[9/25/2026, 5:23:38 PM] Dammitwho If CBN will kindly note, his fur-bound book is in the Party Loot token --------------------------- [9/25/2026, 5:23:44 PM] P. P. Lindalsivranragdya P. P. Lindalsivranragdya awakens well-rested. Focus points restored.All spell slots restored. --------------------------- [9/25/2026, 5:23:50 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes The Fur-Bound Book from Party Loot. --------------------------- [9/25/2026, 5:23:56 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes 50 × Gold Pieces from Party Loot. --------------------------- [9/25/2026, 5:24:01 PM] CBN So noted. --------------------------- [9/25/2026, 5:27:23 PM] Crion imo we should open with our warehouse-knowing friends informing us about warehouse, if that hasn't happened yet, all i remember from the end of last session is BEAR BOOK --------------------------- [9/25/2026, 5:27:48 PM] Dammitwho When last we left our heroes, you were in the Thirteenth Hour! You had kindly ushered out the sages from the Esoteric Order, as you had heroly business to discuss! --------------------------- [9/25/2026, 5:28:28 PM] CBN the bear book absolutely pushes any other setting, plot, or character knowledge right out of the way so you can give it Full Mindshare, like homer shoving the lamb to look at the cuter lamb --------------------------- [9/25/2026, 5:30:39 PM] Nicolae i am interested in warehouse dungeon so i can try out these new bullets --------------------------- [9/25/2026, 5:32:13 PM] Gul Banana i think it was more that the sages didn't have any sagery for us yet, as they have to Research --------------------------- [9/25/2026, 5:32:17 PM] Gul Banana rather than us needing them gone --------------------------- [9/25/2026, 5:32:26 PM] Gul Banana also, brb receiving bagels --------------------------- [9/25/2026, 5:35:02 PM] Imran Traveler Imran is rested, gathered, and prepared for more business. They need to get further established here. --------------------------- [9/25/2026, 5:36:52 PM] Dammitwho Imran politely requested their withdrawal iirc --------------------------- [9/25/2026, 5:37:51 PM] Crion this man seeks only warehouse --------------------------- [9/25/2026, 5:40:04 PM] Dammitwho Nonetheless: discuss amongst yourselves your next moves --------------------------- [9/25/2026, 5:40:04 PM] Crion ah i've logged. i should have probably made the wrap it up hand motion ooc instead of ic but we were more or less finsihed with the conversation --------------------------- [9/25/2026, 5:40:57 PM] Dubnoom "The Wise" Dubnoom, who has been reading the bear book and thinking about doing the moves alongside the main character: "We need coin, friends." --------------------------- [9/25/2026, 5:41:14 PM] Imran Traveler "It would be good to have, in our circumstances." --------------------------- [9/25/2026, 5:43:17 PM] Imran Traveler "But we have an interesting lead on that front." --------------------------- [9/25/2026, 5:44:03 PM] Imran Traveler "Fairwind & Sons. Their warehouse, Red Drake. Bay 9C, if I recall the guardswoman correctly." --------------------------- [9/25/2026, 5:44:46 PM] Dubnoom "The Wise" "Go on. Also, is it enough coin that we can get comfy pillows, for comfy beds? We have slept in better inns." Getting real full of himself after as many as two weeks with one roof or another over his head, here. --------------------------- [9/25/2026, 5:45:11 PM] Gul Banana sorry, that took longer than expected for bad reasons! anyway back --------------------------- [9/25/2026, 5:45:46 PM] Prabesh Pranavikram Lindalsivranragdya "These were slavers. They probably have coin, but probably don't have nice beds." --------------------------- [9/25/2026, 5:45:53 PM] Tak Ironflame "What's going on in Bay 9C?" --------------------------- [9/25/2026, 5:46:09 PM] Imran Traveler "A wise man once said: you can exchange money for goods or services." --------------------------- [9/25/2026, 5:46:22 PM] Nicolae imran's is funnier --------------------------- [9/25/2026, 5:46:44 PM] Imran Traveler "Well now that you mention they're slavers, probably mortal trafficking." --------------------------- [9/25/2026, 5:46:54 PM] Imran Traveler "So we might should get over there." --------------------------- [9/25/2026, 5:47:11 PM] Imran Traveler Lot's been going on; Imran had failed to make that inference before. --------------------------- [9/25/2026, 5:48:17 PM] Gul Banana these *are* the people (or this *is* the warehouse formerly associated with the people) who chartered that ship, right? --------------------------- [9/25/2026, 5:48:31 PM] Nicolae yes now that you mention it --------------------------- [9/25/2026, 5:48:49 PM] Crion posted relevant log in ooc --------------------------- [9/25/2026, 5:49:58 PM] Dammitwho Don't worry - the Silent Skull are, as you strongly surmise, a cell of the Whispering Way, an undeath cult. So you were probably too late to save anyone by the time you heard about the warehouse! Ha ha! ha --------------------------- [9/25/2026, 5:50:40 PM] Imran Traveler Well, then we should get over there in case they're also trying to summon something. --------------------------- [9/25/2026, 5:51:28 PM] Dubnoom "The Wise" "Oh, yes. Being good people because you took money from worse people...this is the honorable path." Dubnoom, while saying this, is thinking about how 'honorable' basically means 'can do whatever without people yelling at you.' --------------------------- [9/25/2026, 5:51:32 PM] Prabesh Pranavikram Lindalsivranragdya "Ram Banaram, no salt water for you this time. Why do you even like brine? Is there such a thing as a sea-frog?" --------------------------- [9/25/2026, 5:52:00 PM] Imran Traveler So wise... --------------------------- [9/25/2026, 5:54:00 PM] Dammitwho Lindal! Roll Nature or Religion! --------------------------- [9/25/2026, 5:55:27 PM] Prabesh Pranavikram Lindalsivranragdya 28 1d20 + 9 = 19 + 9 = 28 --------------------------- [9/25/2026, 5:58:40 PM] Dammitwho There are boggards, toadlike humanoids that live in swamps, fens, and seashores? That's sort of a sea-frog. --------------------------- [9/25/2026, 5:59:54 PM] Imran Traveler Imran should buy a potion or two on the way over. --------------------------- [9/25/2026, 6:00:02 PM] Crion need to get two more lesser healing pots --------------------------- [9/25/2026, 6:01:41 PM] Prabesh Pranavikram Lindalsivranragdya How big is a boggard? Are we talking vanara-sized but with a frog-like head?? That'd be interesting to see.. --------------------------- [9/25/2026, 6:02:02 PM] Gul Banana i've prepped a few healing spells but always encourage Potion --------------------------- [9/25/2026, 6:02:28 PM] Crion he has two but stores must be refreshed. also we don't need to RP buying potion --------------------------- [9/25/2026, 6:02:49 PM] Prabesh Pranavikram Lindalsivranragdya "Tall one (Lindal refers here to Tak), have you the right tools to break into a warehouse?" --------------------------- [9/25/2026, 6:03:06 PM] Dammitwho Smaller than a vanara, I believe - they're about four feet tall. --------------------------- [9/25/2026, 6:04:14 PM] Dammitwho Everyone roll Society or Lore:Underworld --------------------------- [9/25/2026, 6:04:33 PM] Imran Traveler 33 1d20 + 13 = 20 + 13 = 33 --------------------------- [9/25/2026, 6:04:48 PM] Tak Ironflame Tak, to Lindal: "I haven't seen the locks, but I'll give it my best." --------------------------- [9/25/2026, 6:04:46 PM] Crion that'll play --------------------------- [9/25/2026, 6:06:27 PM] Dubnoom "The Wise" 14 1d20 + 10 = 4 + 10 = 14 --------------------------- [9/25/2026, 6:06:44 PM] CBN shan't be tempted to hero point that, so early... --------------------------- [9/25/2026, 6:07:07 PM] Tak Ironflame 18 1d20 + 2 = 16 + 2 = 18 --------------------------- [9/25/2026, 6:07:12 PM] Crion surely my crit success will do --------------------------- [9/25/2026, 6:07:33 PM] Prabesh Pranavikram Lindalsivranragdya 18 1d20 + 15 = 3 + 15 = 18 --------------------------- [9/25/2026, 6:07:41 PM] Nicolae probably, i just like seeing what my own efforts would contribute on stuff i'm unskilled in --------------------------- [9/25/2026, 6:07:58 PM] Gul Banana nothing, as it turns out, --------------------------- [9/25/2026, 6:08:08 PM] Crion oh i meant re: hero point --------------------------- [9/25/2026, 6:10:28 PM] Dammitwho Imran remembers something. Absalom, especially in the Coins district, is festooned with flyers and posters and handbills advertising this business or that performance. He recalls a sort of tourism flyer tucked into one of the newspapers you got encouraging people to visit the Third of Five, one of the Pentagon megabuildings, signed off by dozens of local businesses; one of them was Red Drake Warehouses. --------------------------- [9/25/2026, 6:11:11 PM] Imran Traveler Interesting. --------------------------- [9/25/2026, 6:12:00 PM] Imran Traveler They have at least some local connections. Imran briefly informs the party of his recollection; if they still have that collection of newspapery about, he'll fish it out, but they probably left it when they left the inn. --------------------------- [9/25/2026, 6:12:29 PM] Dammitwho You all remember seeing the Pentagon while you were riding the cart on your way to the Widdershins Gate, of course. Five ancient megabuildings built from seamless-stone, the same wonder material that forms the city walls. Each one could fit perhaps tens of thousands of residents - cities in their own right! - though large chunks of their available space are taken up by mercantile concerns. --------------------------- [9/25/2026, 6:12:42 PM] Dubnoom "The Wise" Dubnoom has absolutely hoarded every newspaper that has ever touched his grubby little mitts. --------------------------- [9/25/2026, 6:13:35 PM] Prabesh Pranavikram Lindalsivranragdya "Well, let's head out. We could visit Red Drake first to try and get some information... but if you're going to burgle a building, should you really meet its owners beforehand?" --------------------------- [9/25/2026, 6:14:03 PM] Gul Banana tens of thousands?! --------------------------- [9/25/2026, 6:14:24 PM] Imran Traveler "I would advise against it. We should simply consider that they're players and they might have interests in keeping us quiet. Mercenary companies, off-book thug clubs, the like." --------------------------- [9/25/2026, 6:15:01 PM] Dammitwho They're extraordinarily large buildings, some of the largest in Absalom. Only city monuments like the Clockwork and Starstone Cathedrals and other gargantuan structures are larger. That's why you could see them all the way outside the city! --------------------------- [9/25/2026, 6:15:18 PM] Imran Traveler ...This warehouse space isn't literally IN Third of Five, of course. Right? --------------------------- [9/25/2026, 6:15:35 PM] Dammitwho It very likely is. --------------------------- [9/25/2026, 6:15:36 PM] Imran Traveler Ah. --------------------------- [9/25/2026, 6:15:38 PM] Imran Traveler Well. --------------------------- [9/25/2026, 6:16:00 PM] CBN megabuildings = megaloot... --------------------------- [9/25/2026, 6:16:10 PM] Imran Traveler "Also, considering we're likely headed into an ancient megatower, our ways out are going to be...constrained." --------------------------- [9/25/2026, 6:18:32 PM] Prabesh Pranavikram Lindalsivranragdya "Oh, wow. I wonder how high up 9C is... are there exterior windows..? --------------------------- [9/25/2026, 6:18:35 PM] Prabesh Pranavikram Lindalsivranragdya Let's scout! --------------------------- [9/25/2026, 6:19:24 PM] Tak Ironflame Yes, let us have a look-see at nine-see. --------------------------- [9/25/2026, 6:21:22 PM] Imran Traveler Imran will get his shit strapped on and ready. --------------------------- [9/25/2026, 6:23:03 PM] Dammitwho Alright! Are you planning to stop anywhere and buy supplies (potions, etc)? --------------------------- [9/25/2026, 6:24:31 PM] Crion yes, grabbing two lesser healing potions --------------------------- [9/25/2026, 6:25:03 PM] Tak Ironflame Tak will likewise gear up. --------------------------- [9/25/2026, 6:25:12 PM] Gul Banana no additional Usables needed here for now --------------------------- [9/25/2026, 6:26:21 PM] CBN dubnoom's got prescient planner and prescient consumable, so those can be Later Problems --------------------------- [9/25/2026, 6:27:27 PM] Crion i think that's a 24 gp spend, i have no interest in bartering over it --------------------------- [9/25/2026, 6:27:34 PM] Crion for the potions --------------------------- [9/25/2026, 6:28:04 PM] Party Loot there you go --------------------------- [9/25/2026, 6:28:30 PM] Gul Banana thank you, talking treasure chest --------------------------- [9/25/2026, 6:28:34 PM] Imran Traveler Imran Traveler takes 2 × Healing Potion (Lesser) from Party Loot. --------------------------- [9/25/2026, 6:30:48 PM] Dammitwho Alright! You head out to the Third of Five. It's not difficult to find, being one of the largest buildings in Absalom. --------------------------- [9/25/2026, 6:31:00 PM] Dammitwho I will describe it more fully in a moment: brb --------------------------- [9/25/2026, 6:39:00 PM] Prabesh Pranavikram Lindalsivranragdya Are the Pentagon colocated, or just numbered due to their similarity? --------------------------- [9/25/2026, 6:42:10 PM] Dammitwho Back. The megastructure, as you'd expect, is astonishingly large - its seamless-stone construction making it seem like one large stone that has been cunningly worked and hollowed out to allow for habitation. Windows cunningly sealed within the stonework mark the many floors it contains, and the entrance you now face at its base is wide enough to admit multiple horses and carts side-by-side. There is a crowd at the entrance, but you get the impression that there is *always* a crowd here - people entering or leaving, small groups sitting and chatting, men in leather aprons herding a small group of pigs in. --------------------------- [9/25/2026, 6:43:38 PM] Dammitwho The Pentagon are in different districts. The "X of 5" names are the oldest ones on record - their residents give them nicknames that change over the decades. The "Pentagon" name for the five megabuildings is a reference to the rough shape they form on a map of the city. --------------------------- [9/25/2026, 6:44:33 PM] Nicolae hold on, we know how to get into a pentagon. does absalom have boeing 757s --------------------------- [9/25/2026, 6:45:38 PM] Dammitwho dragons resist being flown into things. but can their fire melt steel beams? interesting question --------------------------- [9/25/2026, 6:46:06 PM] Imran Traveler The way this probably works is we go in by general entrance and then try to slip into the worker-commercial undercroft and winchways...it isn't the guard that we're familiar with running the doors here, is it? --------------------------- [9/25/2026, 6:48:50 PM] Prabesh Pranavikram Lindalsivranragdya Lindal's got his head craned back to look as far up the structure as possible. "They must have maps, or signs, or people to ask for directions, though that's less preferable." --------------------------- [9/25/2026, 6:50:58 PM] Dammitwho There is a small guardhouse next to the main entrance itself, but you don't recognize any of them and, notably, they don't seem particularly interested in watching the crowds, doing the medieval equivalent of playing Candy Crush. Imagining gems in their heads, perhaps. Imran's familiar enough with these setups that he can guess that their purpose is to be alerted when ne'er-do-wells might attempt to enter or leave and only *then* spring into action, rather than futilely attempting to check every entrant. --------------------------- [9/25/2026, 6:51:08 PM] Dubnoom "The Wise" Dubnoom, once again having to clear his beard out from between the pages of the bear book: "Just walk around like you are supposed to be there. The wolf pack does not descend on one who wears the fur." Wisdom. --------------------------- [9/25/2026, 6:51:14 PM] Tak Ironflame Tak just takes a few moments to stare up at the building in awe. That's some impressive work. --------------------------- [9/25/2026, 6:52:50 PM] Dammitwho Inside (if you choose to go in, nobody will stop you), you can see a broad plaza with enterprising merchant carts set up, some wide staircases spiraling up the inside of the building, and a number of clockwork lifts used for cargo and people alike (the pigs you saw before are being herded onto one of them). --------------------------- [9/25/2026, 6:52:55 PM] Dammitwho Tak can roll Engineering, if he chooses --------------------------- [9/25/2026, 6:53:05 PM] Gul Banana imagine the kind of match-3 you can play with Orbs --------------------------- [9/25/2026, 6:53:09 PM] Imran Traveler Engaging them might get us in sooner, but will also have the ripple effect of letting everyone know an armed group big-timed their way in through the guardhouse. Let's be citizens about it. --------------------------- [9/25/2026, 6:53:16 PM] Tak Ironflame 21 1d20 + 11 = 10 + 11 = 21 --------------------------- [9/25/2026, 6:56:23 PM] Dammitwho Tak can't tell much about the clockwork lifts - he'd probably need to take them apart to get an idea of their function. However, they look distinctly modern to him, despite the liftshafts and the parts of the building the lifts interface with being as ancient as everything else. Presumably the original lifts broke down over the millennia and were replaced, at enormous expense? --------------------------- [9/25/2026, 6:58:25 PM] Prabesh Pranavikram Lindalsivranragdya "I can't believe people without tails live here. If there's another breakdown, are they trapped in their homes far above ground?" --------------------------- [9/25/2026, 6:58:44 PM] Dammitwho Hopefully the stairs go all the way up...? --------------------------- [9/25/2026, 7:00:44 PM] Imran Traveler Hmm. Well. --------------------------- [9/25/2026, 7:01:01 PM] Imran Traveler Let's locate "9C." --------------------------- [9/25/2026, 7:01:16 PM] Tak Ironflame Is there any sort of placard with a map, perhaps a helpful "you are here" legend? --------------------------- [9/25/2026, 7:02:08 PM] Dammitwho Being an armed group isn't so much of an issue - people often carry swords or whatnot in Absalom, if they're wealthy enough to own weapons. It's more about, you know, your vibe. As for placards or maps, no such luck. You could probably ask someone? --------------------------- [9/25/2026, 7:05:09 PM] Imran Traveler Well you don't want to go around asking everyone about 9C when you're about rob 9C. That's bad hygiene. --------------------------- [9/25/2026, 7:05:59 PM] Imran Traveler Ask about 2A, figure out the nomenclature of the building. --------------------------- [9/25/2026, 7:06:29 PM] Dammitwho That's why Imran Traveler is employee of the month, and it's not even why he often has to leave places really quick! --------------------------- [9/25/2026, 7:07:00 PM] Prabesh Pranavikram Lindalsivranragdya 9B, 10C, locations of that nature. --------------------------- [9/25/2026, 7:07:44 PM] Imran Traveler Which of us is the least intimidating or weird? --------------------------- [9/25/2026, 7:07:47 PM] Imran Traveler It's probably Lindal. --------------------------- [9/25/2026, 7:08:04 PM] Dubnoom "The Wise" Lindal absolutely sails over the bar the rest of us set at the floor yes. --------------------------- [9/25/2026, 7:08:08 PM] Prabesh Pranavikram Lindalsivranragdya Lindal isn't intimidating at all. Unless you're a ripe fruit. --------------------------- [9/25/2026, 7:08:38 PM] Nicolae turns out the nearest person to ask is an unfortunately leshy... --------------------------- [9/25/2026, 7:08:42 PM] Imran Traveler Tak's pretty normal. It's Dubnoom and Imran who are--Lindal! Figure out the nomenclature please! --------------------------- [9/25/2026, 7:08:49 PM] Prabesh Pranavikram Lindalsivranragdya He doesn't *like* to come off as a gawping tourist, but chatting to strangers is no problem. "Alright. My dignity... please keep a hold of it for a moment." --------------------------- [9/25/2026, 7:09:50 PM] Prabesh Pranavikram Lindalsivranragdya Then he'll start bouncing around the crowd chatting up whoever seems plausibly able to answer questions. "Ho, friends-" "Wait a moment, there-" "What an interesting place! How DO you get up it?" --------------------------- [9/25/2026, 7:10:11 PM] Imran Traveler "He's so good at this." --------------------------- [9/25/2026, 7:10:23 PM] Crion i can assist the roll if you'd like, humanly --------------------------- [9/25/2026, 7:10:29 PM] Crion if this requires a roll --------------------------- [9/25/2026, 7:10:53 PM] Dammitwho Lindal! Roll Diplomacy or Society! Others may assist ye! --------------------------- [9/25/2026, 7:11:12 PM] Imran Traveler 31 1d20 + 13 = 18 + 13 = 31 --------------------------- [9/25/2026, 7:11:25 PM] Crion take a +1 to your roll, lindal --------------------------- [9/25/2026, 7:12:15 PM] Crion shutdown fullcast hollering DUBNOOM! YOU TAKE A LONG REST RIGHT NOW YHEAR! --------------------------- [9/25/2026, 7:12:25 PM] Crion no reason he should be at 75/80 --------------------------- [9/25/2026, 7:13:14 PM] Dubnoom "The Wise" Dubnoom "The Wise" awakens well-rested. 5 hit points restored.All spell slots restored. --------------------------- [9/25/2026, 7:13:32 PM] CBN i always forget to do that... --------------------------- [9/25/2026, 7:14:08 PM] Prabesh Pranavikram Lindalsivranragdya 34 1d20 + 16 = 18 + 16 = 34 --------------------------- [9/25/2026, 7:14:25 PM] Gul Banana imran is a Circumstnace --------------------------- [9/25/2026, 7:14:38 PM] Crion three women and one man agree --------------------------- [9/25/2026, 7:16:17 PM] Dammitwho A food cart seller with a thick Ustalavian accent orients on Lindal like a sniper. "You! You! Beef on a stick?" He holds out an item of that very thing. "Wait. Vanara." He puts it away. "Cabbage on a stick?" --------------------------- [9/25/2026, 7:20:59 PM] Prabesh Pranavikram Lindalsivranragdya "I'll take your sprouts and some directions. One extra goblin-sized stick too - I want to see if my friend will eat a green thing." Lindal runs his hand through his harness and pulls it out with a couple of coins stuck between his knuckles. --------------------------- [9/25/2026, 7:21:10 PM] Dammitwho The man jabs some sticks in a pot of stewing cabbage and and brings them out dripping with broth - evidently his attempts to accomodate vegetarianism only go so far. He hands them to Lindal in exchange for the coins and says "Good. Good! What directions?" --------------------------- [9/25/2026, 7:23:53 PM] Imran Traveler Well, just ask for the real ones, one supposes. Imran is a short distance away, being grumpy in public enough that no one is paying attention to Lindal. --------------------------- [9/25/2026, 7:27:09 PM] Prabesh Pranavikram Lindalsivranragdya Mmmm. Okay. I guess this stickfood salesman probably isn't an agent of the enemy... "9C - is that an address within the building? How do I reach it if I know *nothing* about the Five?" --------------------------- [9/25/2026, 7:29:59 PM] Dammitwho "Floors don't have letters, little vanara. Where you want to go?" --------------------------- [9/25/2026, 7:31:30 PM] Prabesh Pranavikram Lindalsivranragdya "Ah, is it perhaps bay 9C? That's all I was told by the couriers..." --------------------------- [9/25/2026, 7:32:04 PM] Prabesh Pranavikram Lindalsivranragdya Maybe Red Drake Warehouses has internal 'bays' and this isn't an address at all... --------------------------- [9/25/2026, 7:32:58 PM] Prabesh Pranavikram Lindalsivranragdya Lindal would rather not give out the name itself. Dilemma! --------------------------- [9/25/2026, 7:33:40 PM] Dammitwho Lindal's musing about internal bays sounds reasonable to him. --------------------------- [9/25/2026, 7:36:49 PM] Prabesh Pranavikram Lindalsivranragdya OK, he's going to thank the man and return to the group before these foodsticks start dripping too much. "Here." Inexplicably, one of them is for Dubnoom (an experiment in cuisine). "It looks like we need to find Red Drake Warehouses itself... then nine-C within. I'll go ask someone to whom I haven't made myself memorable." --------------------------- [9/25/2026, 7:37:52 PM] Imran Traveler Imran will take a foodstick. --------------------------- [9/25/2026, 7:38:15 PM] Dubnoom "The Wise" Dubnoom regards his with suspicion. "This is poison-color." Mild poison (green) and not death poison (purple) or extra death poison (red-black) but poison nonetheless. --------------------------- [9/25/2026, 7:39:49 PM] Prabesh Pranavikram Lindalsivranragdya "Brassica urbanis. A sophisticated version of wholesome country food." Lindal trots away again to ask things like: "Scuse me, is that the stair up to Red Drake?" "Delivery for Red Drake - are we on the right floor?" --------------------------- [9/25/2026, 7:40:42 PM] Dubnoom "The Wise" Dubnoom takes a big bite (the only kind of bite he knows). "Brafffigfgf." --------------------------- [9/25/2026, 7:40:43 PM] Dammitwho Lindal cunningly inquires in this manner, and is able to determine that Red Drake Warehouses is on floor 39. What the heck - no one has ever needed a building this tall! --------------------------- [9/25/2026, 7:41:11 PM] Imran Traveler But they have one. --------------------------- [9/25/2026, 7:41:25 PM] Imran Traveler What are the systems for getting up there? --------------------------- [9/25/2026, 7:41:31 PM] Imran Traveler Methods of conveyance? --------------------------- [9/25/2026, 7:42:12 PM] Dammitwho Looks like the lifts and the stairs. You can see large numbers painted on the inside of the lift-shafts, so it'd be easy for you to tell where you're getting off. --------------------------- [9/25/2026, 7:42:36 PM] Imran Traveler Are the lifts big group affairs? Can we pay our rate and blend in? --------------------------- [9/25/2026, 7:46:13 PM] Prabesh Pranavikram Lindalsivranragdya Worth doing. Climbing several floors is fun, several floors of stairs is fine but boring... 39 would be exhausting. --------------------------- [9/25/2026, 7:46:34 PM] Imran Traveler Yes. Take the lift to the stop below 39, climb the rest of the way. --------------------------- [9/25/2026, 7:48:25 PM] Dammitwho They are quite large. You could follow the pigs onto one without worrying about being especially crowded. --------------------------- [9/25/2026, 7:49:53 PM] Tak Ironflame Time to ride with the pigs, then. --------------------------- [9/25/2026, 7:49:55 PM] Imran Traveler Then let's do that. --------------------------- [9/25/2026, 7:50:57 PM] CBN hogtime. --------------------------- [9/25/2026, 7:51:35 PM] Dubnoom "The Wise" Dubnoom, who now only has a stick: "If you have poisoned Dubnoom you will be haunted nightly, friend Lindal. Also do you have more." --------------------------- [9/25/2026, 7:51:52 PM] Prabesh Pranavikram Lindalsivranragdya "I don't want more. The meat broth made it weird! Soggy." --------------------------- [9/25/2026, 7:52:21 PM] Dammitwho You get onto a nearby lift, a large flat metal panel raised up thick steel cables via clockwork. Hey! - Tak notices the maker's mark of the Temple of Brigh on one of the smaller parts! --------------------------- [9/25/2026, 7:52:47 PM] Tak Ironflame At least we probably won't have to worry about a breakdown. --------------------------- [9/25/2026, 7:54:35 PM] Dammitwho The lift is rather slow, but probably more pleasant than walking up the stairs. The shoony operating the lift makes a small hop to pull down a large lever, and the lift creaks up another floor. "Thirty-seven!" People get on, get off. "Thirty-eight!" --------------------------- [9/25/2026, 7:55:00 PM] Imran Traveler Thirty-seven is our off. --------------------------- [9/25/2026, 7:55:12 PM] Imran Traveler We take the stairs from there. --------------------------- [9/25/2026, 7:55:40 PM] Gul Banana Elevator Dog --------------------------- [9/25/2026, 7:56:21 PM] Dammitwho I need not say that when the shoony hops to pull down the lever, its little legs waggle as it briefly dangles in the air. --------------------------- [9/25/2026, 7:56:32 PM] Tak Ironflame You didn't need to say it, but it was good that you did. --------------------------- [9/25/2026, 7:56:39 PM] Prabesh Pranavikram Lindalsivranragdya How big are Three's floors? "Let's wander until we see the sign of a red drake, the words 'red drake', or a suspiciously unmarked loading dock." --------------------------- [9/25/2026, 8:02:26 PM] Dammitwho Oh, thank all the gods, there are actually signs now. The individual floors are quite large, with seamless-stone corridors leading off into the dark, but you can see one pointing you towards RED DRAKE WAREHOUSES. Following it, you come across a man at a desk awkwardly set up to one side of a broad corridor - behind him, large wooden doors at even intervals mark either side of the corridor. --------------------------- [9/25/2026, 8:03:03 PM] Imran Traveler Well then. We should probably just walk briskly by him and find 9C ourselves. --------------------------- [9/25/2026, 8:03:47 PM] Prabesh Pranavikram Lindalsivranragdya How do our odds look in the briskwalkstakes? --------------------------- [9/25/2026, 8:03:49 PM] Imran Traveler Literally walk by him normal gait and if he yells for the guards, we can ask the guards, and then do what we need to do to the guards. --------------------------- [9/25/2026, 8:04:33 PM] Dammitwho He's reading a newspaper. He doesn't look up at you. As you stride past him, he boredly asks "Can I help you?" without looking up. --------------------------- [9/25/2026, 8:04:43 PM] Imran Traveler "9C," says Imran. --------------------------- [9/25/2026, 8:04:59 PM] Tak Ironflame This seems like the kind of operation where he might be used to armed gangs of toughs walking in and out. --------------------------- [9/25/2026, 8:05:01 PM] Tak Ironflame Yeah, that. --------------------------- [9/25/2026, 8:06:10 PM] Crion actually you know what. i made this guy good at intimidate for a reason. --------------------------- [9/25/2026, 8:06:55 PM] Dammitwho "Nnnh." The man grunts. "Bosses sent heavies already?" --------------------------- [9/25/2026, 8:07:11 PM] Imran Traveler "9C." --------------------------- [9/25/2026, 8:07:16 PM] Prabesh Pranavikram Lindalsivranragdya Heavies, talls, smarts and weirds. --------------------------- [9/25/2026, 8:07:15 PM] Nicolae hell yeah, fuck em up imran --------------------------- [9/25/2026, 8:07:34 PM] Tak Ironflame "Heavy" isn't a physicality. It's in your heart. --------------------------- [9/25/2026, 8:08:16 PM] Dammitwho "Follow the plaques." He doesn't sound exactly wounded by your cold response. And indeed, there are plaques adhered next to the doors - 1A, 2B, etc. --------------------------- [9/25/2026, 8:08:41 PM] Imran Traveler Imran grunts a thanks and waves the group forward. --------------------------- [9/25/2026, 8:09:08 PM] Dubnoom "The Wise" Dubnoom, brushing little bits of greenery out of his beard (and NOT eating it, you don't know that!), continues on. --------------------------- [9/25/2026, 8:10:05 PM] Dammitwho You follow the corridor and do not hear any shouting for guards or clamor of any kind, really - at one point you hear the squealing of pigs coming through one door, but it fades. Eventually, you reach it: 9C. The first thing you notice is the deathly cold coming from behind the door. So much so, that the wood is limned with frost! --------------------------- [9/25/2026, 8:10:19 PM] Imran Traveler "Well, shit." --------------------------- [9/25/2026, 8:10:46 PM] Dammitwho Maybe it's a cold storage concern. That would be useful, in a city as big as Absalom. --------------------------- [9/25/2026, 8:11:12 PM] Imran Traveler Yeah. Maybe they're just butchers. --------------------------- [9/25/2026, 8:11:24 PM] Imran Traveler Imran, who wears thick gloves, will try the door. --------------------------- [9/25/2026, 8:12:42 PM] Prabesh Pranavikram Lindalsivranragdya "Oo." Lindal focuses his frog-given senses: @UUID[Actor.na4BvYZuIm8Bnbpr.Item.4AzcWmmYk55qFRhb]{Detect Magic} --------------------------- [9/25/2026, 8:13:19 PM] Dammitwho You don't see any magic, at least not on the door itself. You'd have to go inside to learn more. --------------------------- [9/25/2026, 8:14:08 PM] Dammitwho Imran is able to pry the door open, after some work - the cold has made the wood swell into the frame... --------------------------- [9/25/2026, 8:14:50 PM] Nicolae shit yeah, love to see the background change --------------------------- [9/25/2026, 8:15:54 PM] Imran Traveler "Alright." --------------------------- [9/25/2026, 8:16:44 PM] Imran Traveler "Keep that door open behind us. Bundle up. Let's go." --------------------------- [9/25/2026, 8:16:51 PM] Dammitwho As Imran pulls the door open, you're hit with a wave of cold! So cold, in fact, that if you stay here an hour or more, you'll have to roll against minor cold damage (1d6 per hour). Hopefully it won't be that long? In front of you, a wall of battered and broken-open crates and boxes sits, all frosted over. --------------------------- [9/25/2026, 8:17:14 PM] Prabesh Pranavikram Lindalsivranragdya "A bay is not a small thing! Let this commend Red Drake to seekers of efficient storage." --------------------------- [9/25/2026, 8:17:15 PM] Dammitwho Anyone may roll Engineering or a magical tradition skill --------------------------- [9/25/2026, 8:17:16 PM] Tak Ironflame Tak draws his pistol and chambers an opening shot. --------------------------- [9/25/2026, 8:17:33 PM] Tak Ironflame 28 1d20 + 13 = 15 + 13 = 28 --------------------------- [9/25/2026, 8:18:10 PM] Prabesh Pranavikram Lindalsivranragdya Lindal will roll religion... and remove the cover on his everlight-infused crystal! --------------------------- [9/25/2026, 8:18:12 PM] Prabesh Pranavikram Lindalsivranragdya 23 1d20 + 9 = 14 + 9 = 23 --------------------------- [9/25/2026, 8:18:19 PM] Dammitwho sorry "and/or" a magical tradition skill. Tak may roll both if he chooses --------------------------- [9/25/2026, 8:18:30 PM] Tak Ironflame 21 1d20 + 11 = 10 + 11 = 21 --------------------------- [9/25/2026, 8:18:41 PM] Dubnoom "The Wise" 30 1d20 + 17 = 13 + 17 = 30 --------------------------- [9/25/2026, 8:18:45 PM] Imran Traveler 23 1d20 + 13 = 10 + 13 = 23 --------------------------- [9/25/2026, 8:18:45 PM] Nicolae so wise...! --------------------------- [9/25/2026, 8:19:00 PM] Crion he's wise! --------------------------- [9/25/2026, 8:19:06 PM] CBN empowered with natural energies and vigours through consuming the plant... --------------------------- [9/25/2026, 8:19:11 PM] Dammitwho Tak's lucky he's getting easy questions for his Engineering --------------------------- [9/25/2026, 8:19:41 PM] Nicolae my god. perhaps plants have value after all...? --------------------------- [9/25/2026, 8:21:53 PM] Dammitwho Tak and Dubnoom can tell, thanks to Lindal's alertness with Detect Magic, that the room is suffused with conjuration and necromantic magic. This cold, though, it isn't produced directly by either one. Tak recalls things like this happening in his time in the Mana Wastes - some phenomena is producing unnatural cold as a byproduct of its existence. Dubnoom comes to similar conclusions thanks to natural wisdom. --------------------------- [9/25/2026, 8:22:23 PM] Dammitwho Tak's engineering knowhow gives him additional insight - these boxes in front of you all were moved recently. Probably to form a makeshift barricade. --------------------------- [9/25/2026, 8:23:06 PM] Imran Traveler Hmm. --------------------------- [9/25/2026, 8:23:06 PM] Tak Ironflame "These boxes have been moved," he says quietly, mostly to Imran. "Recently." --------------------------- [9/25/2026, 8:23:20 PM] Imran Traveler "They're big boxes." --------------------------- [9/25/2026, 8:23:47 PM] Imran Traveler "...We should form up, stay together, and move quickly. It's cold." --------------------------- [9/25/2026, 8:23:58 PM] Dubnoom "The Wise" "Deadmagic box space..." Dubnoom mutters. Maybe he can see his breath. Maybe he just thinks he can. --------------------------- [9/25/2026, 8:24:11 PM] Crion let's move around this room clockwise --------------------------- [9/25/2026, 8:24:40 PM] Crion gonna move over to the uh. meat vat. with a standard move --------------------------- [9/25/2026, 8:24:52 PM] Crion "come with me now" --------------------------- [9/25/2026, 8:24:55 PM] Dammitwho Alright, everyone roll Perception! --------------------------- [9/25/2026, 8:25:01 PM] Crion ah --------------------------- [9/25/2026, 8:25:08 PM] Imran Traveler 20 1d20 + 13 = 7 + 13 = 20 --------------------------- [9/25/2026, 8:25:19 PM] Tak Ironflame 19 1d20 + 17 = 2 + 17 = 19 --------------------------- [9/25/2026, 8:25:36 PM] Crion lmao --------------------------- [9/25/2026, 8:25:47 PM] Crion you two better ace this i dont wanna use a hero point here --------------------------- [9/25/2026, 8:25:50 PM] Nicolae same --------------------------- [9/25/2026, 8:26:25 PM] Prabesh Pranavikram Lindalsivranragdya 28 1d20 + 9 = 19 + 9 = 28 --------------------------- [9/25/2026, 8:26:36 PM] Crion eggselent --------------------------- [9/25/2026, 8:29:26 PM] Dammitwho The four of you walk cautiously to the west, your boots crunching on the ice crystals formed on the seamless-stone of the floor. The bay is dim - you aren't at an exterior wall, so it's difficult to see. Nonetheless, Lindal is able to call a warning! In one of the boxes to your north, a corpse, frozen clear through, is folded - bent and broken like a piece of luggage absent-mindedly shoved into a corner. As Imran approaches, it begins to twitch! --------------------------- [9/25/2026, 8:30:27 PM] Nicolae hell of a jumpscare there dwho, very nice --------------------------- [9/25/2026, 8:30:35 PM] Dubnoom "The Wise" 18 1d20 + 13 = 5 + 13 = 18 --------------------------- [9/25/2026, 8:30:40 PM] Hoarfrost Corpse 17 Roll for initiative! --------------------------- [9/25/2026, 8:30:43 PM] CBN VERY hell of a jumpscare. --------------------------- [9/25/2026, 8:30:44 PM] Tak Ironflame 22 1d20 + 19 = 3 + 19 = 22 --------------------------- [9/25/2026, 8:30:51 PM] Dubnoom "The Wise" 14 1d20 + 13 = 1 + 13 = 14 --------------------------- [9/25/2026, 8:30:54 PM] Imran Traveler "Hh." --------------------------- [9/25/2026, 8:30:57 PM] Prabesh Pranavikram Lindalsivranragdya waow --------------------------- [9/25/2026, 8:30:59 PM] Nicolae feels a little like a scary stories illustration --------------------------- [9/25/2026, 8:31:04 PM] Imran Traveler 25 1d20 + 13 = 12 + 13 = 25 --------------------------- [9/25/2026, 8:31:07 PM] Prabesh Pranavikram Lindalsivranragdya 24 1d20 + 9 = 15 + 9 = 24 --------------------------- [9/25/2026, 8:31:38 PM] Dammitwho These corpses are hideous, even accounting for them being dead bodies - it looks like their bones were... liquified? Stretched? Warped? And then re-frozen! --------------------------- [9/25/2026, 8:31:44 PM] Hoarfrost Corpse 62 33 1d20 + 15 = 18 + 15 = 33 --------------------------- [9/25/2026, 8:31:45 PM] Hoarfrost Corpse 21 30 1d20 + 15 = 15 + 15 = 30 --------------------------- [9/25/2026, 8:31:45 PM] Hoarfrost Corpse 40 25 1d20 + 15 = 10 + 15 = 25 --------------------------- [9/25/2026, 8:31:46 PM] Hoarfrost Corpse 99 30 1d20 + 15 = 15 + 15 = 30 --------------------------- [9/25/2026, 8:31:46 PM] Hoarfrost Corpse 17 28 1d20 + 15 = 13 + 15 = 28 --------------------------- [9/25/2026, 8:31:57 PM] Gul Banana i guess an undeath cult WOULD keep some undead in their storage unit --------------------------- [9/25/2026, 8:31:57 PM] Nicolae ah, the ol' quintuple damage --------------------------- [9/25/2026, 8:32:12 PM] Dammitwho --------------------------- [9/25/2026, 8:32:18 PM] Nicolae maybe it's like pluribus and john cena will explain why this is all perfectly okay --------------------------- [9/25/2026, 8:33:08 PM] Imran Traveler "Stay tight. This big fucking crate wall is to our advantage. Two directions instead of three." --------------------------- [9/25/2026, 8:33:12 PM] Gul Banana 99 corpses of hoar on the wall, 99 corpses of hoar --------------------------- [9/25/2026, 8:33:36 PM] Hoarfrost Corpse 99 23 1d20 + 15 = 8 + 15 = 23 --------------------------- [9/25/2026, 8:33:40 PM] Crion incredible init behavior for us --------------------------- [9/25/2026, 8:34:03 PM] Nicolae oh wow, these motherfuckers are pretty spry for being Frozen Corpses --------------------------- [9/25/2026, 8:34:22 PM] Hoarfrost Corpse 99 A frozen corpse lurches up behind Tak and slices at him with its narrow claws - but to no avail! --------------------------- [9/25/2026, 8:34:29 PM] Crion do we HAVE a secondary tank? i think imran should stay where he is due to these three guys, but can anyone handle shithead 99? --------------------------- [9/25/2026, 8:34:38 PM] Crion dubnoom is that you --------------------------- [9/25/2026, 8:35:05 PM] Imran Traveler "Gentlemen." --------------------------- [9/25/2026, 8:35:30 PM] Hoarfrost Corpse 17 20 1d20 + 15 = 5 + 15 = 20 --------------------------- [9/25/2026, 8:35:37 PM] Nicolae how many of these are there, good lord --------------------------- [9/25/2026, 8:35:58 PM] Dammitwho You can see a pile, to your west. Most of them aren't moving. --------------------------- [9/25/2026, 8:36:20 PM] Gul Banana lol at their faces --------------------------- [9/25/2026, 8:36:21 PM] Nicolae oh. yeah. there is a pile. probably shoulda noticed that earlier. it's right there next to the meat vat --------------------------- [9/25/2026, 8:36:42 PM] CBN dubnoom is...not much of a secondary tank. maybe sorta though i guess, hp-wise --------------------------- [9/25/2026, 8:36:47 PM] Dammitwho The hoarfrost corpse that Lindal first noticed leaps out, but though it moves quickly, like the other corpse its accuracy leaves something to be desired! --------------------------- [9/25/2026, 8:37:04 PM] Crion i mean. someone's gotta engage that idiot --------------------------- [9/25/2026, 8:37:10 PM] Crion imran's busy --------------------------- [9/25/2026, 8:37:19 PM] Crion alright let's see --------------------------- [9/25/2026, 8:37:18 PM] Dammitwho Imran! --------------------------- [9/25/2026, 8:37:38 PM] Imran Traveler Combat Assessment 1 Fighter You make a telegraphed attack to learn about your foe. Make a melee Strike. On a hit, you can immediately attempt a check to Recall Knowledge about the target. On a critical hit, you gain a +2 circumstance bonus to the check to Recall Knowledge. The target is temporarily immune to Combat Assessment for 1 day. Feat 1 --------------------------- [9/25/2026, 8:37:46 PM] Imran Traveler 26 1d20 + 18 = 8 + 18 = 26 --------------------------- [9/25/2026, 8:38:05 PM] Crion i am attempting my recall knowledge --------------------------- [9/25/2026, 8:38:28 PM] Imran Traveler 30 1d20 + 13 = 17 + 13 = 30 --------------------------- [9/25/2026, 8:38:48 PM] Crion now i'm damagin --------------------------- [9/25/2026, 8:38:51 PM] Imran Traveler 22 2d8 + 7 slashing = 22 = 22 --------------------------- [9/25/2026, 8:39:31 PM] Imran Traveler Imran wants to know: What are frozen screamer zombies susceptible to? Physically, magically, ideologically, --------------------------- [9/25/2026, 8:40:12 PM] Hoarfrost Corpse 21 They are, like many things, weak to fire. --------------------------- [9/25/2026, 8:40:33 PM] Imran Traveler Excellent. --------------------------- [9/25/2026, 8:40:37 PM] Imran Traveler Exacting Strike 1 Fighter Press You make a controlled follow-up attack, fully accounting for your momentum. Make a Strike. The Strike gains the following failure effect. Failure This attack doesn't count toward your multiple attack penalty. Feat 1 --------------------------- [9/25/2026, 8:40:43 PM] Imran Traveler 26 1d20 + 13 = 13 + 13 = 26 --------------------------- [9/25/2026, 8:40:51 PM] Imran Traveler 15 2d8 + 7 slashing = 15 = 15 --------------------------- [9/25/2026, 8:40:54 PM] Hoarfrost Corpse 21 Hoarfrost Corpse 21 takes 22 damage. They are destroyed. --------------------------- [9/25/2026, 8:40:59 PM] Imran Traveler Imran hits the corpse again. --------------------------- [9/25/2026, 8:41:31 PM] Dammitwho I'll direct that second strike to 17 since the first one killed 21 --------------------------- [9/25/2026, 8:41:35 PM] Imran Traveler 22 1d20 + 8 = 14 + 8 = 22 --------------------------- [9/25/2026, 8:41:45 PM] Dammitwho OH FUCK HANG ON --------------------------- [9/25/2026, 8:41:54 PM] Crion lol --------------------------- [9/25/2026, 8:42:50 PM] Gul Banana as long as we don't hang for an hour, and thus take 1d6 damage --------------------------- [9/25/2026, 8:43:48 PM] Nicolae i hope this is a good "hang on" and not "i forgot that these guys have 200 hp and if you look at them you explode" --------------------------- [9/25/2026, 8:43:58 PM] Dammitwho Accidentally left their tokens at the default 10hp lol --------------------------- [9/25/2026, 8:44:29 PM] Imran Traveler 18 2d8 + 7 slashing = 18 = 18 --------------------------- [9/25/2026, 8:44:34 PM] Hoarfrost Corpse 21 Hoarfrost Corpse 21 takes 15 damage. --------------------------- [9/25/2026, 8:44:38 PM] Hoarfrost Corpse 17 Hoarfrost Corpse 17 takes 18 damage. --------------------------- [9/25/2026, 8:45:12 PM] Crion i would like the damage to go to 21 if he's still alive, tbc --------------------------- [9/25/2026, 8:45:37 PM] Dammitwho It is done --------------------------- [9/25/2026, 8:46:43 PM] Crion end turn, we're paused so idk if it will roll over --------------------------- [9/25/2026, 8:46:44 PM] Nicolae but now you gotta unpause --------------------------- [9/25/2026, 8:47:13 PM] Dammitwho Lindal! You're up --------------------------- [9/25/2026, 8:47:52 PM] Prabesh Pranavikram Lindalsivranragdya "Icicles to the left of us, icicles to the right... let's melt them! Fires of life beam!" --------------------------- [9/25/2026, 8:48:10 PM] Imran Traveler Imran hits the corpse a third time. "Fire will kill them. Most things will kill them, but fire will kill them." --------------------------- [9/25/2026, 8:48:20 PM] Prabesh Pranavikram Lindalsivranragdya Lindal's happy with where he's currently standing (e.g. not next to any undead), and there's a straight line from him to one of the walking bodies: --------------------------- [9/25/2026, 8:48:25 PM] Prabesh Pranavikram Lindalsivranragdya Holy Light 2 Spell 3 Attack Concentrate Divine Fire Holy Light Manipulate Range 120 feet; Targets 1 creature Defense AC You shine a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target has the unholy trait, you deal an extra 5d6 spirit damage.Critical Success The target takes double damage. Success The target takes full damage. If the light passes through an area of magical darkness or targets a creature affected by magical darkness, holy light attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target.Heightened (+1) The fire damage increases by 2d6, and the spirit damage against unholy creatures increases by 2d6. Attack MAP -5 MAP -10 Roll Damage Counteract --------------------------- [9/25/2026, 8:48:43 PM] Gul Banana no that sucks. hero point --------------------------- [9/25/2026, 8:48:47 PM] Prabesh Pranavikram Lindalsivranragdya 1d20 + 13 1d20 2 2 15 1d20 + 13 1d20 2 2 25 1d20 + 13 + 10 = 2 + 13 + 10 = 25 --------------------------- [9/25/2026, 8:48:47 PM] Dammitwho Oofah. Saw that 18 roll over to a 2 --------------------------- [9/25/2026, 8:48:59 PM] Gul Banana Two Twos --------------------------- [9/25/2026, 8:49:01 PM] Crion lol. good hero point rule --------------------------- [9/25/2026, 8:49:12 PM] Prabesh Pranavikram Lindalsivranragdya 40 5d6 fire + 5d6 spirit = 40 = 40 --------------------------- [9/25/2026, 8:49:22 PM] Dammitwho LMAO --------------------------- [9/25/2026, 8:49:36 PM] Dammitwho god i'm envious of banana, throwing that many dice must feel so good, even virtually --------------------------- [9/25/2026, 8:49:39 PM] Hoarfrost Corpse 40 Hoarfrost Corpse 40 takes 48 damage. --------------------------- [9/25/2026, 8:49:45 PM] Gul Banana it was nice to see them cover the screen! --------------------------- [9/25/2026, 8:49:58 PM] Gul Banana then, stoking the heart of tak, who is next, and giving the temp hp to dubnoom, who is small --------------------------- [9/25/2026, 8:50:03 PM] Prabesh Pranavikram Lindalsivranragdya Stoke the Heart 1 Cantrip 4 Cantrip Concentrate Divine Emotion Hex Witch Range 30 feet; Targets 1 creature Duration sustained for up to 1 minute Your patron fills a creature with fervor, empowering their blows. The target gains a +2 status bonus to damage rolls. Heightened (+2) The status bonus to damage increases by 1. Spell Effect: Stoke the Heart Faith's Flamekeeper Familiar of Restored Spirit When you Cast or Sustain a hex, one willing creature within 15 feet of your familiar gains temporary Hit Points equal to 2 + half your level, which last until the start of your next turn. Effect: Familiar of Restored Spirit Base: 1st Heightened: +3 --------------------------- [9/25/2026, 8:50:10 PM] Dubnoom "The Wise" Dubnoom "The Wise" now has 5 temporary hit points from Effect: Familiar of Restored Spirit. --------------------------- [9/25/2026, 8:50:36 PM] CBN blessed. --------------------------- [9/25/2026, 8:50:50 PM] Nicolae ooooo --------------------------- [9/25/2026, 8:50:59 PM] Dammitwho The hoarfrost corpse hisses and steam bursts from its frozen meat as Lindal's beam of holy light sears it! A high-pitched shriek that might come from the zombie or might simply be escaping steam comes from the frigid thing! --------------------------- [9/25/2026, 8:51:01 PM] Gul Banana temphping tak who's next to enemies might have been more optimal... but lindal has a strong sense of Roles --------------------------- [9/25/2026, 8:51:44 PM] Tak Ironflame 25 1d20 + 18 = 7 + 18 = 25 --------------------------- [9/25/2026, 8:51:51 PM] Tak Ironflame 18 2d6 + 6 + 1d4 piercing = 18 = 18 --------------------------- [9/25/2026, 8:51:58 PM] Hoarfrost Corpse 40 Hoarfrost Corpse 40 takes 18 damage. --------------------------- [9/25/2026, 8:52:22 PM] Tak Ironflame Tak quickly steps back, away from the surprise ambush by the frozen corpse, and empties a round into the one Lindal just roasted. --------------------------- [9/25/2026, 8:52:31 PM] Crion they call us the bang bang gang --------------------------- [9/25/2026, 8:52:33 PM] CBN it's been a few weeks, let's see if i remember how to cast earth's bile correctly... --------------------------- [9/25/2026, 8:52:38 PM] Tak Ironflame Tak Ironflame loads +1 Striking Clan Pistol with Rounds (Clan Pistol). --------------------------- [9/25/2026, 8:52:50 PM] Tak Ironflame 33 1d20 + 13 = 20 + 13 = 33 --------------------------- [9/25/2026, 8:52:54 PM] Tak Ironflame 52 2 * (2d10 + 6 + 1d4) + 1d10 piercing = 52 = 52 --------------------------- [9/25/2026, 8:53:03 PM] CBN THERES the tak roll --------------------------- [9/25/2026, 8:53:04 PM] Crion THEY CALL HIM MISTER GUN --------------------------- [9/25/2026, 8:53:08 PM] Hoarfrost Corpse 40 Hoarfrost Corpse 40 takes 52 damage. They are destroyed. --------------------------- [9/25/2026, 8:53:23 PM] Tak Ironflame A quick reload and another shot rings out, and the corpse shatters like glass. --------------------------- [9/25/2026, 8:53:37 PM] Dammitwho One down - how many to go? --------------------------- [9/25/2026, 8:54:09 PM] Dubnoom "The Wise" Earth's Bile 1 Focus 4 Animist Divine Earth Fire Focus Range 30 feet; Area 10-foot burst Defense basic Reflex; Duration sustained for up to 1 minute Your apparition is the will of lava and magma made manifest, the earth's molten blood unleashing devastating bursts of liquid stone and unquenchable fire at your command. When you Cast this Spell and the first time you Sustain it each round thereafter, choose an area within range. Each creature in the area takes 1d4 fire damage, 1d4 bludgeoning damage, and 2 persistent fire damage (the persistent fire damage is negated on a successful save).Heightened (+2) The fire and bludgeoning damage each increase by 1d4, and the persistent fire damage increases by 1. Save DC 25 basic Reflex Roll Damage Place 10-foot burst Base: 1st Heightened: +3 --------------------------- [9/25/2026, 8:55:01 PM] Dubnoom "The Wise" 16 2d4 fire + 2d4 bludgeoning = 16 = 16 --------------------------- [9/25/2026, 8:55:13 PM] Gul Banana Four Fours --------------------------- [9/25/2026, 8:55:22 PM] CBN earth's bile! save dc 25 reflex for those 2 guys there. --------------------------- [9/25/2026, 8:55:34 PM] Dubnoom "The Wise" You enter a stance that allows power to flow through you. While in this stance, whenever you cast or Sustain an apparition spell or vessel spell that deals energy damage, you gain a status bonus to the spell's damage equal to the spell's rank. Each time you Cast a Spell that has the vitality or void traits and that restores Hit Points while in this stance, the spells' targets gain a status bonus to the initial amount of healing received equal to the spell's rank. This bonus healing does not apply to healing over time effects (such as fast healing or regeneration). Effect: Channeler's Stance was applied. --------------------------- [9/25/2026, 8:55:44 PM] CBN and then channeler's stance, turn! --------------------------- [9/25/2026, 8:55:47 PM] Dammitwho --------------------------- [9/25/2026, 8:56:13 PM] Dammitwho Which two guys, 21 and 17? --------------------------- [9/25/2026, 8:56:23 PM] CBN yes! --------------------------- [9/25/2026, 8:56:49 PM] Dammitwho Oh, right I see the burst now --------------------------- [9/25/2026, 8:56:55 PM] Hoarfrost Corpse 17 21 1d20 + 15 = 6 + 15 = 21 --------------------------- [9/25/2026, 8:56:59 PM] Dubnoom "The Wise" Dubnoom, backpedaling a little and spinning around to try to focus on the Most guys instead of the Closest guys. "Dubnoom's Incredible Ignition!" The ground erupts in gouts of magma. --------------------------- [9/25/2026, 8:57:07 PM] Hoarfrost Corpse 21 26 1d20 + 15 = 11 + 15 = 26 --------------------------- [9/25/2026, 8:57:25 PM] Hoarfrost Corpse 21 Hoarfrost Corpse 21 takes 24 damage. --------------------------- [9/25/2026, 8:57:25 PM] Nicolae also, lindal, i don't know how the mechanics of ram banaram (whoa black betty) work but i would recommend moving him on your turn if you can because i would like to try some elemental ammo on 99 and that shit splashes --------------------------- [9/25/2026, 8:57:31 PM] Hoarfrost Corpse 17 Hoarfrost Corpse 17 takes 24 damage. --------------------------- [9/25/2026, 8:57:59 PM] CBN and also 3 persistent fire damage >:) --------------------------- [9/25/2026, 8:58:03 PM] Gul Banana we've actually ignored ram banaram in combat until now, which I think is technically incorrect... but i will definitely move him on my turn if we're going to stop doing that --------------------------- [9/25/2026, 8:58:06 PM] Crion greetings. --------------------------- [9/25/2026, 8:58:17 PM] Dammitwho yep, the one that failed his reflex got the persistent damage --------------------------- [9/25/2026, 8:58:45 PM] Crion did he do a move and a shift to prevent me opportunity smacking him --------------------------- [9/25/2026, 8:59:03 PM] Dammitwho I haven't been taking notice of ram banaram in combat, should I be? --------------------------- [9/25/2026, 8:59:10 PM] Dammitwho Crion: No, you have opportunity on him --------------------------- [9/25/2026, 8:59:22 PM] Imran Traveler Reactive Strike R Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike. --------------------------- [9/25/2026, 8:59:31 PM] Imran Traveler 22 1d20 + 18 = 4 + 18 = 22 --------------------------- [9/25/2026, 8:59:37 PM] Imran Traveler 15 2d8 + 7 slashing = 15 = 15 --------------------------- [9/25/2026, 8:59:46 PM] Hoarfrost Corpse 62 Hoarfrost Corpse 62 takes 15 damage. --------------------------- [9/25/2026, 8:59:58 PM] Hoarfrost Corpse 62 34 1d20 + 15 = 19 + 15 = 34 --------------------------- [9/25/2026, 9:00:11 PM] Gul Banana i believe familiars can both do stuff and have stuff done to them, neither of which we've bothered with. i'm fine with continuing that or changing it, GM's call vOv --------------------------- [9/25/2026, 9:00:15 PM] Nicolae hm. i could also try shooting 21 and catch all three of them with the splash but that would also ignite imran --------------------------- [9/25/2026, 9:00:18 PM] Dammitwho Dubnoom! --------------------------- [9/25/2026, 9:00:19 PM] Hoarfrost Corpse 62 Glaciate DC 22 Fortitude --------------------------- [9/25/2026, 9:00:51 PM] Crion also im ice cream on time remaining --------------------------- [9/25/2026, 9:01:20 PM] Dubnoom "The Wise" "Nyeagh!?" --------------------------- [9/25/2026, 9:01:25 PM] Hoarfrost Corpse 62 18 (2 * (1d8 + 5)) slashing + (2 * 1d6) cold = 18 = 18 --------------------------- [9/25/2026, 9:01:34 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes 18 damage. --------------------------- [9/25/2026, 9:02:05 PM] Dubnoom "The Wise" "Ablgagbl oww oww halp" Dubnoom is assaulted! --------------------------- [9/25/2026, 9:02:20 PM] Dammitwho The hoarfrost corpse's ragged claws rake Dubnoom! The deathly chill that the zombie has been infused with spreads throughout his body... but it takes more than that to freeze so wise a goblin! This time, anyway. --------------------------- [9/25/2026, 9:02:51 PM] Hoarfrost Corpse 99 23 1d20 + 15 = 8 + 15 = 23 --------------------------- [9/25/2026, 9:03:02 PM] Nicolae so are the attack rolls supposed to be private for these --------------------------- [9/25/2026, 9:03:21 PM] Crion i assumed that was a gimmick --------------------------- [9/25/2026, 9:03:43 PM] Hoarfrost Corpse 99 Oh, no. I must have changed it when I was rolling something else and it stayed that as a default. I'll fix it for the next one, sorry --------------------------- [9/25/2026, 9:03:50 PM] Hoarfrost Corpse 99 Glaciate DC 22 Fortitude --------------------------- [9/25/2026, 9:04:09 PM] Hoarfrost Corpse 99 Oh, I can just reveal it. There you go --------------------------- [9/25/2026, 9:04:54 PM] Hoarfrost Corpse 99 14 (1d8 + 5) slashing + 1d6 cold = 14 = 14 --------------------------- [9/25/2026, 9:05:01 PM] Dubnoom "The Wise" "NYEAGH" The shrill whine of the owned. --------------------------- [9/25/2026, 9:05:05 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes 14 damage. --------------------------- [9/25/2026, 9:05:16 PM] Gul Banana these slow zombies are jealous and want us to be slow also --------------------------- [9/25/2026, 9:05:38 PM] Dammitwho And indeed, another hoarfrost corpse shambles up behind him and slashes him from behind! It's so cold, Dubnoom finds his muscles stiffening! --------------------------- [9/25/2026, 9:05:50 PM] Crion can one of you kill this near death asshole when our turns come up --------------------------- [9/25/2026, 9:05:56 PM] Dammitwho (we'll call it for the evening at the end of this round) --------------------------- [9/25/2026, 9:06:07 PM] Crion because imran should be murdering these idiots who attack the wise. --------------------------- [9/25/2026, 9:06:16 PM] Gul Banana yeah, i'll do an aoe that might finish it off --------------------------- [9/25/2026, 9:06:19 PM] CBN WOW slowed is awful --------------------------- [9/25/2026, 9:06:30 PM] Gul Banana might shouldwill...? --------------------------- [9/25/2026, 9:06:54 PM] Nicolae fuck 'em up, lindal --------------------------- [9/25/2026, 9:07:13 PM] Hoarfrost Corpse 21 Breath Of Rime 2 Cold The corpse exhales a 15-foot cone of freezing vapour dealing 2d10 cold damage (DC 20 Basic Reflex). It can't use Breath of Rime again for 3 rounds. --------------------------- [9/25/2026, 9:07:13 PM] Nicolae fuck, we're about to get cone slammed --------------------------- [9/25/2026, 9:07:42 PM] Hoarfrost Corpse 21 Everyone, roll your reflex saves! --------------------------- [9/25/2026, 9:07:55 PM] Crion success'd --------------------------- [9/25/2026, 9:08:17 PM] Hoarfrost Corpse 21 Lindal? --------------------------- [9/25/2026, 9:08:36 PM] CBN i assume they're Immune to cold outright, or else, let's see corpse 99's reflex save, --------------------------- [9/25/2026, 9:09:31 PM] Prabesh Pranavikram Lindalsivranragdya 17 1d20 + 13 = 4 + 13 = 17 --------------------------- [9/25/2026, 9:09:36 PM] Gul Banana sorry for delay, i was looking for a button --------------------------- [9/25/2026, 9:09:45 PM] Nicolae there's one on the little dialog box --------------------------- [9/25/2026, 9:09:49 PM] Gul Banana ahhh --------------------------- [9/25/2026, 9:09:51 PM] Crion it's in the console --------------------------- [9/25/2026, 9:10:00 PM] Hoarfrost Corpse 21 9 2d10 cold = 9 = 9 --------------------------- [9/25/2026, 9:10:06 PM] Gul Banana i didn't think it was one because of (insanely) the blue numbers that other people had from having clicked it --------------------------- [9/25/2026, 9:10:17 PM] Tak Ironflame Tak Ironflame takes 4 damage. --------------------------- [9/25/2026, 9:10:21 PM] Imran Traveler Imran Traveler takes 4 damage. --------------------------- [9/25/2026, 9:10:29 PM] Prabesh Pranavikram Lindalsivranragdya Prabesh Pranavikram Lindalsivranragdya takes 9 damage. --------------------------- [9/25/2026, 9:10:49 PM] Gul Banana i can't see the DC, but i assume taking full damage was correct? --------------------------- [9/25/2026, 9:10:59 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes 4 damage. --------------------------- [9/25/2026, 9:11:49 PM] Hoarfrost Corpse 21 Indeed so --------------------------- [9/25/2026, 9:12:06 PM] Hoarfrost Corpse 17 Current Conditions Persistent Damage (2 fire) --------------------------- [9/25/2026, 9:12:52 PM] Hoarfrost Corpse 17 Breath Of Rime 2 Cold The corpse exhales a 15-foot cone of freezing vapour dealing 2d10 cold damage (DC 20 Basic Reflex). It can't use Breath of Rime again for 1 rounds. --------------------------- [9/25/2026, 9:13:52 PM] Crion you must simply click the dice icon --------------------------- [9/25/2026, 9:13:52 PM] Hoarfrost Corpse 17 Lindal? It's the little platonic solid next to the running man on your line on the post --------------------------- [9/25/2026, 9:14:23 PM] CBN if someone can 'end a move action' next to dubnoom he can goblin scuttle out of his absolute hell position as a reaction, --------------------------- [9/25/2026, 9:15:10 PM] Hoarfrost Corpse 17 8 2d10 cold = 8 = 8 --------------------------- [9/25/2026, 9:15:11 PM] Crion class. --------------------------- [9/25/2026, 9:15:12 PM] Gul Banana wow, if you use the proper button you roll MUCH better --------------------------- [9/25/2026, 9:15:19 PM] Imran Traveler Imran Traveler takes 4 damage. --------------------------- [9/25/2026, 9:15:23 PM] Nicolae it's true --------------------------- [9/25/2026, 9:15:35 PM] Dubnoom "The Wise" Dubnoom "The Wise" takes 4 damage. --------------------------- [9/25/2026, 9:15:39 PM] Hoarfrost Corpse 17 2 2 persistent fire = 2 = 2 --------------------------- [9/25/2026, 9:15:40 PM] Hoarfrost Corpse 17 Hoarfrost Corpse 17 takes 10 damage. --------------------------- [9/25/2026, 9:15:40 PM] Hoarfrost Corpse 17 13 1d20 = 13 = 13 --------------------------- [9/25/2026, 9:15:44 PM] Hoarfrost Corpse 17 Hoarfrost Corpse 17 takes 10 damage. --------------------------- [9/25/2026, 9:15:49 PM] Crion alright can any of you actually kill the near death idiot --------------------------- [9/25/2026, 9:15:50 PM] Hoarfrost Corpse 17 14 1d20 = 14 = 14 --------------------------- [9/25/2026, 9:16:11 PM] Prabesh Pranavikram Lindalsivranragdya "Ugh." Rime crystals in Lindal's fur.. that means they'll melt, and then he'll be wet again. --------------------------- [9/25/2026, 9:16:14 PM] Dammitwho That persistent fire is rather clutch --------------------------- [9/25/2026, 9:16:15 PM] Nicolae crion i'll get him if lindal doesn't, i can shoot through you since you're my spotter --------------------------- [9/25/2026, 9:16:20 PM] Crion i think he's 99 i can't actually see his name --------------------------- [9/25/2026, 9:16:23 PM] Nicolae yeah 99 --------------------------- [9/25/2026, 9:16:26 PM] CBN on my turn i can sustain earth bile and hit him while hitting one of the other guys too, but that's also, leaving it til the End --------------------------- [9/25/2026, 9:16:28 PM] Crion excellent --------------------------- [9/25/2026, 9:16:30 PM] Prabesh Pranavikram Lindalsivranragdya This is not something the spirits of justice can do anything about. Here's what they can bring about: justice. --------------------------- [9/25/2026, 9:16:32 PM] Crion alright --------------------------- [9/25/2026, 9:16:38 PM] Nicolae also how do the numbers get assigned. there can't possibly be 99 of these fucking things --------------------------- [9/25/2026, 9:16:48 PM] Prabesh Pranavikram Lindalsivranragdya Heal 3 Spell 1 Concentrate Divine Healing Manipulate Vitality Area 30-foot emanation Targets all living and undead creatures Defense basic Fortitude You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters. 1 The spell has a range of touch. 2 (concentrate) The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8. 3 (concentrate) You disperse vital energy in a 30-foot emanation. This targets all living and undead creatures in the burst. Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8. Save DC 23 basic Fortitude Roll Damage/Healing Place 30-foot emanation Select Other Variant --------------------------- [9/25/2026, 9:16:59 PM] Nicolae lmao --------------------------- [9/25/2026, 9:17:22 PM] Imran Traveler 1d20 + 18 1d20 1 1 19 1d20 + 18 1d20 15 15 33 Damage Critical 1d20 + 18 = 15 + 18 = 33 --------------------------- [9/25/2026, 9:17:22 PM] Dammitwho Nice One. --------------------------- [9/25/2026, 9:17:35 PM] Imran Traveler 24 2 * (2d8 + 7) slashing = 24 = 24 --------------------------- [9/25/2026, 9:17:46 PM] Dammitwho Which are you attacking? --------------------------- [9/25/2026, 9:17:52 PM] Gul Banana wait hang on. why did i think it was my turn --------------------------- [9/25/2026, 9:18:00 PM] Crion the guy i'm targetting, surely --------------------------- [9/25/2026, 9:18:02 PM] Gul Banana as it is not, i haven't rolled damage/healing yet --------------------------- [9/25/2026, 9:18:15 PM] Dammitwho Oh, I didn't see the target for some raisin --------------------------- [9/25/2026, 9:18:30 PM] Imran Traveler Exacting Strike 1 Fighter Press You make a controlled follow-up attack, fully accounting for your momentum. Make a Strike. The Strike gains the following failure effect. Failure This attack doesn't count toward your multiple attack penalty. Feat 1 --------------------------- [9/25/2026, 9:18:33 PM] Hoarfrost Corpse 17 Hoarfrost Corpse 17 takes 24 damage. --------------------------- [9/25/2026, 9:18:37 PM] Imran Traveler 30 1d20 + 13 = 17 + 13 = 30 --------------------------- [9/25/2026, 9:18:48 PM] Imran Traveler 19 2d8 + 7 slashing = 19 = 19 --------------------------- [9/25/2026, 9:18:56 PM] Hoarfrost Corpse 17 Hoarfrost Corpse 17 takes 19 damage. They are destroyed. --------------------------- [9/25/2026, 9:19:00 PM] Nicolae yay! --------------------------- [9/25/2026, 9:19:08 PM] Imran Traveler 19 1d20 + 8 = 11 + 8 = 19 --------------------------- [9/25/2026, 9:19:21 PM] Dammitwho The corpse raises an arm to swipe at Imran - he severs it at the elbow, then follows up by taking its head clean off! --------------------------- [9/25/2026, 9:19:37 PM] Imran Traveler "Eat shit." --------------------------- [9/25/2026, 9:19:47 PM] Gul Banana ok, *now* there's heal. i think i see the misunderstanding - for some reason i took crion's "can someone do anything about the near death guy" as signalling the end of his turn not the start --------------------------- [9/25/2026, 9:19:55 PM] Prabesh Pranavikram Lindalsivranragdya 4 1d8 vitality = 4 = 4 --------------------------- [9/25/2026, 9:19:57 PM] Imran Traveler Then he swings over on the guy harassing Dubnoom; it doesn't land. --------------------------- [9/25/2026, 9:20:10 PM] Prabesh Pranavikram Lindalsivranragdya argh, it didn't add the heightened --------------------------- [9/25/2026, 9:20:12 PM] Crion yes i was trying to set up my turn --------------------------- [9/25/2026, 9:20:22 PM] Crion rather than denoting its end --------------------------- [9/25/2026, 9:20:24 PM] Prabesh Pranavikram Lindalsivranragdya 6 more please --------------------------- [9/25/2026, 9:20:28 PM] Crion apologies --------------------------- [9/25/2026, 9:20:48 PM] Gul Banana so, 10 healing to each of us and 10 damage to each hoarfrost corpse (or other undead being within range) --------------------------- [9/25/2026, 9:21:44 PM] Crion healed --------------------------- [9/25/2026, 9:22:20 PM] CBN applied to dubnoom as well, from 45 to 55 --------------------------- [9/25/2026, 9:22:32 PM] Prabesh Pranavikram Lindalsivranragdya Lindal normally moves around a lot more than this. But when you're surrounded by a) your friends and b) the frozen dead, the literal antithesis of the powers he's been given, you don't have to do much more than be a conduit. The vanara's eyes blaze, his frozen fur stands up, light goes everywhere, it's a mess. --------------------------- [9/25/2026, 9:23:16 PM] Dammitwho A burst of vital energy emanates from Lindal, restoring his friends and debilitating the hoarfrost corpses! One of them collapses to the frozen seamless-stone, the necromantic energies animating it overwhelmed! --------------------------- [9/25/2026, 9:23:49 PM] Tak Ironflame Tak Ironflame loads +1 Striking Clan Pistol with Rounds (Clan Pistol). --------------------------- [9/25/2026, 9:24:09 PM] Imran Traveler Imran rolls his shoulder. "Tak, you doing alright?" --------------------------- [9/25/2026, 9:24:19 PM] Nicolae sadly my main target has perished and using the fire ammo on either of the remaining two dopes would light up people who might not be able to tank it --------------------------- [9/25/2026, 9:24:41 PM] Crion yeah just hit them with the Gun spell --------------------------- [9/25/2026, 9:24:49 PM] Tak Ironflame 36 1d20 + 18 = 18 + 18 = 36 --------------------------- [9/25/2026, 9:24:59 PM] Tak Ironflame 40 2 * (2d10 + 6 + 1d4) + 1d10 piercing = 40 = 40 --------------------------- [9/25/2026, 9:25:02 PM] Crion just so --------------------------- [9/25/2026, 9:25:23 PM] Gul Banana good --------------------------- [9/25/2026, 9:25:23 PM] Nicolae let's see that fort save, --------------------------- [9/25/2026, 9:25:24 PM] Hoarfrost Corpse 99 Hoarfrost Corpse 99 takes 40 damage. --------------------------- [9/25/2026, 9:25:36 PM] Hoarfrost Corpse 99 26 1d20 + 9 = 17 + 9 = 26 --------------------------- [9/25/2026, 9:25:45 PM] Nicolae dang! got too cocky and the dice heard me --------------------------- [9/25/2026, 9:25:55 PM] Tak Ironflame Tak Ironflame loads +1 Striking Clan Pistol with Rounds (Clan Pistol). --------------------------- [9/25/2026, 9:26:04 PM] Nicolae in that case, reload, bang, reload --------------------------- [9/25/2026, 9:26:08 PM] Dubnoom "The Wise" Current Conditions Slowed 1 --------------------------- [9/25/2026, 9:26:18 PM] Gul Banana should've asked to see a fort save failure --------------------------- [9/25/2026, 9:26:19 PM] Crion we could probably clear this specific combat tonight. --------------------------- [9/25/2026, 9:26:27 PM] CBN first action, sustaining earth's bile and moving it to hit 99, --------------------------- [9/25/2026, 9:26:30 PM] Crion just saying, --------------------------- [9/25/2026, 9:26:40 PM] Dammitwho Yeah, if everyone's willing we'll just go until you Get these guys --------------------------- [9/25/2026, 9:26:58 PM] Crion i'm --------------------------- [9/25/2026, 9:26:57 PM] Nicolae yeah i'm down --------------------------- [9/25/2026, 9:27:34 PM] CBN yep! --------------------------- [9/25/2026, 9:27:49 PM] CBN dc 25 ref save for corpse 99, against (rolling damage)... --------------------------- [9/25/2026, 9:28:04 PM] Gul Banana i'm also down --------------------------- [9/25/2026, 9:28:31 PM] Hoarfrost Corpse 99 24 1d20 + 15 = 9 + 15 = 24 --------------------------- [9/25/2026, 9:28:33 PM] Dubnoom "The Wise" 13 (2d4 + 4) fire + 2d4 bludgeoning = 13 = 13 --------------------------- [9/25/2026, 9:28:43 PM] Hoarfrost Corpse 99 Hoarfrost Corpse 99 takes 21 damage. They are destroyed. --------------------------- [9/25/2026, 9:28:56 PM] CBN bleehee. and then, stride! (step?) --------------------------- [9/25/2026, 9:29:19 PM] Gul Banana i'd certainly step if i were you --------------------------- [9/25/2026, 9:29:23 PM] Imran Traveler Imran settles in. "Lindal, let it hit me." --------------------------- [9/25/2026, 9:29:41 PM] CBN and third action, Guidance on Imran! --------------------------- [9/25/2026, 9:29:47 PM] Dubnoom "The Wise" Guidance 1 Cantrip 4 Cantrip Concentrate Divine Range 30 feet; Targets 1 creature Duration until the start of your next turn You ask for the guidance of supernatural entities, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour. Spell Effect: Guidance Effect: Guidance Immunity Base: 1st Heightened: +3 --------------------------- [9/25/2026, 9:29:54 PM] Crion ugh i don't have the "make it hit me" thing yet for champ --------------------------- [9/25/2026, 9:29:56 PM] CBN turn! --------------------------- [9/25/2026, 9:29:59 PM] Dammitwho --------------------------- [9/25/2026, 9:30:13 PM] Crion ty --------------------------- [9/25/2026, 9:30:27 PM] Prabesh Pranavikram Lindalsivranragdya "That's not up to me, Traveller. If the monster's animating force, in its brute simulacrum of intent, chooses to strike, it will strike - I didn't prepare the right spells to do anything about it." Lindal sounds oddly cheerful about this. --------------------------- [9/25/2026, 9:30:43 PM] Dubnoom "The Wise" "Stop biting and spitting on Dubnoom! And optionally Dubnoom's trusty companions! Dubnoom's Repeated Roasting!" Fwoosh. A corpse is cremated. --------------------------- [9/25/2026, 9:30:44 PM] Prabesh Pranavikram Lindalsivranragdya "I can get out of the way, though!" --------------------------- [9/25/2026, 9:30:49 PM] Imran Traveler "Do that." --------------------------- [9/25/2026, 9:31:09 PM] Hoarfrost Corpse 62 35 1d20 + 15 = 20 + 15 = 35 --------------------------- [9/25/2026, 9:31:24 PM] Hoarfrost Corpse 62 Glaciate DC 22 Fortitude --------------------------- [9/25/2026, 9:31:32 PM] Crion dickhead --------------------------- [9/25/2026, 9:31:34 PM] Prabesh Pranavikram Lindalsivranragdya "Certainly. I'll-" but Lindalsivran is too busy talking about dodging to do it. --------------------------- [9/25/2026, 9:31:53 PM] Hoarfrost Corpse 62 32 (2 * (1d8 + 5)) slashing + (2 * 1d6) cold = 32 = 32 --------------------------- [9/25/2026, 9:32:00 PM] Prabesh Pranavikram Lindalsivranragdya Prabesh Pranavikram Lindalsivranragdya takes 32 damage. --------------------------- [9/25/2026, 9:32:08 PM] Imran Traveler "FUCK!" --------------------------- [9/25/2026, 9:32:09 PM] Hoarfrost Corpse 62 25 1d20 + 11 = 14 + 11 = 25 --------------------------- [9/25/2026, 9:32:25 PM] Nicolae jesus, that dodge away putting in the work right there --------------------------- [9/25/2026, 9:32:27 PM] Prabesh Pranavikram Lindalsivranragdya "Shit! I- I'll never question your advice again!" Less cheerful. Not 100% less. --------------------------- [9/25/2026, 9:32:31 PM] Dammitwho Saved by the Dodge Away! --------------------------- [9/25/2026, 9:32:57 PM] Dammitwho I rather enjoy this module that calls out when a roll misses or hits by one because of a specific attribute --------------------------- [9/25/2026, 9:33:01 PM] Gul Banana same! --------------------------- [9/25/2026, 9:33:27 PM] Imran Traveler 34 1d20 + 18 = 16 + 18 = 34 --------------------------- [9/25/2026, 9:33:34 PM] Imran Traveler 26 2 * (2d8 + 7) slashing = 26 = 26 --------------------------- [9/25/2026, 9:33:36 PM] Gul Banana ahh --------------------------- [9/25/2026, 9:33:37 PM] Gul Banana i just saw the "up next" notification, which i had forgotten... which is ALSO why i thought it was my turn one turn early last round --------------------------- [9/25/2026, 9:33:46 PM] Imran Traveler Exacting Strike 1 Fighter Press You make a controlled follow-up attack, fully accounting for your momentum. Make a Strike. The Strike gains the following failure effect. Failure This attack doesn't count toward your multiple attack penalty. Feat 1 --------------------------- [9/25/2026, 9:33:50 PM] Imran Traveler 33 1d20 + 13 = 20 + 13 = 33 --------------------------- [9/25/2026, 9:33:52 PM] Hoarfrost Corpse 62 Hoarfrost Corpse 62 takes 26 damage. --------------------------- [9/25/2026, 9:33:56 PM] Imran Traveler 32 2 * (2d8 + 7) slashing = 32 = 32 --------------------------- [9/25/2026, 9:34:06 PM] Hoarfrost Corpse 62 Hoarfrost Corpse 62 takes 32 damage. They are destroyed. --------------------------- [9/25/2026, 9:34:10 PM] Imran Traveler 26 1d20 + 8 = 18 + 8 = 26 --------------------------- [9/25/2026, 9:34:18 PM] Imran Traveler 14 2d8 + 7 slashing = 14 = 14 --------------------------- [9/25/2026, 9:34:29 PM] Crion just getting my steps in. --------------------------- [9/25/2026, 9:34:32 PM] Nicolae "hm, what's the penalty if i use my sniper react but have to shoot through lindal's squa-- ah, i see the question has been resolved" --------------------------- [9/25/2026, 9:34:41 PM] Dammitwho --------------------------- [9/25/2026, 9:35:18 PM] Dammitwho The last hoarfrost corpse - thus far - collapses to the floor, its body hacked to pieces by Imran's infuriated strikes. --------------------------- [9/25/2026, 9:35:45 PM] Gul Banana lindal is going to @UUID[Actor.na4BvYZuIm8Bnbpr.Item.RlEs3drq3q8MqFb3]{Life Boost} himself and regain some hp --------------------------- [9/25/2026, 9:36:05 PM] Gul Banana (specifically, 8) --------------------------- [9/25/2026, 9:36:21 PM] Imran Traveler Imran moves three times. The first time drives his sword through the frost zombie's neck. The second time destroys its knee. The third time puts the sword down its mouth to its neck, and makes a clean break. He turns away, because: "Lindal! Are you okay?" --------------------------- [9/25/2026, 9:36:21 PM] Gul Banana oh wait, hex cantrips are heightened! --------------------------- [9/25/2026, 9:36:36 PM] Gul Banana so it's actually fast healing *8* and he regains 32 --------------------------- [9/25/2026, 9:37:02 PM] Dammitwho As if to mark the grim occasion, close by, you hear the sound of a bell. Deep, gloomy, as though it were just over your shoulder and deep beneath endless fathoms of freezing water at the same time. DOOM... DOOM... DOOM... --------------------------- [9/25/2026, 9:37:15 PM] Dammitwho For whom does the bell toll? You'll find out... NEXT WEEK! --------------------------- [9/25/2026, 9:37:21 PM] Prabesh Pranavikram Lindalsivranragdya "No, but... a moment..." Lindal sinks to one knee and actually appears to pray for once. Albeit not to any specific entity. Four combat rounds later, the sparkling light that washes over his fur has sealed the claw-wound. --------------------------- [9/25/2026, 9:37:25 PM] Crion gg!!! --------------------------- [9/25/2026, 9:37:29 PM] CBN gg! --------------------------- [9/25/2026, 9:37:35 PM] Dammitwho chears one and all