammitwho --------------------------- [3/20/2026, 6:24:51 PM] Faceless Stalker 22 1d20 + 12 = 10 + 12 = 22 --------------------------- [3/20/2026, 6:25:03 PM] Faceless Stalker 20 1d20 + 8 = 12 + 8 = 20 --------------------------- [3/20/2026, 6:25:11 PM] Faceless Stalker 18 1d20 + 4 = 14 + 4 = 18 --------------------------- [3/20/2026, 6:25:45 PM] Faceless Stalker One creature slips behind Brun to slash at his back, while the other wails when its claws bounce off Imran's shield! --------------------------- [3/20/2026, 6:25:43 PM] Imran Traveler Imran leans his head down behind his shield as the blows hit, moving with the flow of combat. It is, his goddess says, an art. --------------------------- [3/20/2026, 6:25:56 PM] Dammitwho My art? Murder. --------------------------- [3/20/2026, 6:26:07 PM] Crion that guy absolutely exists in pathfinder world --------------------------- [3/20/2026, 6:26:18 PM] Zarick dubnoom this guy is off-guard even without flanking --------------------------- [3/20/2026, 6:26:18 PM] Crion neutral evil imran --------------------------- [3/20/2026, 6:26:26 PM] CBN having done exploit vuln LAST turn...dubnoom can move over here and stab, with personal antithesis already set up! huehue --------------------------- [3/20/2026, 6:26:54 PM] Dubnoom "The Wise" 25 1d20 + 15 = 10 + 15 = 25 --------------------------- [3/20/2026, 6:27:34 PM] Dubnoom "The Wise" 19 (2d6 + 5) slashing + 5 = 19 = 19 --------------------------- [3/20/2026, 6:27:43 PM] CBN and again! --------------------------- [3/20/2026, 6:27:45 PM] Faceless Stalker Faceless Stalker takes 19 damage. --------------------------- [3/20/2026, 6:27:50 PM] Dubnoom "The Wise" 17 1d20 + 11 = 6 + 11 = 17 --------------------------- [3/20/2026, 6:28:02 PM] CBN fair enough! stabbed. turn! --------------------------- [3/20/2026, 6:28:25 PM] Dubnoom "The Wise" Dubnoom runs in and, wisely, stabs once. Twice would be greedy. "Hyah!" --------------------------- [3/20/2026, 6:28:45 PM] Imran Traveler United Assault 1 Uncommon Fighter Flourish Through countless battles, you've learned you're stronger when working alongside your allies. Make a Strike. Your Strike gains a circumstance bonus to damage rolls equal to the number of other different creatures that damaged the target since the end of the target's last turn, to a maximum of a +4 circumstance bonus. Feat 2 --------------------------- [3/20/2026, 6:28:59 PM] Zarick think it's literally 4 --------------------------- [3/20/2026, 6:29:01 PM] Crion do i have to set off guard --------------------------- [3/20/2026, 6:29:07 PM] Zarick no --------------------------- [3/20/2026, 6:29:16 PM] Crion sadly it's not, it's end of TARGET's last turn, so it's just big dub --------------------------- [3/20/2026, 6:29:33 PM] Dammitwho flanking gives you off-guard (or rather, gives THEM off-guard) automatically --------------------------- [3/20/2026, 6:29:37 PM] Crion an ability that has weird init sorting shit --------------------------- [3/20/2026, 6:29:51 PM] Imran Traveler 37 1d20 + 17 = 20 + 17 = 37 --------------------------- [3/20/2026, 6:29:58 PM] Zarick he also has it specifically until he leaves my reach or until my turn --------------------------- [3/20/2026, 6:30:09 PM] Imran Traveler 24 2 * (2d8 + 5) slashing = 24 = 24 --------------------------- [3/20/2026, 6:30:21 PM] Crion they're saying "make way for the prince" more and more --------------------------- [3/20/2026, 6:30:26 PM] Nicolae lmao --------------------------- [3/20/2026, 6:30:36 PM] Nicolae my gun's loaded, so, here goes --------------------------- [3/20/2026, 6:30:40 PM] Faceless Stalker Faceless Stalker takes 24 damage. --------------------------- [3/20/2026, 6:30:45 PM] Nicolae or not --------------------------- [3/20/2026, 6:30:44 PM] Crion i think he's --------------------------- [3/20/2026, 6:30:46 PM] Crion yes. --------------------------- [3/20/2026, 6:30:50 PM] Crion move --------------------------- [3/20/2026, 6:30:56 PM] Nicolae well, thank you anyway --------------------------- [3/20/2026, 6:31:00 PM] Gul Banana Bodiless Stalker --------------------------- [3/20/2026, 6:31:07 PM] Imran Traveler 21 1d20 + 12 = 9 + 12 = 21 --------------------------- [3/20/2026, 6:31:15 PM] Imran Traveler 15 2d8 + 4 slashing = 15 = 15 --------------------------- [3/20/2026, 6:31:31 PM] Faceless Stalker Faceless Stalker takes 15 damage. --------------------------- [3/20/2026, 6:31:34 PM] Brun Rentclaw Snagging Strike 1 Fighter Requirements You have one hand free, and your target is within reach of that hand. You combine an attack with quick grappling moves to throw an enemy off balance as long as it stays in your reach. Make a Strike while keeping one hand free. If this Strike hits, the target is Off-Guard until the start of your next turn or until it's no longer within the reach of your hand, whichever comes first. Feat 1 --------------------------- [3/20/2026, 6:31:38 PM] Brun Rentclaw 28 1d20 + 13 = 15 + 13 = 28 --------------------------- [3/20/2026, 6:31:45 PM] Brun Rentclaw 10 2d6 + 4 bludgeoning = 10 = 10 --------------------------- [3/20/2026, 6:31:51 PM] Faceless Stalker Faceless Stalker takes 5 damage. --------------------------- [3/20/2026, 6:31:53 PM] Zarick he has off-guard now --------------------------- [3/20/2026, 6:31:53 PM] Imran Traveler Imran lowers the shield, still low, and just drives his sword arm up through the Stalker's guts. Lift, turn, dump, sweep. --------------------------- [3/20/2026, 6:31:59 PM] Brun Rentclaw Trip 1 Attack Requirements You have at least one hand free. Your target can't be more than one size larger than you.You try to knock a creature to the ground. Attempt an Athletics check against the target's Reflex DC.Critical Success The target falls, lands Prone, and takes 1d6 bludgeoning damage. Success The target falls and lands prone. Critical Failure You lose your balance, fall, and land prone. --------------------------- [3/20/2026, 6:32:19 PM] Brun Rentclaw 28 1d20 + 11 = 17 + 11 = 28 --------------------------- [3/20/2026, 6:32:17 PM] Imran Traveler Then he steps up to the next guy. To Brun: "Guy behind us dead. Last one." --------------------------- [3/20/2026, 6:32:41 PM] Brun Rentclaw Harm 1 Spell 1 Divine Manipulate Void Range touch; Targets 1 living creature or 1 willing undead creature Defense basic Fortitude You channel void energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 void damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters. 1 The spell has a range of touch. 2 (concentrate) The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8. 3 (concentrate) You disperse void energy in a 30-foot emanation. This targets all living and undead creatures in the area. Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8. Save DC 22 basic Fortitude Roll Damage/Healing Select Other Variant --------------------------- [3/20/2026, 6:32:53 PM] Faceless Stalker 16 1d20 + 9 = 7 + 9 = 16 --------------------------- [3/20/2026, 6:33:07 PM] Faceless Stalker roll your damage! --------------------------- [3/20/2026, 6:33:11 PM] Zarick sorry that was meant to be rank 2 --------------------------- [3/20/2026, 6:33:13 PM] Brun Rentclaw 15 2d8 = 15 = 15 --------------------------- [3/20/2026, 6:33:18 PM] Faceless Stalker Faceless Stalker takes 15 damage. --------------------------- [3/20/2026, 6:33:32 PM] Zarick it's void damage in case they resist it --------------------------- [3/20/2026, 6:33:40 PM] Faceless Stalker they'nt --------------------------- [3/20/2026, 6:34:02 PM] Gul Banana one left.. let's bolt him --------------------------- [3/20/2026, 6:34:33 PM] Gul Banana first of all, lindal will nudge fate *himself* --------------------------- [3/20/2026, 6:34:35 PM] Prabesh Pranavikram Lindalsivranragdya Nudge Fate 1 Cantrip 3 Cantrip Concentrate Hex Occult Witch Range 30 feet; Targets 1 creature Duration 1 minute The barest spin of your patron's spool is enough to alter fate. When the target fails an attack roll, skill check, or saving throw and a +1 status bonus would turn a critical failure into a failure, or failure into a success, you grant the target a +1 status bonus to the check retroactively, changing the outcome appropriately. The spell then ends. If you cast nudge fate while a previous casting of this hex is still in effect, the previous effect ends Spinner of Threads Familiar of Balanced Luck When you Cast or Sustain a hex, one creature within 15 feet of your familiar gets your choice of either a +1 status bonus to its AC or a –1 status penalty to its AC until the start of your next turn. Effect: Familiar of Balanced Luck Base: 1st Heightened: +2 --------------------------- [3/20/2026, 6:34:44 PM] Brun Rentclaw Brun spins, snarling, and sends the stalker staggering into the wall with a hard cross, then sweeps his legs out from under him. Touching the medallion around his neck, he shouts, "Not good enough!" Then he swings his hand in the thing's direction, and a claw of crackling darkness slashes it. --------------------------- [3/20/2026, 6:34:50 PM] Ram Banaram this also applies -1 ac to the faceless stalker --------------------------- [3/20/2026, 6:35:23 PM] Gul Banana then he'll cast phase bolt, against the reduced ac, gaining +1 to hit if it misses by 1 --------------------------- [3/20/2026, 6:35:29 PM] Prabesh Pranavikram Lindalsivranragdya Phase Bolt 2 Cantrip 3 Attack Cantrip Concentrate Manipulate Occult Range 60 feet; Targets 1 creature Defense AC You point your finger and project a bolt of magical energy that stutters in and out of phase until it reaches the target. Make a ranged spell attack roll against your target's AC; if the target has any circumstance bonuses to AC (such as from a shield or cover), reduce that bonus by 2 for this attack. On a success, you deal 3d4 piercing damage.Critical Success The target takes double damage. Success The target takes full damage.Heightened (+1) The bolt's damage increases by 1d4. Attack MAP -5 MAP -10 Roll Damage Base: 1st Heightened: +2 --------------------------- [3/20/2026, 6:35:36 PM] Prabesh Pranavikram Lindalsivranragdya 25 1d20 + 12 = 13 + 12 = 25 --------------------------- [3/20/2026, 6:35:46 PM] Prabesh Pranavikram Lindalsivranragdya 14 5d4 piercing = 14 = 14 --------------------------- [3/20/2026, 6:35:50 PM] Faceless Stalker Faceless Stalker takes 14 damage. --------------------------- [3/20/2026, 6:35:59 PM] Dammitwho --------------------------- [3/20/2026, 6:36:28 PM] Prabesh Pranavikram Lindalsivranragdya From the edge of the shadows beyond Brunlight, Lindal invokes curses. Of justice. Streaks of the light take solid and sharp form. --------------------------- [3/20/2026, 6:36:29 PM] Dammitwho The last faceless stalker collapses into a dissipating flesh-goo. The everlight crystal, cracked in the fighting, fizzles out. --------------------------- [3/20/2026, 6:36:35 PM] Imran Traveler "Hh." --------------------------- [3/20/2026, 6:36:40 PM] Imran Traveler "Everyone good?" --------------------------- [3/20/2026, 6:36:48 PM] Imran Traveler "Tak, can you help me repair this shield?" --------------------------- [3/20/2026, 6:37:13 PM] Brun Rentclaw While that's happening, Brun starts to patch himself up. --------------------------- [3/20/2026, 6:37:25 PM] Brun Rentclaw 29 1d20 + 15 = 14 + 15 = 29 --------------------------- [3/20/2026, 6:37:25 PM] Brun Rentclaw 2d8 + 10 = 23 = 23 --------------------------- [3/20/2026, 6:37:31 PM] Brun Rentclaw Brun Rentclaw is healed for 23 damage. --------------------------- [3/20/2026, 6:37:51 PM] Zarick oh right ward medic. so one for imran also --------------------------- [3/20/2026, 6:37:55 PM] Crion nice --------------------------- [3/20/2026, 6:38:15 PM] Prabesh Pranavikram Lindalsivranragdya Lindal slings his own glowing crystal back around his neck. Where did the faceless fake get one, anyway? --------------------------- [3/20/2026, 6:38:17 PM] Brun Rentclaw 20 1d20 + 15 = 5 + 15 = 20 --------------------------- [3/20/2026, 6:38:17 PM] Brun Rentclaw 2d8 + 10 = 16 = 16 --------------------------- [3/20/2026, 6:38:19 PM] Imran Traveler Imran Traveler is healed for 16 damage. --------------------------- [3/20/2026, 6:38:55 PM] Brun Rentclaw Brun claps Imran on the back. "Well done, soldier. Impressive swordsmanship as always." --------------------------- [3/20/2026, 6:39:14 PM] Tak Ironflame Tak nods and slides his pack off his back, and begins digging around for his kit. --------------------------- [3/20/2026, 6:39:55 PM] Prabesh Pranavikram Lindalsivranragdya "Even more passages and doors back here!" --------------------------- [3/20/2026, 6:40:06 PM] Tak Ironflame 31 1d20 + 11 = 20 + 11 = 31 --------------------------- [3/20/2026, 6:40:19 PM] Nicolae says the gm sets the dc, quick repair says it takes a minute --------------------------- [3/20/2026, 6:40:34 PM] Nicolae i do not know what the dc is but i Suspect it might be less than 31 --------------------------- [3/20/2026, 6:40:35 PM] Imran Traveler Imran winces, but the pain is passing. "Thank you. Your ability to open up the battlefield makes my job easy." --------------------------- [3/20/2026, 6:41:06 PM] Zarick it's weird that repair isn't just treat wounds but for objects --------------------------- [3/20/2026, 6:41:20 PM] Crion i will assume that a natural 20 crit heals uh 9 points of shield hp --------------------------- [3/20/2026, 6:41:34 PM] Crion and simply top it off --------------------------- [3/20/2026, 6:42:19 PM] Imran Traveler To Dubnoom, grimly: "Do you or your beardtugger want to explore that grimy hole?" He indicates where the stalkers came from, to the south. --------------------------- [3/20/2026, 6:42:36 PM] Dammitwho You restore 10 Hit Points to the item, plus an additional 10 Hit Points per proficiency rank you have in Crafting --------------------------- [3/20/2026, 6:42:41 PM] Dammitwho thanks to the crit --------------------------- [3/20/2026, 6:42:54 PM] Dubnoom "The Wise" "That sounds like a perfect job for a minion holding a torch while we look in from a polite and reasonable distance, friend Imran." --------------------------- [3/20/2026, 6:43:18 PM] Imran Traveler "Reasonable and correct." --------------------------- [3/20/2026, 6:44:05 PM] Brun Rentclaw Brun's watching Lindal's back. What's this weird pattern to the northeast? --------------------------- [3/20/2026, 6:44:08 PM] CBN actually...realizing now that these may be useful here, for navigating in even smaller quarters --------------------------- [3/20/2026, 6:44:11 PM] Dubnoom "The Wise" Charlatan's Gloves Invested Magical Tiny silver hooks decorate these fine silk gloves. They grant a +1 item bonus to Thievery and allow you to cast Telekinetic Hand as an innate occult spell. Item 3 Price: 50 gp --------------------------- [3/20/2026, 6:44:20 PM] Nicolae tak is trained in crafting so i think that's an additional 10? --------------------------- [3/20/2026, 6:44:48 PM] Dammitwho yep, 20hp repair --------------------------- [3/20/2026, 6:44:55 PM] Dubnoom "The Wise" "Tak! You are our looking at stuff from far awaysman, yes?" --------------------------- [3/20/2026, 6:44:55 PM] Nicolae also if anybody is still able to take a Battle Medicine and needs one, let met know before we start poking around --------------------------- [3/20/2026, 6:45:08 PM] Crion im full --------------------------- [3/20/2026, 6:45:19 PM] Tak Ironflame To Dubnoom: "You could say that." --------------------------- [3/20/2026, 6:45:36 PM] Nicolae i take it dub needs a spotting buddy to keep an eye on him down in the amigoblin fault --------------------------- [3/20/2026, 6:45:44 PM] Zarick battle medicine is for Battle, treat wounds is better out of combat --------------------------- [3/20/2026, 6:46:21 PM] Crion while imran dubnoom and tak are exploring the idiot hole, lindal and brun should carefully scout above --------------------------- [3/20/2026, 6:46:32 PM] Crion we can probably resolve this in a roll or two --------------------------- [3/20/2026, 6:47:34 PM] Dubnoom "The Wise" "Dubnoom shall. Here. With the power of touch, at a distance..." Dubnoom pulls his gloves on a little more snugly, and picks up a torch. Then lets go of the torch, which remains hanging in the air. --------------------------- [3/20/2026, 6:47:44 PM] Gul Banana what if... we carelessly scout --------------------------- [3/20/2026, 6:47:51 PM] Dammitwho Your phantasmal minion won't be able to carry a torch very far in the hole, as it travels down into water quickly. --------------------------- [3/20/2026, 6:47:57 PM] Zarick if anyone would it's the fur team --------------------------- [3/20/2026, 6:48:13 PM] CBN but can telekinetic hand...? or is it more just, a Water issue --------------------------- [3/20/2026, 6:49:10 PM] Prabesh Pranavikram Lindalsivranragdya "4726AR, going back for more Cave." --------------------------- [3/20/2026, 6:49:15 PM] Dammitwho Lindal and Brun, on the other hand, are pleasantly surprised! The cavern they enter is not particularly cold, and the rising tunnel they travel through to get to it means it's pretty dry, as well. Carefully examining the walls, you see no rockfalls or squeeze-gaps for more faceless stalkers to get through... you could set up camp here, if you'd a need. --------------------------- [3/20/2026, 6:49:39 PM] Dammitwho Dubnoom: it's a water issue. The torch would go out. --------------------------- [3/20/2026, 6:49:54 PM] Brun Rentclaw "Pretty nice for being in a creepy cave." --------------------------- [3/20/2026, 6:49:55 PM] Prabesh Pranavikram Lindalsivranragdya "This really is a purist's ideal of a cave, isn't it? Philosophically contained." --------------------------- [3/20/2026, 6:50:23 PM] Dubnoom "The Wise" Seeing the water, he brings the torch back at hand. "Ah, well. Nevertheless. Wet down there." --------------------------- [3/20/2026, 6:50:43 PM] Imran Traveler "Alright, let's head north." --------------------------- [3/20/2026, 6:50:48 PM] Tak Ironflame "That'll happen." --------------------------- [3/20/2026, 6:51:06 PM] Dammitwho The faceless stalkers didn't have any, uh, orifices that you noticed. Except ones created ad hoc for shrieking, wailing, etc. Probably amphibious as well. --------------------------- [3/20/2026, 6:51:12 PM] Dammitwho Who is Searching? --------------------------- [3/20/2026, 6:51:16 PM] Crion imran --------------------------- [3/20/2026, 6:51:23 PM] Dammitwho Group Perception Roller Name Roll + Mod Total Dubnoom "The Wise" 13 + 10 23 Brun Rentclaw 15 + 14 29 P. P. Lindalsivranragdya 10 + 8 18 Tak Ironflame 12 + 14 26 Imran Traveler 1 + 10 11 Ram Banaram 14 + 3 17 --------------------------- [3/20/2026, 6:51:27 PM] Tak Ironflame What's that crosshatching to the northeast? --------------------------- [3/20/2026, 6:51:29 PM] Dammitwho !!!! --------------------------- [3/20/2026, 6:51:31 PM] Imran Traveler "Door to the--" --------------------------- [3/20/2026, 6:51:50 PM] Zarick brun is also Searching --------------------------- [3/20/2026, 6:51:51 PM] Dammitwho oh, uh, shit hang on --------------------------- [3/20/2026, 6:52:08 PM] Nicolae Technical Difficulties! *intermission music plays* --------------------------- [3/20/2026, 6:52:39 PM] Tak Ironflame Tak will take the opportunity to hang back and avoid notice, in case there's more gooblins or other alchemical abominations around. --------------------------- [3/20/2026, 6:52:42 PM] Gul Banana *ctrl-drags Wall tool* --------------------------- [3/20/2026, 6:53:01 PM] CBN little card of dubnoom stabbed apart with knives with "We'll Be Right Back" over it --------------------------- [3/20/2026, 6:53:00 PM] Dammitwho Never mind any of that. --------------------------- [3/20/2026, 6:53:14 PM] Dubnoom "The Wise" Dubnoom will also attempt to Avoid Notice, such as it is. --------------------------- [3/20/2026, 6:54:00 PM] Dammitwho Anyway! As Imran is passing by the door to his east, he notices an odd little hole in the wall. It's designed to look natural, but with his keen observer's eye and darkvision goggles, he knows it isn't. It doesn't appear to be a trap... --------------------------- [3/20/2026, 6:54:08 PM] Prabesh Pranavikram Lindalsivranragdya Lindal's given up on notice-avoiding while the light situation pertains. --------------------------- [3/20/2026, 6:54:12 PM] Dammitwho Oh my god. The door to his east. Fucking--- --------------------------- [3/20/2026, 6:54:16 PM] Nicolae oh lol is the crosshatching the "inside wall" texture --------------------------- [3/20/2026, 6:54:36 PM] Nicolae oh dear --------------------------- [3/20/2026, 6:55:39 PM] Prabesh Pranavikram Lindalsivranragdya Could this door be a secret door? --------------------------- [3/20/2026, 6:55:45 PM] Dammitwho Sorry lmao. ANYWAY! Yes, Imran thinks it might be a keyhole or latch mechanism of some kind, but probably not one that can be actuated with a hand. Maybe there's some kind of way wizards manipulate things? --------------------------- [3/20/2026, 6:56:10 PM] Dammitwho Well, Lindal, it's not secret anymore --------------------------- [3/20/2026, 6:56:25 PM] Imran Traveler "Door to the east. Or something that sure looks like a facade hiding a secret door." --------------------------- [3/20/2026, 6:57:21 PM] Tak Ironflame Tak, as the de facto Traps and Doors guy, takes a look. --------------------------- [3/20/2026, 6:57:43 PM] Imran Traveler Imran raises his shield, ready to switch with Tak when he's done examining. --------------------------- [3/20/2026, 6:58:29 PM] Nicolae you want perception or thievery? --------------------------- [3/20/2026, 6:58:34 PM] Dammitwho Either! --------------------------- [3/20/2026, 6:59:12 PM] Tak Ironflame 24 1d20 + 14 = 10 + 14 = 24 --------------------------- [3/20/2026, 7:01:40 PM] Dammitwho Tak is able to get a decent look inside, though he has to jury-rig some of his tools (including attaching a small mirror to a rod) in order to do it. It's not a proper lock, exactly. The hole is long, narrow, and twists and turns before ending in a flat metal panel with tiny switches and wheels on it. It would be trivial to get open if it were right in front of you, and extraordinarily difficult now. --------------------------- [3/20/2026, 7:01:58 PM] Dammitwho Anyone that Tak describes this to can roll arcana! --------------------------- [3/20/2026, 7:03:14 PM] Zarick brun doesn't know about magic --------------------------- [3/20/2026, 7:03:11 PM] Imran Traveler 28 1d20 + 12 = 16 + 12 = 28 --------------------------- [3/20/2026, 7:04:56 PM] Gul Banana lindal doesn't know about *formal* magic. he does have thievery and lockpicks... but no way to use them telekinetically prepared --------------------------- [3/20/2026, 7:05:12 PM] Gul Banana if we rest, though, he can memorise Knock --------------------------- [3/20/2026, 7:05:47 PM] Dammitwho Anyone else rolling? D'bnoom? --------------------------- [3/20/2026, 7:06:23 PM] CBN worth a shot! --------------------------- [3/20/2026, 7:06:28 PM] Dubnoom "The Wise" 11 1d20 + 9 = 2 + 9 = 11 --------------------------- [3/20/2026, 7:06:47 PM] CBN not much of a shot! --------------------------- [3/20/2026, 7:08:44 PM] Dammitwho Well, Imran gets it, at least. Wizards - or maybe many kinds of magic-user? - have a fondness for a cantrip called "Telekinetic Hand", which creates a hand of force floating in the air that lets them pick up and move things, like filling up their wine glass without physically standing up to go get the bottle. --------------------------- [3/20/2026, 7:09:08 PM] Dammitwho If any of you had access to that spell, they could pop one down inside the 'lock' and open 'er up. --------------------------- [3/20/2026, 7:09:28 PM] Imran Traveler "Dubnoom!" --------------------------- [3/20/2026, 7:09:32 PM] Imran Traveler "You have that TK Hand?" --------------------------- [3/20/2026, 7:10:09 PM] Dubnoom "The Wise" Dubnoom, fiddling with his gloves, levitates the torch again. "Yes?" --------------------------- [3/20/2026, 7:10:19 PM] Prabesh Pranavikram Lindalsivranragdya "Kuh. Conceivably the spirits of light could teach this power to Ram Banaram, but, they haven't." --------------------------- [3/20/2026, 7:10:27 PM] Dubnoom "The Wise" "Oh. For the DOOR yes. Certainly. Tak spottingsman. Please point the way for Dubnoom." --------------------------- [3/20/2026, 7:10:26 PM] Imran Traveler "This is a 'wizard's lock.' It's annoying and stupid, and you have to trip it trivially but only in the way a wizard would." --------------------------- [3/20/2026, 7:11:31 PM] Dubnoom "The Wise" "Annoying and stupid, and from a wizard. Yes. This is consistent." Dubnoom steps up and prepares to magic it up. --------------------------- [3/20/2026, 7:12:38 PM] CBN any additional rolling required to fiddle and jiggle it with the tk shiv? --------------------------- [3/20/2026, 7:13:12 PM] Dammitwho The mechanism is, as Imran noted, trivial once you know what it is, and Dubnoom's summoned hand makes short work of it. There's a click, and a segment of cave wall - apparently carefully balanced to easily swing - moves inward, revealing a room beyond! --------------------------- [3/20/2026, 7:13:29 PM] Imran Traveler Imran takes point. --------------------------- [3/20/2026, 7:13:44 PM] Imran Traveler He is Searching. --------------------------- [3/20/2026, 7:14:31 PM] Nicolae got a graphics glitch with the textboxes, refreshed the page, got logged outta foundry, back --------------------------- [3/20/2026, 7:14:37 PM] Dammitwho Inside is a small, cozy room. Nicer than anything you've seen so far, albeit long abandoned and given over to damp and rot. A bed, an end table with the extinguished stub of a candle, a set of bookshelves. --------------------------- [3/20/2026, 7:14:51 PM] Dammitwho The moment the door opens, Lindal feels the ping of magic. --------------------------- [3/20/2026, 7:15:03 PM] Nicolae ah, fortunately i did not have to roll to help dub get a dub --------------------------- [3/20/2026, 7:15:09 PM] Dammitwho How is Imran choosing to search this room? --------------------------- [3/20/2026, 7:16:19 PM] Brun Rentclaw Brun is looking over the bookshelves. --------------------------- [3/20/2026, 7:16:18 PM] Imran Traveler He starts with the bed. Under, against the wall, between the mattress and frame, then a brief search of the sheets and pillows. After that, the end table. After that, he'll help with the books. --------------------------- [3/20/2026, 7:17:29 PM] Nicolae foundry's dislike of diagonal movement is making it a lil hard to move around in here --------------------------- [3/20/2026, 7:17:35 PM] Nicolae diagonal through corners, i mean --------------------------- [3/20/2026, 7:17:49 PM] Prabesh Pranavikram Lindalsivranragdya "The wizards' chamber! Excuse me, I mean the Wizard's Chamber! And he's too dead to care if we go through it!" --------------------------- [3/20/2026, 7:17:50 PM] Tak Ironflame Tak will also look at the books. --------------------------- [3/20/2026, 7:18:16 PM] Prabesh Pranavikram Lindalsivranragdya Lindal tries to track down the source of that ping by playing the hot-cold game again. --------------------------- [3/20/2026, 7:18:12 PM] Crion lindal and dubnoom can sit on shoulders, --------------------------- [3/20/2026, 7:18:17 PM] Dubnoom "The Wise" Dubnoom will drop all pretense of hiding, and also begun rummaging through wizardly books. --------------------------- [3/20/2026, 7:18:39 PM] Crion i have moved to search the bed --------------------------- [3/20/2026, 7:19:06 PM] Dammitwho Under the bed, nothing. The room is tidy, or at least it was before it was abandoned to the cave-elements. The end table has but one drawer, and inside it is a slim volume, comparatively protected from mold by the wood. Ah ha! Between the mattress and frame, a magic wand! --------------------------- [3/20/2026, 7:19:53 PM] Nicolae a magic wand tucked between the bed and the wall... oh. oh my. 😳 --------------------------- [3/20/2026, 7:19:54 PM] Party Loot Right here --------------------------- [3/20/2026, 7:20:19 PM] Crion imran can roll to ID with arcana --------------------------- [3/20/2026, 7:20:33 PM] Zarick who knows what kind it is --------------------------- [3/20/2026, 7:21:25 PM] Imran Traveler "Wand here." --------------------------- [3/20/2026, 7:21:34 PM] Party Loot Looks like Dubnoom or Lindal can spend a single Recall Knowledge action and autosucceed --------------------------- [3/20/2026, 7:21:50 PM] Zarick spell lists --------------------------- [3/20/2026, 7:21:53 PM] Party Loot Or so the Item Identification Tracker tells me --------------------------- [3/20/2026, 7:21:56 PM] Party Loot Ah, yes --------------------------- [3/20/2026, 7:22:13 PM] Zarick presumably it's an occult spell --------------------------- [3/20/2026, 7:23:17 PM] Crion imran's occult roll is just as good, --------------------------- [3/20/2026, 7:23:35 PM] Party Loot Which of you shall do so? --------------------------- [3/20/2026, 7:24:32 PM] Dubnoom "The Wise" 13 1d20 + 12 = 1 + 12 = 13 --------------------------- [3/20/2026, 7:24:40 PM] CBN lmao --------------------------- [3/20/2026, 7:24:52 PM] CBN THE UNKNOWABLE WAND --------------------------- [3/20/2026, 7:24:58 PM] Imran Traveler 1d20 + 12 1d20 1 1 13 1d20 + 12 1d20 20 20 32 1d20 + 12 = 20 + 12 = 32 --------------------------- [3/20/2026, 7:25:25 PM] Crion incredible variance mr dicebot --------------------------- [3/20/2026, 7:25:38 PM] Party Loot Imran, return your hero point --------------------------- [3/20/2026, 7:25:39 PM] Crion i asked for the identify prompt twice through the inventory menu --------------------------- [3/20/2026, 7:25:50 PM] Crion o k --------------------------- [3/20/2026, 7:26:03 PM] Party Loot As I said, a single recall action allows either LIndal or Dubnoom to autosucceed, I was just waiting to see which would claim it --------------------------- [3/20/2026, 7:26:15 PM] Party Loot So! Dubnoom knows what kind of wand it is: a wand of Shardstorm! --------------------------- [3/20/2026, 7:26:21 PM] Party Loot First-rank, but that's not bad --------------------------- [3/20/2026, 7:27:13 PM] Gul Banana brb, but b. --------------------------- [3/20/2026, 7:27:26 PM] Prabesh Pranavikram Lindalsivranragdya Shards! Those are useful to hurl. --------------------------- [3/20/2026, 7:27:33 PM] CBN and what of...any books.... --------------------------- [3/20/2026, 7:27:58 PM] Imran Traveler Imran passes the wand to Dubnoom. "Bed's clear." Imran sits down on the bed and lets the others check the books. --------------------------- [3/20/2026, 7:28:20 PM] Dubnoom "The Wise" Dubnoom regards the wand. "Hm. Yes." --------------------------- [3/20/2026, 7:28:29 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes Wand of Shardstorm (1st-Rank Spell) from Party Loot. --------------------------- [3/20/2026, 7:30:27 PM] Dubnoom "The Wise" "Strange that a wizard would have quarters so small. Even if one takes as given that a mine is a big wizard tower but pointed into the earth instead of up..." --------------------------- [3/20/2026, 7:30:41 PM] Brun Rentclaw "Maybe an apprentice?" --------------------------- [3/20/2026, 7:30:55 PM] CBN wait a sec. dwho did the guy we saw earlier, look at all like the statues or depictions of this asshole wizard back in town --------------------------- [3/20/2026, 7:31:07 PM] CBN did the *gooblin pretending to be a guy to ambush us, --------------------------- [3/20/2026, 7:31:21 PM] Crion oooh --------------------------- [3/20/2026, 7:31:32 PM] CBN trying to narrow down how many wizards and wizardlikes (roguelikes but with fewer hp) they've had in here --------------------------- [3/20/2026, 7:31:40 PM] Tak Ironflame "Maybe he just liked being cozy." --------------------------- [3/20/2026, 7:31:42 PM] Dammitwho Apart from that, sadly, the books on the bookshelves are all rotten through. Whatever lore the archmage Highleaf left behind here is gone... no, wait, that's not true. A couple of books are still in half-way decent shape. There's "Decay Of The Law", a book on Cheliaxian legal traditions before and after the rise of the Thrice-Damned House of Thrune (probably banned in Cheliax itself); Memory of the First, a collection of speculations on the nature of ancient Aztlanti civilization based on offhand remarks attributed to the god Aroden both before his ascension and during the period when he still walked the earth. An Inner Sea Irorite text, The Rewards of Patience and Diligence... that one appears to be mostly about preserving health and vigor through exercise and meditation. --------------------------- [3/20/2026, 7:31:50 PM] Dubnoom "The Wise" "Wizards find power 'cozy.'" --------------------------- [3/20/2026, 7:31:52 PM] Dammitwho CBN: he did not! Looked like some other guy. --------------------------- [3/20/2026, 7:32:16 PM] Dammitwho And, of course, there's the book in the end table. That one doesn't have a title on the spine. --------------------------- [3/20/2026, 7:32:20 PM] Brun Rentclaw Brun takes that last book and examines it, and then likely puts it in his pack. --------------------------- [3/20/2026, 7:32:30 PM] Dubnoom "The Wise" Dubnoom takes all the books that are still in half-decent or better shape. And then looks at The Book In The End Table... --------------------------- [3/20/2026, 7:32:31 PM] Zarick no need to record it --------------------------- [3/20/2026, 7:32:37 PM] Imran Traveler "Some wizards love asceticism. It both lets them preen on their humbleness and, admittedly correctly, disconnects them from material concerns so they can pursue the Aeternal." --------------------------- [3/20/2026, 7:32:45 PM] Dubnoom "The Wise" Dubnoom concedes the third book to Brun without issue. --------------------------- [3/20/2026, 7:33:05 PM] Prabesh Pranavikram Lindalsivranragdya But the meditation secrets.. --------------------------- [3/20/2026, 7:33:25 PM] Imran Traveler "And in my lands, a room like this isn't an apartment. It's what's called a 'safe room.'" --------------------------- [3/20/2026, 7:33:28 PM] Dammitwho Dubnoom opens the slim volume. Unfortunately, some of the pages (mostly in the middle) are damaged, but the handwriting is identical to that of the commonplace book written by Cecilus Highleaf back in the archives. Looks like you've found another journal. --------------------------- [3/20/2026, 7:33:56 PM] Dubnoom "The Wise" "JOURNAL!" He exclaims, too loud for the small space. --------------------------- [3/20/2026, 7:33:58 PM] Imran Traveler "Ah!" --------------------------- [3/20/2026, 7:34:14 PM] CBN jamming the joystick towards "Tell Me More" so hard it almost breaks --------------------------- [3/20/2026, 7:34:24 PM] Dammitwho It begins: "Night-swimmers, we: Witnessed by angles and uncertain halves. For behold, upon waking: does the mind not cover-up in haste; contriving to hide from its own judgment?" --------------------------- [3/20/2026, 7:34:47 PM] Imran Traveler "Bad dreams." --------------------------- [3/20/2026, 7:35:08 PM] Zarick you're not reading this out loud are you. that would seem like a bad idea --------------------------- [3/20/2026, 7:35:09 PM] Nicolae brb --------------------------- [3/20/2026, 7:35:57 PM] Dubnoom "The Wise" Dubnoom is mouthing as he reads but not reading it out loud. He wants the mouthfeel of the words, but not to share. --------------------------- [3/20/2026, 7:36:16 PM] Dubnoom "The Wise" "Classic wizard poetry in this one." Not sure if excited or sad. --------------------------- [3/20/2026, 7:37:17 PM] Crion the 4-10-15-9 haiku verse --------------------------- [3/20/2026, 7:38:03 PM] Dubnoom "The Wise" Dubnoom doesn't like how this tastes. He squints. Is it all written so...elvishly? --------------------------- [3/20/2026, 7:38:12 PM] Prabesh Pranavikram Lindalsivranragdya The nice thing about irresponsible wizards is that they're typically *aware* of their own hubris. --------------------------- [3/20/2026, 7:38:41 PM] Dammitwho What you can make out gives you a bit more understanding of what Highleaf was up to. He was obsessed - utterly - with a project of his. He describes it thus: "Each time I fall to frailty, I seem to verge on a breakthrough. On, I thought! On, to level the field of play, to best our Accusers and stand esquired in the heavenly courts! What price is too high, to reveal the calculus of sin to mortal kind? The tally-marks of vice and grace at last made plain?" --------------------------- [3/20/2026, 7:39:07 PM] Gul Banana what --------------------------- [3/20/2026, 7:39:12 PM] Crion oh hell yes --------------------------- [3/20/2026, 7:39:26 PM] Crion the shotgun leaving wizard is authentically big speech insane --------------------------- [3/20/2026, 7:39:51 PM] Imran Traveler Imran, over Dubnoom's shoulder: "Accusers? Capital A?" --------------------------- [3/20/2026, 7:40:34 PM] Brun Rentclaw "I'm sort of on board? It would be way better if the criteria of Judgement was up front." --------------------------- [3/20/2026, 7:40:33 PM] Dammitwho "So. One more wizard's soul put to pawn. To me, another lifetime tendered. But I knew it would be not enough. Not near. Quickened anew, with the knowledge I bartered all to gain, I sought endless life in those whose mastery of basest matter exceeded ours as my mastery of the aetherial exceeds the rawest apprentice." --------------------------- [3/20/2026, 7:40:52 PM] Brun Rentclaw "Doesn't sound like his methods were great." --------------------------- [3/20/2026, 7:40:54 PM] Nicolae highleaf's greatest wizard dream: seeing santa's naughty and nice lists --------------------------- [3/20/2026, 7:41:07 PM] Dammitwho brb fire alarm went off --------------------------- [3/20/2026, 7:41:12 PM] Nicolae !!!! --------------------------- [3/20/2026, 7:41:15 PM] Imran Traveler "Quickened. Lifetimes tendered. Souls put to pawn." --------------------------- [3/20/2026, 7:41:22 PM] CBN this guy was sephiroth posting For Himself --------------------------- [3/20/2026, 7:41:36 PM] Imran Traveler "He was eating his apprentices, wasn't he. That's what it sounds like he was doing." --------------------------- [3/20/2026, 7:41:45 PM] Imran Traveler "The way wizards eat." --------------------------- [3/20/2026, 7:41:53 PM] Prabesh Pranavikram Lindalsivranragdya "Quickened anew... endless life... yeah. Just another one of Those." --------------------------- [3/20/2026, 7:42:20 PM] Dubnoom "The Wise" "Eating them or feeding them to demons for soul power. But, wizards, so probably eating ~*with maaagic~*" Dubnoom innovates jazz hands here. --------------------------- [3/20/2026, 7:42:28 PM] Imran Traveler "Maybe not apprentices. If he had even a shred of honor, maybe just peers he lured into a trap." --------------------------- [3/20/2026, 7:43:41 PM] Dammitwho back --------------------------- [3/20/2026, 7:43:52 PM] Dammitwho not sure what the deal was, but I've opened a window --------------------------- [3/20/2026, 7:44:02 PM] Crion opening a window ftw --------------------------- [3/20/2026, 7:44:17 PM] Tak Ironflame Tak scowls. "If that is what Highleaf was up to... looks like the folks back in town are going to need to replace that statue." --------------------------- [3/20/2026, 7:44:55 PM] Dubnoom "The Wise" "Cannot say Dubnoom sanctions luring and killing people...but wizards....ehh....." He flips to the end of the journal. The final entries in these are always the funniest. --------------------------- [3/20/2026, 7:45:57 PM] Imran Traveler "Maybe, maybe not." --------------------------- [3/20/2026, 7:46:02 PM] Imran Traveler "He still built that down." --------------------------- [3/20/2026, 7:46:26 PM] Dammitwho Later he writes with great enthusiasm of "Precursor material, that great font of potential kept by the Visitors. And why not? Even our poor scholarship here on Golarion tells of the vast abysses that separate the stars, each from another. How could one life be enough to pass between them. They must have lived, and lived, and lived on. If I could but tap a little from that river of Life, I would have enough time to finish my work, to free men from Hell forever." --------------------------- [3/20/2026, 7:46:29 PM] Imran Traveler "And frankly, I don't know that we want to stick around long enough to get into an argument over the town statue." --------------------------- [3/20/2026, 7:46:55 PM] Tak Ironflame "If his definition of 'wizard' included anybody who knows a little magic, well, that'd include most of us here." --------------------------- [3/20/2026, 7:48:21 PM] Dammitwho He mentions the building of this mine-laboratory, in frustration at the expense and difficulty involved, but apparently the location "with regards to divination" was ideal - it could be set nowhere else. Interestingly, he also mentions sending away his apprentices, on the grounds that he was so focused on his work he could no longer reasonably devote any time to instructing them. --------------------------- [3/20/2026, 7:48:38 PM] Dubnoom "The Wise" "OH." Dubnoom exclaims. "He stopped eating wizards and then tried to eat, the things that were flying in the big, the thing that was drawn earlier? Orbship?" --------------------------- [3/20/2026, 7:49:23 PM] Dubnoom "The Wise" "Because he wanted to go fly into the Dark Reaches or what have you." --------------------------- [3/20/2026, 7:49:28 PM] Imran Traveler "The Void...?" --------------------------- [3/20/2026, 7:49:36 PM] Dubnoom "The Wise" "The infinite tapestry of black. All that." He gestures upward. --------------------------- [3/20/2026, 7:49:48 PM] Imran Traveler "Wizards." --------------------------- [3/20/2026, 7:50:10 PM] Dubnoom "The Wise" "He even got rid of his apprentices. Not killed but, sent away. So there are probably lesser weirdos out there that know SOME of this. Maybe." --------------------------- [3/20/2026, 7:50:38 PM] Dammitwho Well, this was all a century ago at least. --------------------------- [3/20/2026, 7:50:50 PM] Prabesh Pranavikram Lindalsivranragdya "I wonder how, or whether, all this relates to the oozeplague." There's only so much of interest in any given mage's mad plans for eternal life. --------------------------- [3/20/2026, 7:50:53 PM] Imran Traveler "I am not unlearned in what can come from the space between the stars. I am not educated in it either. And I don't want to be." --------------------------- [3/20/2026, 7:51:11 PM] Imran Traveler "If he found out, then he paid for it in ways that dwarf our punishment." --------------------------- [3/20/2026, 7:51:23 PM] Dubnoom "The Wise" "The conclusion one can safely draw, is that the gooblins linger as failed experiments on immortality. Healing magic that isn't godbothering is a path to gooblinism." This is a syncretic belief system forming. --------------------------- [3/20/2026, 7:51:32 PM] Dammitwho The latter parts of the book trend toward despair. --------------------------- [3/20/2026, 7:51:32 PM] Imran Traveler "Yes, this sounds correct." --------------------------- [3/20/2026, 7:52:14 PM] Tak Ironflame "I'll buy that. I don't suppose he talks about where he kept his stock of gooblin material, does he?" --------------------------- [3/20/2026, 7:52:41 PM] Dubnoom "The Wise" "Between this, and the containers earlier, and the cart outside, it seems safe to assume greedy adventurers (not us, we are virtuous souls seeking to right wrongs) raided here, poorly or very-well, and went a different way than we did and probably broken a big gooblin stock somewhere." --------------------------- [3/20/2026, 7:52:58 PM] Dubnoom "The Wise" "And then got gooblined in turn." --------------------------- [3/20/2026, 7:53:28 PM] Dubnoom "The Wise" "Also seems safe to assume that the head wizard did not fly to the stars. Or else there would not be all of this still here." --------------------------- [3/20/2026, 7:53:30 PM] Brun Rentclaw "There is healing that comes from the mind, and from the wilds. Not only the gods." --------------------------- [3/20/2026, 7:53:59 PM] Dubnoom "The Wise" Dubnoom nods to Brun. "Amended. Book healing is wicked and false. Other healing, maybe okay?" --------------------------- [3/20/2026, 7:54:38 PM] Imran Traveler "...I'm interested in what comes from the rest of this place. On this wizard's meditations on the Void." --------------------------- [3/20/2026, 7:54:44 PM] Dammitwho "I have spent four generations stacked end to end in this study. I have learned things men would kill for, and I know nothing. I summon" And here a word has been removed. Literally, the paper has been cut out like with shears. ", and his mocking courtesy only rankles. He hints that my just punishment comes anon. When have I harmed an innocent? I, evil? A word bloated with contradictions. What is evil's mass? Against whom am I weighed? Those I have undone were far more vile in the judgments of men. I look within, and see evil not." --------------------------- [3/20/2026, 7:55:34 PM] Dammitwho And here a line is written in the margin in a different hand. Strong and clear where Highleaf's writing is thin and crabbed. "Who could blame you? Many of a certain age must bend and squint to see what is nearest." --------------------------- [3/20/2026, 7:55:44 PM] Imran Traveler "I don't like that." --------------------------- [3/20/2026, 7:56:11 PM] Brun Rentclaw "That would definitely tip the scales." --------------------------- [3/20/2026, 7:58:30 PM] Dammitwho "Yet -- I peer at the smallest piece of precursor material. I see the animalcules swimming in their growth medium as I have seen them many times before. But how do I interpret what I see? How can I bend their stupendous power for my own benefit, and that of all folk? Monsters rise from it easily! By accident, it seems! But I cannot use it to remove even one year from my tally!" --------------------------- [3/20/2026, 7:59:27 PM] Imran Traveler "Growth medium?" --------------------------- [3/20/2026, 7:59:42 PM] Brun Rentclaw "I think that's wizard-speak for goo." --------------------------- [3/20/2026, 7:59:52 PM] Dubnoom "The Wise" Dubnoom points at the page. "'How can I bend thing to my own benefit?' this is the first and last thought of all wizards." --------------------------- [3/20/2026, 7:59:58 PM] Dammitwho Morosely, he adds: "We are children before the coming of Old-Mage Jatembe, looking at the works of the ancients. I would have to be as great as him to even begin my work. The game was rigged from the start. In all of history or fiction, how often does he who challenges the Devil walk free? Can I pull the wool over the eyes of Heaven? Or Hell, for whom lies are the coin of the realm?" --------------------------- [3/20/2026, 8:01:36 PM] Dammitwho And again, a marginal note: "Close. 'Tis hope. And this dear donation of mine comes free, reader years hence: Snuff that candle. Seek no further." --------------------------- [3/20/2026, 8:01:40 PM] Imran Traveler "Who is this second writer?" --------------------------- [3/20/2026, 8:02:40 PM] Prabesh Pranavikram Lindalsivranragdya "...Someone whose advice we should take seriously, even if we don't agree with it." --------------------------- [3/20/2026, 8:02:42 PM] Tak Ironflame "I think it's the, ah, blank space"-- Tak gestures to the earlier page with the rectangle missing after the word "I summon". --------------------------- [3/20/2026, 8:02:46 PM] Dubnoom "The Wise" Dubnoom mutters. "Dubnoom hates this guy." as he pages through the journal. --------------------------- [3/20/2026, 8:02:55 PM] Brun Rentclaw "Which one?" --------------------------- [3/20/2026, 8:03:11 PM] Dammitwho The physical removal of some name or reference doesn't just occur once, by the way. Highleaf regularly refers (with increasing frustration) to consulting with some entity, and every instance of that entity's proper name or title or something has been carefully cut out of the book. --------------------------- [3/20/2026, 8:03:25 PM] Imran Traveler "I've known those who write 'Tis. I don't respect them. But some of them I fear." --------------------------- [3/20/2026, 8:04:18 PM] Dubnoom "The Wise" "Yes" Dubnoom responds to Brun. --------------------------- [3/20/2026, 8:04:25 PM] Tak Ironflame "I figure Ol' Scratched-Out there found the journal after Highleaf met his end, added his own commentary, and then cut himself out." --------------------------- [3/20/2026, 8:04:34 PM] Imran Traveler "I am happy he consorted with a hideous creature to his regret. But I do worry about that creature, and Tak may be right." --------------------------- [3/20/2026, 8:04:44 PM] Imran Traveler "Lindal absolutely is right." --------------------------- [3/20/2026, 8:05:15 PM] Dammitwho The book ends. "I have failed. I shall battle my fate with what resources remain. My hope is that this mine collapses behind me, that my experiments threaten none, that the name of Archmage Highleaf, now only Fool Highleaf, has no cause to be cursed by latter generations. Let it end." --------------------------- [3/20/2026, 8:05:49 PM] Brun Rentclaw "I am becoming increasingly concerned we will find the archmage or some remnant of him here." --------------------------- [3/20/2026, 8:06:21 PM] Imran Traveler "We should be prepared for that. But we're not leaving." --------------------------- [3/20/2026, 8:06:28 PM] Imran Traveler "...Are we leaving?" --------------------------- [3/20/2026, 8:06:43 PM] Brun Rentclaw "No." --------------------------- [3/20/2026, 8:06:52 PM] Imran Traveler "Then we must prepare to kill a lich-wizard." --------------------------- [3/20/2026, 8:07:24 PM] Dammitwho There's something to your north. A door, like the bulkhead doors you went through on your way in, but much heavier. A light seeps through the gaps in the metal. --------------------------- [3/20/2026, 8:07:24 PM] Imran Traveler "And if whatever waits for us at the end of this is less horrific than a lich-wizard, then we over-prepared." --------------------------- [3/20/2026, 8:07:35 PM] Imran Traveler "So yes. The north door." --------------------------- [3/20/2026, 8:08:11 PM] Tak Ironflame "The second writer insists we should seek no further, and I suspect he means we should stop looking through the mines. But Highleaf was wrong: his experiments have threatened many already. I don't think I'd like myself very much if I let that state of affairs continue." --------------------------- [3/20/2026, 8:08:21 PM] Imran Traveler "Correct. I agree." --------------------------- [3/20/2026, 8:08:27 PM] Imran Traveler "Tak, check this door?" --------------------------- [3/20/2026, 8:09:00 PM] Dubnoom "The Wise" Dubnoom, pocketing the journal: "The job was to make there not be gooblins. So we must hunt and eradicate the gooblin, wherever it takes us." --------------------------- [3/20/2026, 8:09:07 PM] Tak Ironflame 28 1d20 + 14 = 14 + 14 = 28 --------------------------- [3/20/2026, 8:10:12 PM] Brun Rentclaw "Well. That's something." --------------------------- [3/20/2026, 8:10:12 PM] Imran Traveler "Tak, switch. I'll go through." --------------------------- [3/20/2026, 8:10:35 PM] Nicolae oh shit it has star trek noises --------------------------- [3/20/2026, 8:10:36 PM] Dammitwho Tak notices no traps, and it swings open easily. --------------------------- [3/20/2026, 8:10:46 PM] Imran Traveler This place has a different mien. --------------------------- [3/20/2026, 8:11:51 PM] Prabesh Pranavikram Lindalsivranragdya "Well, his name isn't cursed by the current generation. If we do our job right, it may never be." --------------------------- [3/20/2026, 8:12:04 PM] Prabesh Pranavikram Lindalsivranragdya "You're welcome, old man." --------------------------- [3/20/2026, 8:12:23 PM] Dammitwho When Imran steps into the next hall, he finds a much, much larger room than any he's entered thus far. Four pillars hold up the roof, and there's an arcane circle seared into the floor. At the rear of the room, four huge tanks, of the type you've seen before but much larger- no, sorry, three. One of them is basically shattered. --------------------------- [3/20/2026, 8:12:46 PM] Imran Traveler He steps forward again, cautiously. --------------------------- [3/20/2026, 8:13:04 PM] Dammitwho How stealthily you goin'? --------------------------- [3/20/2026, 8:13:42 PM] Tak Ironflame Tak hangs back against the wall, keeping an eye on Imran. His jezail is unslung and loaded. --------------------------- [3/20/2026, 8:13:40 PM] Imran Traveler Imran is not stealthly. In fact he says to the others: "Magic circle in the middle of the room. Avoid its borders." --------------------------- [3/20/2026, 8:14:00 PM] Prabesh Pranavikram Lindalsivranragdya "Ooh, let me see." --------------------------- [3/20/2026, 8:14:27 PM] Imran Traveler He is armed and fully operational, however. --------------------------- [3/20/2026, 8:15:04 PM] CBN dubnoom trapped in the door..... --------------------------- [3/20/2026, 8:15:07 PM] CBN ty --------------------------- [3/20/2026, 8:15:09 PM] Prabesh Pranavikram Lindalsivranragdya Any way to discern the ~arcane purpose~ of this particular circle? --------------------------- [3/20/2026, 8:15:23 PM] Dammitwho The light - a blue coruscation that illuminates almost the whole room - becomes clearer once you go further in. Behind the tanks is a bank of machinery, similar to that which you saw in the first minecart room, though it - like the tanks - is much larger. A great hole has been punched into one of its sides, and within it you can see arcs of electricity leaping. --------------------------- [3/20/2026, 8:15:29 PM] Nicolae what about the source of those noises. gms don't splurge on noises unless something is about to get real --------------------------- [3/20/2026, 8:15:40 PM] Dubnoom "The Wise" "Three more gooblintanks. Not great!" --------------------------- [3/20/2026, 8:15:49 PM] Dammitwho Roll Arcana to examine the symbol, if you wish! --------------------------- [3/20/2026, 8:15:54 PM] Imran Traveler "Four. One's loose already, perhaps." --------------------------- [3/20/2026, 8:16:05 PM] Dammitwho (the noises are just from selecting 'Metal' from the dropdown list of possible dooropen noises. it's neat!) --------------------------- [3/20/2026, 8:16:06 PM] Imran Traveler 17 1d20 + 12 = 5 + 12 = 17 --------------------------- [3/20/2026, 8:16:11 PM] Dubnoom "The Wise" 1d20 + 12 1d20 3 3 15 1d20 + 12 1d20 2 2 24 1d20 + 12 + 10 = 2 + 12 + 10 = 24 --------------------------- [3/20/2026, 8:16:34 PM] Crion his die knocked my die to a 13, that should stand, --------------------------- [3/20/2026, 8:17:10 PM] Dammitwho Dubnoom doesn't have a damn CLUE what-- oh wait, yes he does. This is a summoning and binding circle, ages old, specifically tuned to the powers of Hell. So that's nice. --------------------------- [3/20/2026, 8:18:12 PM] Dammitwho A weak, trembling voice calls out from somewhere behind the tanks. "Run, run for gods' sake...!" It's too late, of course. The goo has noticed you. --------------------------- [3/20/2026, 8:18:44 PM] Dubnoom "The Wise" "Demon circle!" He points. "Secondary to the situation." --------------------------- [3/20/2026, 8:18:59 PM] Brun Rentclaw "So the meeting room, then." --------------------------- [3/20/2026, 8:19:13 PM] Imran Traveler "Goo!" --------------------------- [3/20/2026, 8:19:19 PM] Dammitwho The three remaining tanks spray green ooze as though they had suddenly experienced incredibly high pressure. The grotesque liquid pools in the rear of the room, building a creature... no, two creatures... no, three! Enormous, they rise out of the liquid! --------------------------- [3/20/2026, 8:19:45 PM] CBN oh, no thank you. --------------------------- [3/20/2026, 8:20:13 PM] Zarick guess we should have used the rest cave --------------------------- [3/20/2026, 8:20:12 PM] Nicolae *gets out the hachi machi meter* hachi machi --------------------------- [3/20/2026, 8:20:16 PM] Prabesh Pranavikram Lindalsivranragdya ❤️ ok ❤️ yay ❤️ --------------------------- [3/20/2026, 8:20:20 PM] Imran Traveler "My goddess bids me -- lords, you're ugly -- my goddess bids me offer you redemption. She thinks that even creatures such as you can turn your lives around. She thinks you don't have to be what you were made to be." --------------------------- [3/20/2026, 8:20:55 PM] Imran Traveler Imran rolls his shoulder and swings his sword. "So let's get on with it, and you can tell me when you agree." --------------------------- [3/20/2026, 8:21:03 PM] Tak Ironflame It would be so, so convenient if Imran's goddess decided that right now was the right time to put a little effort of her own into these conversions. --------------------------- [3/20/2026, 8:21:27 PM] Young Fleshwyrm A hideous amalgam of flesh with many-parted jaws rises over the twin black oozes flanking it! It lets out a hideous roar, an emanation of fury that makes the walls shake! --------------------------- [3/20/2026, 8:21:46 PM] Young Fleshwyrm It spreads four leathery wings, belching acid towards the ceiling in a spray of defiance! --------------------------- [3/20/2026, 8:21:58 PM] Dammitwho Having completed this dungeon, you must now face.... a Dragon --------------------------- [3/20/2026, 8:22:03 PM] Brun Rentclaw Brun roars back. It doesn't make the walls shake, but it's a good effort. --------------------------- [3/20/2026, 8:22:02 PM] Dammitwho Ahaha! Ahahahahaha! --------------------------- [3/20/2026, 8:22:05 PM] Crion hmm --------------------------- [3/20/2026, 8:22:10 PM] Crion that's probably fine --------------------------- [3/20/2026, 8:22:26 PM] Tak Ironflame Tak doesn't roar. He lets the gun do that. --------------------------- [3/20/2026, 8:22:27 PM] Crion let's do it two weeks from now so i can get another hero point, --------------------------- [3/20/2026, 8:22:47 PM] Dammitwho 6 1d8 = 6 = 6 --------------------------- [3/20/2026, 8:22:55 PM] Young Fleshwyrm Young Fleshwyrm takes 6 damage. --------------------------- [3/20/2026, 8:23:06 PM] Prabesh Pranavikram Lindalsivranragdya Oh, good, it's young. --------------------------- [3/20/2026, 8:23:20 PM] Nicolae did it just take 6 damage from its own acid spray --------------------------- [3/20/2026, 8:23:36 PM] Dammitwho From out of the darkness, a crossbow bolt flies, hitting the fleshwyrm under one of its wings! It shrieks in rage! --------------------------- [3/20/2026, 8:23:44 PM] Dammitwho (and will take a penalty to its init) --------------------------- [3/20/2026, 8:23:46 PM] Nicolae !!!! --------------------------- [3/20/2026, 8:23:50 PM] Crion ah thank god, a setting npc --------------------------- [3/20/2026, 8:24:12 PM] Crion i'm not so proud to refuse one of those --------------------------- [3/20/2026, 8:24:32 PM] CBN more like a...blative shielding, for us --------------------------- [3/20/2026, 8:24:33 PM] Dammitwho don't expect much more help from them, however.... they sounded pretty weak when they warned you to flee --------------------------- [3/20/2026, 8:24:44 PM] Dammitwho You will face the dragon... next week! --------------------------- [3/20/2026, 8:25:10 PM] Nicolae except not because that's when zarick is moving --------------------------- [3/20/2026, 8:25:18 PM] Zarick yeah sorry --------------------------- [3/20/2026, 8:25:21 PM] CBN HELL yes. hell yes dragon --------------------------- [3/20/2026, 8:25:44 PM] Nicolae i look forward to it! --------------------------- [3/20/2026, 8:28:41 PM] Gul Banana same! death to someone --------------------------- [3/20/2026, 8:28:51 PM] Gul Banana possibly us, possibly them --------------------------- [3/20/2026, 8:29:10 PM] Dammitwho You will face the dragon... two weeks from now!