https://i.imgur.com/GH5CdYw.jpg https://www.youtube.com/watch?v=lxdXGhSfpmA Kill your self-control -- welcome to the show! Maximillion Parler [א]bigmoneymax We Guarantee Capital Returns! | Ten Best Practices Of Those Who Best Practice entrepren.url/23jasksj Last Played: ♪♫♪ Extended 10 Hour Lo-Fi Money Making Riser Grinder Last Post: Lesson there. >> [א]Facts 5hr ago >> When a male honey bee climaxes during sex, his testicles explode and he dies. 18 min ======================================== JAMES JACKSON D/B/A "MAXIMILLION PARLER" I'M HERE FOR A LONG TIME NOT A GOOD TIME ======================================== * Mask: Shazam, baby! Single Willpower: Parler does something to impress someone more important than him. All Willpower: Parler actually impresses someone more important than him. * Dirge: That's the money game. Single Willpower: Parler makes a naked power play. All Willpower: Parler's naked power play succeeds no matter who it hurts. * Clan: Daeva * Covenant: Invictus ========== ATTRIBUTES ========== MENTAL (sec) PHYSICAL (tert) SOCIAL (prim) ------ -------- ------ Intelligence: 5 Strength: 1 (4) Presence: 5 Wits: 5 Dexterity: 5 Manipulation: 5 Resolve: 2 Stamina: 1 (3) Composure: 3 ====== SKILLS ====== MENTAL (-3, sec) PHYSICAL (-1, tert) SOCIAL (-1, prim) ------ -------- ------ Academics: 1 Athletics: 0 Animal Ken: 0 Crafts: 0 Brawl: 1 Empathy: 3 Investigation: 1 Larceny: 2 Expression: 5 Medicine: 0 Firearms: 3 Intimidation: 5 Occult: 3 Drive: 0 Persuasion: 2 Politics: 4 Stealth: 0 Socialize: 3 Science: 0 Survival: 0 Streetwise: 3 Computer: 2 Weaponry: 0 Subterfuge: 3 SPECIALTIES ----------- * Expression: Don't Talk Back * Intimidation: The Fuck You Say to Me? * Socialize: You Heard of Me? * Streetwise: Hey! I'm Walking Here! * Subterfuge: It's All Good, We're Good, Everything's Good ========== ADVANTAGES ========== MERITS ------ ***** Allies: The Hated Killer Known As "Bare Simmer" * Contacts (NYC Gig Community) * Contacts (NYPD) * Contacts (Vampire Expatriates, the "Night Flyers") * Invested: +2 Resources * Oath of Fealty: Nicola Schiro, Marquise of Little Italy **(**) Resources * Status: Court of New York ** Status: Invictus ** Striking Looks: Pure Pazaak *** True Friend: The Hated Killer Known As "Bare Simmer" ** Where the Bodies Are Buried (p115 VtR 2E, ask questions per story) DERIVED TRAITS -------------- * Health: 6 * Willpower: 5 * Initiative: 6 * Size: 5 * Speed: 11 * Defense: 12 (Str+Vigor+Wits+Celerity) * Humanity: 7 ====================== THE POWER OF THE BLOOD ====================== * Blood Potency: 3 * Vitae: 12 max, spend 3/turn DISCIPLINES ----------- * Auspex Beast's Hackles: Wits + Empathy + Auspex The player can ask one question of the Storyteller. This level of Auspex can only answer immediate questions about danger and weakness. *** Celerity Add (Celerity) to Defense. Once per turn, as a reflexive action: Spend a Vitae to choose from the effects on p131 VtR 2E. ** Dominate Mesmerize: Intelligence + Expression + Dominate vs. Resolve + Blood Potency Inflict the Mesmermized Condition (see p305 VtR 2E; resolves when bashing/lethal damage taken or breaking point experienced). On exceptional success, give an order in the same action. Iron Edict: -- The vampire can issue a longer command to a Mesmerized victim. As with Mesmerize, the vampire’s control doesn’t extend to commands that rely on the victim’s interpretation. The victim takes the Dominated Condition and will follow the vampire’s commands as soon as she finishes speaking them. He continues to follow the order until he has completed his task, or the sun rises. Many Kindred use Iron Edict to issue a simple command, such as “Obey my direct instructions when I give them to you,” which effectively gives them control over the minion until the sun comes up — though it doesn’t extend the duration of the Mesmerized Condition. ** Majesty Awe: -- For the rest of the scene, suffer no penalties to social rolls from action or appearance and add Majesty dots to any Presence rolls when talking to people around him. Anyone paying attention to him subtracts his Majesty dots from any Wits+Composure rolls to notice anything other than the vampire. Confidant: Presence + Empathy + Majesty vs Resolve + Blood Potency He charms his victim, who gains the Charmed condition (see p301 VtR 2E). On exceptional success, Charmed lasts for nights instead of hours. ** Resilience Add (Resilience) to Stamina. Whenever you are dealt A, downgrade to L for each point of Resilience. Once per turn, spend a Vitae to invoke the effects on p141 VtR 2E. *** Vigor Add (Vigor) to Strength. Roll Strength + Athletics to jump; distance is successes times (Vigor+1). Once per turn, as a reflexive action: Spend a Vitae to add (Vigor) as a weapon bonus to all Athletics, Brawl, and Weaponry attacks made this turn. OR/ADDITIONALLY Use any object you can lift with Size no greater than your Strength as an improvised melee or throwing weapon; p142 VtR 2E for weapon stats. ============== CURRENT STATUS ============== * Health: [B] [ ] [ ] [ ] [ ] [ ] ( ) ( ) ( ) * Humanity: [ ] [ ] [ ] [ ] [X] Touchstone: The Hated Killer Known As "Bare Simmer" [ ] [ ] [ ] [ ] [ ] * Willpower: 4/5 * Vitae: 8/12 (3/turn) MISC NOTES CONDITION: COMPETITIVE PROJECTS -------- * I'm working on making local government work. * I'm working on climbing the stairs in the vampire castle. * I'm working on getting Bare Simmer through high school. With a girlfriend. CONDITIONS ---------- COMBAT VALUES ------------- * Initiative: 6 * Defense: 12 * Armor: * Speed: 11 * Size: 5 ATTACK STATISTICS ----------------- Firearms, Griefer Auto-9: 5 dice, 1L RESISTANCE DICEPOOLS -------------------- OTHER DICEPOOLS --------------- * Perception: 8 ========= INVENTORY ========= GENERAL ------- MAGICAL ------- WEAPONS ------- Griefer Auto-9: 1L, 17+1 Clip ARMOR ----- ====================== EXPERIENCE EXPENDITURE (EARNED: 144, UNSPENT: 1) ====================== PRE-8/8/2024 BUYS = 93 Composure 2->3 4 XP Dexterity 4->5 4 XP Intelligence 1->5 16 XP Presence 2->5 12 XP Wits 4->5 4 XP Blood Potency 1->2 5 XP Celerity 1->2 3 XP Dominate 0->2 8 XP Empathy 2->3 2 XP Expression 0->4 8 XP Firearms 1->3 4 XP Intimidation 1->3 4 XP Occult 0->3 6 XP Politics 3->4 2 XP Socialize 2->3 2 XP Streetwise 2->3 2 XP Subterfuge 2->3 2 XP Resources 1->2 1 XP Status: Court of New York 0->1 FREE Status: Invictus 0->2 2 XP Striking Looks: Pure Pazaak 1->2 1 XP Oath of Fealty 0->1 1 XP 8/8/2024 BUYS = 35 Blood Potency 2->3 5 XP Celerity 2->3 3 XP Majesty 1->2 3 XP Resilience 0->2 8 XP Vigor 1->3 6 XP Brawl 1->3 4 XP Contacts (NYC Gig Community) 1 XP Contacts (NYPD) 1 XP Contacts (Vampire Expatriates, the "Night Flyers") 1 XP Invested 1 XP Where the Bodies Are Buried 2 XP 8/18/2024 BUYS = 4 Auspex 0->1 4 XP Expression 4->5 2 XP Intimidate 3->5 4 XP Spec (Expression) 1 XP Spec (Socialize) 1 XP